Wikinomics and the Future of Education


Published on

A keynote speech by Anthony D. Williams at Case Western University's President's Symposium on the Collaborative Technology and the Future of Education

Published in: Technology
1 Comment
  • Nice information about higher education. Recently i added slide about adobe photo shop you can visit it and give suggestions on it.
    Are you sure you want to  Yes  No
    Your message goes here
No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide
  • Wikinomics and the Future of Education

    1. 1. Wikinomics and the Future of Education Anthony Williams Co-Author of Wikinomics
    2. 2. Wikinomics - 21 Languages
    3. 3. The Rise of Self Organization 10 M June 2005 70 M
    4. 4. The Power of Collaborative Communities vs. beats
    5. 5. The Power of Collaborative Communities vs. beat
    6. 6. The Power of Collaborative Communities vs. beats
    7. 7. Wikipedia: New Possibilities for Collective Action <ul><li>2 million English language articles </li></ul><ul><li>15X encyclopedia Britannica </li></ul><ul><li>200+ languages </li></ul><ul><li>1 million + editors </li></ul><ul><li>70,000 regular contributors </li></ul><ul><li>9 th most visited site on the Web </li></ul>
    8. 8. Acquiring External Ideas & Innovation <ul><li>An eBay for innovation </li></ul><ul><li>How do you create a vibrant marketplace where you leverage other people's talents, ideas and assets quickly and move on? </li></ul><ul><li>P&G’s Larry Huston: “Alliances and joint ventures don't open up the spirit of capitalism within the company. They're vestiges of the central planning approach when instead you need free market mechanisms.” </li></ul>
    9. 9. LINUX Multi-Billion Dollar Linux Ecosystem
    10. 10. Turning Consumers into Producers
    11. 11. Open Sourcing the Genome
    12. 12. The Age of Participation Age of Participation
    13. 13. The New Talent Equation
    14. 14. Web 2.0: Broadband, Mobile, Pervasive L EGACY 2.0
    15. 15. You Can Program the Internet
    16. 16. True Multimedia: the 3D Internet
    17. 17. The Internet of Things: The “Beyond Microwave” <ul><li>Internet-enabled microwave </li></ul><ul><li>Swipe product barcode </li></ul><ul><li>“ knows” settings for 4,000 different products </li></ul><ul><li>Updates data via the Internet </li></ul>
    18. 18. The Thing: “Tag” Any Object With A 2D Bar Code
    19. 19. The Thing: Browsing the Physical World
    20. 20. Mobility: Rise of the Global Mobile Web <ul><li>100 million handsets in sub-Saharan Africa </li></ul><ul><li>520 million handsets in China </li></ul><ul><li>3.1 billion users worldwide </li></ul><ul><li>Rising to over 4 billion by 2010 </li></ul><ul><li>97% of Tanzanians say they can access a mobile phone </li></ul>
    21. 21. Digital/Physical Convergence
    22. 22. Geospatiality A Platform for Global Problem Solving
    23. 23. Geospatiality: Wiki City Rome
    24. 24. Geospatiality: Tag Your World On The Go Otetsudai Networks: Mobile temporary workers
    25. 25. The Digital Natives
    26. 26. Boom, Bust and Echo
    27. 27. School Enrollment
    28. 28. Under 25 Population (thousands) Global N-Gen Population Source: United Nations (N-Gen in India + China) = 9.5 x (N-Gen in U.S. and Canada)
    29. 29. The World: According to Land Area Source: Worldmapper
    30. 30. The World: Number of Children Under 15 (2004) Source: Worldmapper
    31. 31. The N-Gen Wants the Internet Which would you rather do? Source: 2007 New Paradigm Global Study (Q825) * Significantly higher than for Xers/Boomers
    32. 32. The N-Gen Life Without Technology
    33. 33. The N-Gen Life Without Technology
    34. 34. % Regularly Add or Change Things Online A Generation of Content Creators Source: 2007 New Paradigm Global Study (Q640)
    35. 35. The N-Gen and Democracy Interactive models of political communication and a more genuine role in democracy
    36. 36. The N-Gen Mind <ul><li>Digital technologies impact brain function </li></ul><ul><ul><li>Perception and cognitive abilities </li></ul></ul><ul><ul><li>Skill acquisition </li></ul></ul><ul><ul><li>Learning </li></ul></ul><ul><ul><li>Empathy, altruism and other fundamental human traits </li></ul></ul><ul><li>How does growing up digital influence social, interpersonal and consumer behavior? </li></ul><ul><li>Implications for marketing and management </li></ul>
    37. 37. Education 2.0 Education 2.0
    38. 38. Blog Ideas & Comments Personal Attractor Wiki Shared Documents Status/Policies/etc. Forum Question & Answer Discussion Point Shared Bookmarks Co-developed resource Research/Look up Feed Reader Updates in one place Quick scan Social Networking Search & Find People Bonds over distance RSS Feeds and Tags Act as Linking Mechanism Web 2.0 in Education
    39. 39. <ul><ul><li>Source: Richard Dennison, </li></ul></ul>Disseminating Ideas Through Blogs and RSS
    40. 40. Authenticity: Redefining How You Communicate
    41. 41. Structured Team Work & Wiki Knowledge Bases <ul><ul><li>Source: </li></ul></ul>
    42. 42. Wiki Collaboration Process Model Source: Intellipedia
    43. 43. Curriki: Creating An Open Source Curriculum
    44. 44. <ul><li>Could you wiki your organization? </li></ul><ul><li>Widen input into strategy and operations? </li></ul><ul><li>Capture the knowledge of a retiring workforce? </li></ul><ul><li>Marshal resources in a crisis? </li></ul><ul><li>Harness intelligence, wherever it resides? </li></ul><ul><li>Cut down on email? </li></ul><ul><li>Have fun? </li></ul>Transforming Educational Administration
    45. 45. Connecting Students with Social Networks
    46. 46. Skills Groups Current Project My Location Online <ul><li>Enterprise 2.0 </li></ul><ul><li>Photoshop Users </li></ul><ul><li>Custom Car Collectors </li></ul>Customer Segmentation Duration: 18 days End Dates: March 28, 2008 Project Lead: Tess Drake The Rich User Profile John Smith Performance Rating Recommendations Work Activity March 11 March 10 March 9 New Business connection with Jane Doe Completed project for Senior Management Team Project Rating: Feedback: 1 report, 2 sr. clients March 7 Updated product specification sheet for Widget Client meeting with Acme Co.
    47. 47. Educational Talent Markets <ul><li>Staff/Students see all projects requiring people </li></ul><ul><li>Staff/Students apply through transparent, simple process </li></ul><ul><li>Managers/Teachers choose based on rich social network profiles </li></ul>
    48. 48. Brainstorming with Students
    49. 49. Creating Global Educational Communities
    50. 50. CyberOne: Harvard’s Virtual Law School
    51. 51. MIT’s Open Courseware
    52. 52. The Twenty-First Century Text Book <ul><li>Digital, accessible from many devices </li></ul><ul><li>Searchable, by words, images, sounds, etc. </li></ul><ul><li>True multimedia books that engages the five senses </li></ul><ul><li>Readers become producers (Prosumers) </li></ul><ul><li>“ No book is an island” </li></ul><ul><li>Lego books -- components, to be re-combined with others -- gardening to biology </li></ul><ul><li>Some books will have geo-spatial awareness – a guided tour of the physical world </li></ul><ul><li>A platform for learning, collaboration, composition and innovation -- where everyone can participate </li></ul>
    53. 53. Wikinomics and Democracy Harnessing the Collective Intelligence of a Nation
    54. 54. Thank You <ul><li>Anthony D. Williams VP, New Paradigm </li></ul><ul><li>133 King Street East, Suite 300 Toronto, Canada </li></ul><ul><li>[email_address] </li></ul><ul><li>416-863-8864 </li></ul>