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8.
NME
http://www.haxenme.org/
haxelib install nme
● Neko Media Engine
● Flash-API for C++/Neko target
● desktop
○ Windows
○ Mac
○ Linux
● mobile
○ iOS
○ Android
○ WebOS
9.
Jeash
http://jeash.com/
haxelib install jeash
● Flash-API for JS target
● using HTML5 (canvas)
10.
hxOpenFrameworks
http://github.com/andyli/hxOpenFrameworks
haxelib install hxOpenFrameworks
● openFramework binding for C++ target
● for creative coding, eg. generative art, installation art
● desktop only at the moment
○ Windows
○ Mac
○ Linux
11.
HxSL
● haXe Shader Language
● using haXe macros & metadata
● compiles to AGAL for Flash 11
● probably compiles to GLSL/HLSL soon
● HxSL Studio
13.
performance?
● Evaluating spritesheet animations on mobile
NME(haXe/C++) vs Corona(Lua) vs Flash/Air(AS3)
● Multi-Language-Bench
haXe/C++ vs C++ vs Java
● AS3 vs haXe performance
benchmark with animated fractal
● More HTML5 & HaXe Speed Tests
haXe/JS is faster than plain JS!?