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Anthony Beyer - Introducing Game Development To Children

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Anthony Beyer - Introducing Game Development To Children

  1. 1. TO CHILDREN BY ANTHONY BEYER INTRODUCING GAME DEVELOPMENT COVER ILLUSTRATION: BEVOULIIN CC LICENSE, NO CHANGES WERE MADE
  2. 2. THE RISE OF PINBALL MACHINES IN THE 1980S CREATED A WAVE OF INTEREST IN GAMING BEYOND THINGS LIKE KICKBALL OR HIDE AND SEEK. BACKGROUND
  3. 3. LIKEWISE, GAME CONSOLES FOR THE HOME OCCUPIED MANY HOURS OF DOWNTIME FOR CHILDREN AND FAMILIES, AND HAS BEEN THE FOUNDATION OF MUCH OF THE GAMING WORLD TODAY. BACKGROUND CONT.
  4. 4. FURTHERMORE, DUE TO RAPID ADVANCES IN TECHNOLOGY, NOT ONLY ARE CONSOLES LIKE X-BOX AND NINTENDO BEING USED FOR THE ACTIVITY, BUT COMPUTERS, MOBILE PHONES, AND TABLETS ARE VERY POPULAR FOR GAMING AS WELL. TECH EVERYWHERE
  5. 5. STILL, AS THE WORLD BECOMES MORE TECH FOCUSED, AND EVERYTHING AROUND US BECOMES DIGITIZED, THERE IS A NEED TO KNOW HOW TO PLAY GAMES FOR THESE PRODUCTS, BUT ALSO TO UNDERSTAND AND KNOW HOW TO CREATE THEM. PURPOSE
  6. 6. THERE ARE NOW MOR INDIE GAME DEVELOPERS AND INDIVIDUALS CREATING AND LEARNING HOW TO USE COMPUTER CODE THAN EVER BEFORE. STATE OF GAMING
  7. 7. AS TECH IS ONLY EXPECTED TO BECOME MORE UBIQUITOUS AND ADVANCED OVER THE NEXT FEW DECADES, IT'S EVEN MORE IMPORTANT TO ENSURE THAT WE'RE TEACHING THE NEXT GENERATION SUCH SKILLS. GAMING FOR KIDS
  8. 8. ONLINE, ONE CAN FIND A NUMBER OF SCHOOLS AND RESOURCES WHICH FACILITATE THE PROCESS OF INTRODUCING COMPUTER CODE AND GAME DEVELOPMENT TO CHILDREN. WHAT'S OUT THERE
  9. 9. HOWEVER, QUESTIONS REMAIN, EVEN FOR ADULTS, ABOUT WHAT DEVELOPMENT IS, WHETHER CHILDREN CAN ACTUALLY LEARN TO DO IT, AND IF SO, WHEN IS THE RIGHT TIME. THIS PRESENTATION
  10. 10. IN THIS PRESENTATION, I HOPE TO MAKE THAT MORE CLEAR AND INSPIRE FURTHER RESEARCH AND UNDERSTANDING. OBJECTIVE
  11. 11. GAME DEVELOPMENT INCLUDES A NUMBER OF DIFFERENT PROCESSES, BUT THE BASIS OF CREATING SOMETHING FOR PEOPLE TO PLAY INCLUDES TO MAIN FACETS: 1. DESIGN 2. PROGRAMMING/CODING DEFINING GAME DEVELOPMENT
  12. 12. CHILDREN WILL LIKELY BE MORE EXCITED ABOUT THIS PROCESS BECAUSE OF THEIR PROCLIVITY TO THE CREATIVE ASPECT OF GAMES THAN THE LOGIC PORTION. THIS IS BASICALLY DECIDING WHAT THE GAME WILL BE, DO, AND HOW IT WILL LOOK. DESIGN
  13. 13. AFTER THE DECISION ON DESIGN IS MADE, PROGRAMMING IS USED TO TELL THE GAME TO REACT TO CERTAIN CHOICES (I.E. PRESSING THE RIGHT ARROW EQUALS RUNNING, PRESSING DOWN EQUALS BENDING, PRESSING R EQUALS RESTARTING). PROGRAMMING
  14. 14. THE POSSIBILITIES OF WHAT CAN BE CREATED ARE ENDLESS; IT WILL ULTIMATELY BE CONTINGENT UPON THE OBJECTIVE OF THE GAME, THE IMAGINATION OF THE CHILD, AND THE PROCESS BY WHICH THE PROGRAMMING IS COMPLETED. PUTTING IT TOGETHER
  15. 15. 1.VISUAL 2. SCRIPTING 3. TRADITIONAL PROGRAMMING TYPES
  16. 16. ALLOWS USERS TO CREATE PROGRAMS BY MAKING CONNECTIONS WITH GRAPHICS RATHER THAN TEXT. THIS IS RECOMMENDED FOR CHILDREN AND BEGINNERS BECAUSE YOU SEE THE PROCESS AS IT HAPPENS AND GET AN UNDERSTANDING OF THE CONCEPT FULLY. VISUAL
  17. 17. USES TEXT FILES INSTEAD OF VISUAL FILES TO TELL THE GAME HOW TO REACT AND WHAT TO DO WITH A GIVEN FUNCTION. IT CAN BE USED IN CONJUNCTION WITH VISUAL. SCRIPTING
  18. 18. THIS IS THE MOST ADVANCED AND LIKELY NOT SOMETHING YOUR CHILD WILL BE LEARNING AS A BEGINNER. IT REQUIRES MORE DETAIL BUT IS ALSO TEXT BASED VS. VISUAL. TRADITIONAL
  19. 19. I RECOMMEND SCRATCH, A VISUAL PROGRAM CREATED BY MIT TO HELP CHILDREN UNDERSTAND PROGRAMMING AND DEVELOPMENT. GETTING STARTED HTTPS://SCRATCH.MIT.EDU/
  20. 20. ANOTHER TOOL IS CRUNCHZILLA CODE MONSTER, ALSO FOR KIDS, WHICH INCLUDES A DOUBLE PANE FOR THE VISUALS AND THE CODE (JAVA SCRIPT), AND MAKES A CONNECTION BETWEEN THE TWO. MORE TOOLS HTTP://WWW.CRUNCHZILLA.COM/
  21. 21. CHECK OUT THESE ARTICLES, WHICH INSPIRED THIS PRESENTATION ADDITIONAL RESOURCES HTTP://WWW.GAMEFROMSCRATCH.COM/POST/2014 /09/16/GAMEFROMSCRATCH-GUIDE-TO-GETTING- KIDS-STARTED-IN-GAME-DEVELOPMENT.ASPX HTTP://WWW.MAKEUSEOF.COM/TAG/10-TOOLS- TO-GET-KIDS-EXCITED-ABOUT-PROGRAMMING/ HTTP://WWW.SITEPOINT.COM/6-REASONS-WHY- YOUR-CHILD-AND-MINE-SHOULD-LEARN-TO-CODE/
  22. 22. PLEASE VISIT MY BLOG THANKS FOR VIEWING ANTHONYBEYER.ORG

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