Mlearning klab


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Presentation from KL on Mobile Learning

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Mlearning klab

  1. 1. On the beach walking into the foothills <br />The State of Mobile learning<br />
  2. 2. World or the Jungle of Web 2.00<br /><br />
  3. 3.
  4. 4. Interactive Multimedia changes...<br />Individual lifestyles<br />Work, its location and organisation<br />Government:local, regional, national<br />Commerce, retail and finance<br />Entertainment<br />Education<br />ALL IN ONE GENERATION<br />Chris Yapp 1999<br />
  5. 5. A Technology Agenda<br />Internet/WWW<br />Virtual Reality<br />Interactive Media/DVD<br />Voice Recognition<br />Quantum/Biological/Fuzzy computing<br />ATM/DAB/DVB/DTT/UMTS<br />Intelligent agents<br />Smart devices/homes<br />Systems Integration<br />Chris Yapp 1999<br />
  6. 6. Backing winners choosing technologies <br />Lesson of technology history <br />Everybody has always the killer technology <br />The book<br />Cassette tape <br />VHS <br />betamax<br />Laser Disk<br />Cd<br />DVD <br />MP3<br />Technologies come and go learning doesnt<br />The age where you chose technology is gone or at least going<br />The pace of technology change will slow and become more incremental <br />
  7. 7. Examples of getting it wrong <br />Every town will need a telephone <br />The world will only need 5 or 6 computers <br />SMS will never catch on <br />The internet is a new idea of a network <br /> (Learn from the telegraph in the US in the 1890 )<br />
  8. 8. The Growth of Mobile<br />International telecoms unit <br /><br />Google spreadsheet of International Telecoms Union (ITU) data on mobile phone penetration for all countries from 1998-2008<br />Live chart player <br />
  9. 9. So in short get on with it <br />Avoid the classic mistakes<br />Give students your chosen device (they will have 1,2,3 already)<br />All students will have access and use high end function devices<br />Learners just want you to invade there existing digital networks<br />The lie of the Digital Native <br />Build it and they will come<br />Choose on technology approach and stop looking at others <br />Assume that adoption is incremental and assured <br />That you can control adoption and use of mobile<br />Beware of the unexpected positives and negatives <br />
  10. 10. Helpful tips<br />Digital residents and digital visitors<br />Learners are individuals and don't make assumptions <br />Learners aren't always your biggest challenge or you biggest threat <br />Collaboration and shared approaches with local variation are good thing <br />
  11. 11. The technology connectivity inverted pyramid <br />Actually multiple pyramids<br />
  12. 12. Mobile Learning or Learner Mobility <br />1 :1 computing doesn't mean Solo learning <br />Adults children learn better in groups whereas OLPC project premised on solo learning<br />Content is important but collaboration is King <br />Location and context are trends to watch <br />
  13. 13. The question to ask? <br />Where do you want to be in the long term 5 year<br />Where do you want to be in the short term 3 years<br />Where are you now ?<br />Plus your own specific ones<br />
  14. 14. Reminder: M-learning is broader than just courses(it’s the journey)<br />Location aware (GPS)<br />Text messaging (SMS)<br />Social networking<br />Virtual worlds<br />Phone calls<br />Collaboration tools<br />Media capture (image, sound, video)<br />Media playback<br />Media sharing<br />eBooks<br />Surveys / polls<br />Geoff Stead of <br />
  15. 15. Basic list of uses of mobile in Education <br />Institutional service <br />Repacking supply of existing content Educational content<br />Mobile specific mini course <br />Augmenting the learner (digital toolbox ,pencil case)<br />Augmenting existing course materials e books augmented book <br />Augmenting reality <br />
  16. 16. Institutional service <br />Marketing<br />Recruitment<br />Induction orientation <br />Library service<br />Catering <br />Health<br />Social <br />Timetabling<br />Disaster recovery <br />Alumni<br />
  17. 17. Complicated APPS for smart phones campus info <br />Molly Project (Mobile Oxford)<br />Tribal MIS systems (70% of UK Higher Ed)<br />Mobile access to institutional services<br />
  18. 18. Repacking supply of existing content Educational content<br />Simulations<br />Real life footage<br />Podcasts vodcasts<br />E books<br />QR codes<br />SMs<br />Delivery Platforms or straight jackets will the future be like Lego<br />
  19. 19. I tunes U early adoptersUCLOUCoventryOxford <br />
  20. 20. E books and E book reader format wars <br />
  21. 21. Reinventing the book<br /><br />
  22. 22. Mobile content and micro courses<br />Mobile content and micro courses<br />
  23. 23.<br /><br />Augmented reality = enhanced learning<br />
  24. 24. accessed 22/09/2010 <br />
  25. 25. And enhanced campus navigation <br />Tilburg University <br /><br />
  26. 26. Exeter University UK <br />
  27. 27. Mobile course interactivity involves compromise<br />Works on more devices<br />Richer interactivity<br />But there are some great toolkits & frameworks out there trying to make sense of this ...<br />
  28. 28. The future answer for rich content across devices is the browser (I might be wrong ) <br />The solutions for now <br />Apps (native)<br />Downloading/preloading content <br />Top rate instructional design<br />Simple but clever . Complicated and clever road to disaster <br />Robust delivery platforms for and in the future (you choose ?)<br />
  29. 29. Mobile Learning is just about Learner Mobility.<br />Whatever the age the technology is no less advanced its just different <br /><br />
  30. 30. Thanks<br />Contact Details<br /><br />