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3D Sculpting Action Heroes
Anna Gerber
Anna Gerber
3D Sculpting Action Heroes
Outline
• Tonight: 3D Sculpting Action Heroes
– Generating base models
– Slicing into parts & adding joints
– Customizing ...
Generating Base Models
• Use character mesh generators to save time:
• Make Human
– Free & Open Source
– http://www.makehu...
Other sources for models
• Thingiverse
– http://www.thingiverse.com/
– Use Creative Commons licensed models
• Model Resour...
MakeHuman
Anna Gerber
3D Sculpting Action Heroes
Fuse
Anna Gerber
3D Sculpting Action Heroes
AutoDesk Character Generator
Anna Gerber
3D Sculpting Action Heroes
Export the character model
• Export model as OBJ format model
• AutoDesk Character Generator exports FBX –
convert these t...
Import OBJ model to Meshmixer
Anna Gerber
3D Sculpting Action Heroes
Scales
You'll need to scale your model to Action Hero
size. Popular scales:
• 1:4 (18") common for collector dolls
• 1:6 (...
Scale Model in Meshmixer
• Adjust scale via Edit > Transform so that the model
is around 15 – 18 cm tall
• Red = X
• Green...
Ball Joints
• We're using a ball joint system:
– Ball joints fit into sockets
– Parts held together with elastic
• Alterna...
Slice model into parts
• Use the Plane cut tool to separate limbs
• Use Select brush then Edit > Separate for more
control...
Add balls joints to parts
Anna Gerber
3D Sculpting Action Heroes
Add ball, use Transform tool to scale to appropriate size...
Anna Gerber
3D Sculpting Action Heroes
Combine & Make solid, then use sculpting tools to refine model & blend joint onto p...
Joints for elbows & knees
• Elbow & knee joints can be created as separate
parts if desired, for maximum flexibility
Anna ...
Add sockets to parts
Anna Gerber
3D Sculpting Action Heroes
Place ball (slightly larger than joint ball),
then use boolean...
Hollow out parts
Anna Gerber
3D Sculpting Action Heroes
Also use boolean difference to
Create hollows in parts
Add holes for elastic
Anna Gerber
3D Sculpting Action Heroes
Use a cylinder and boolean difference,
Use sculpting tools to...
Split head cap from head
• Use select brush for precise selection or use
slice tool for flat cut
Anna Gerber
3D Sculpting ...
Hollow out head & eyes & add magnet
mounting points
Anna Gerber
3D Sculpting Action Heroes
Customize parts
• Use sculpting tools to refine and modify parts
Anna Gerber
3D Sculpting Action Heroes
Next steps
• Drop into the Fabrication Lab or download
Meshmixer at home to continue working on the
models:
– http://www.m...
License
• This slide desk was authored by Anna Gerber,
April 2016 and may be shared or adapted under
a Creative Commons At...
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3D Sculpting Action Heroes

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Learn how to create your own 3D model for an articulated action figure or doll.

Published in: Design
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3D Sculpting Action Heroes

  1. 1. 3D Sculpting Action Heroes Anna Gerber Anna Gerber 3D Sculpting Action Heroes
  2. 2. Outline • Tonight: 3D Sculpting Action Heroes – Generating base models – Slicing into parts & adding joints – Customizing via 3D sculpting tools • 3D Printing Action Heroes – April 17th – Preparing parts for 3D printing – 3D printing – Cleaning up 3D printed parts • Adding electronics to 3D printed Action Heroes – April 24th – Make them interactive – Electronics & coding Anna Gerber 3D Sculpting Action Heroes
  3. 3. Generating Base Models • Use character mesh generators to save time: • Make Human – Free & Open Source – http://www.makehuman.org/ – License of generated characters: CC0 • Mixamo Fuse (Now owned by Adobe) – https://www.mixamo.com/fuse – Free preview requires Adobe account – Royalty free use of generated models allowed for 3D prints but you cannot sell the generated models directly • AutoDesk Character Generator – http://area.autodesk.com/products/charactergenerator – Free & Paid Subscription service – Unrestricted usage of generated models Anna Gerber 3D Sculpting Action Heroes
  4. 4. Other sources for models • Thingiverse – http://www.thingiverse.com/ – Use Creative Commons licensed models • Model Resource – From games, for personal use only – http://www.models-resource.com/ • Create a model of someone's head – Use 123DCatch app to create model from photos • http://www.123dapp.com/catch – Use a Kinect & Microsoft's 3D Scan app • (Windows only) • http://microsoft.com/3d Anna Gerber 3D Sculpting Action Heroes
  5. 5. MakeHuman Anna Gerber 3D Sculpting Action Heroes
  6. 6. Fuse Anna Gerber 3D Sculpting Action Heroes
  7. 7. AutoDesk Character Generator Anna Gerber 3D Sculpting Action Heroes
  8. 8. Export the character model • Export model as OBJ format model • AutoDesk Character Generator exports FBX – convert these to OBJ using AutoDesk FBX Converter or other 3D software • Online converter: – http://www.greentoken.de/onlineconv/ • We're using AutoDesk Meshmixer for 3D Sculpting: – http://www.meshmixer.com/ – Free software for Windows, Mac or Linux • Alternative sculpting programs include Sculptris & Z- Brush Anna Gerber 3D Sculpting Action Heroes
  9. 9. Import OBJ model to Meshmixer Anna Gerber 3D Sculpting Action Heroes
  10. 10. Scales You'll need to scale your model to Action Hero size. Popular scales: • 1:4 (18") common for collector dolls • 1:6 (12") i.e. original G.I. Joe scale • 1:10 (7") currently the most popular size • 1:12 (5 -6") 90s Action Toys • 1:18 (4") kids action figures e.g. Star Wars We'll use 1:10 scale i.e. around 15 – 18 cm tall Anna Gerber 3D Sculpting Action Heroes
  11. 11. Scale Model in Meshmixer • Adjust scale via Edit > Transform so that the model is around 15 – 18 cm tall • Red = X • Green = Y • Blue = Z Anna Gerber 3D Sculpting Action Heroes
  12. 12. Ball Joints • We're using a ball joint system: – Ball joints fit into sockets – Parts held together with elastic • Alternative joint systems include: – Print-in-place ball joints – Snap together joints e.g. see Open Source Action Figure by Jason Welsh http://www.thingiverse.com/thing:116571 Anna Gerber 3D Sculpting Action Heroes
  13. 13. Slice model into parts • Use the Plane cut tool to separate limbs • Use Select brush then Edit > Separate for more control Anna Gerber 3D Sculpting Action Heroes
  14. 14. Add balls joints to parts Anna Gerber 3D Sculpting Action Heroes Add ball, use Transform tool to scale to appropriate size and move into position
  15. 15. Anna Gerber 3D Sculpting Action Heroes Combine & Make solid, then use sculpting tools to refine model & blend joint onto part
  16. 16. Joints for elbows & knees • Elbow & knee joints can be created as separate parts if desired, for maximum flexibility Anna Gerber 3D Sculpting Action Heroes
  17. 17. Add sockets to parts Anna Gerber 3D Sculpting Action Heroes Place ball (slightly larger than joint ball), then use boolean diference to subtract
  18. 18. Hollow out parts Anna Gerber 3D Sculpting Action Heroes Also use boolean difference to Create hollows in parts
  19. 19. Add holes for elastic Anna Gerber 3D Sculpting Action Heroes Use a cylinder and boolean difference, Use sculpting tools to round edges
  20. 20. Split head cap from head • Use select brush for precise selection or use slice tool for flat cut Anna Gerber 3D Sculpting Action Heroes
  21. 21. Hollow out head & eyes & add magnet mounting points Anna Gerber 3D Sculpting Action Heroes
  22. 22. Customize parts • Use sculpting tools to refine and modify parts Anna Gerber 3D Sculpting Action Heroes
  23. 23. Next steps • Drop into the Fabrication Lab or download Meshmixer at home to continue working on the models: – http://www.meshmixer.com/download.html • If you will be participating in the 3D printing workshop, please bring your models along then • We'll be focusing on preparing the models for printing, exporting to STL, and printing them on the 3D printers Anna Gerber 3D Sculpting Action Heroes
  24. 24. License • This slide desk was authored by Anna Gerber, April 2016 and may be shared or adapted under a Creative Commons Attribution Share Alike (4.0 CC-BY-SA) license: https://creativecommons.org/licenses/by-sa/4.0/ Anna Gerber 3D Sculpting Action Heroes

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