Games in AR:
Types and Technologies
Games in AR:
Types and Technologies
         Andrea Phi!ips
       Neogence Enterprises
Some Clarifications
Some Clarifications


    Native vs. ported games and experiences
Some Clarifications


    Native vs. ported games and experiences

    Augmented reality
Some Clarifications


    Native vs. ported games and experiences

    Augmented reality

    Markerless AR
Some Clarifications


    Native vs. ported games and experiences

    Augmented reality

    Markerless AR

    Input devi...
“Sky Diving” by chris-fritz on Flickr, available under a Creative Commons Attribution-
Pac-Man Lite screenshot copyright N...
Augmented Reality
Augmented Reality

     Requires computer awareness of and
     reaction to the physical environment
Augmented Reality

     Requires computer awareness of and
     reaction to the physical environment

     Location awaren...
Augmented Reality

     Requires computer awareness of and
     reaction to the physical environment

     Location awaren...
All The Hidden Park photos copyright of Bulpadok.
Definitely Not AR
Marker-Driven AR Games
Stationary Marker-Driven
 AR Games
Stationary Marker-Driven
 AR Games


   Tethered to a physical location by equipment
Stationary Marker-Driven
 AR Games


   Tethered to a physical location by equipment

   May be ported versions of familia...
Stationary Marker-Driven
 AR Games


   Tethered to a physical location by equipment

   May be ported versions of familia...
Kweekies screenshot copyright int13.




     Arena Dueling Games
Still from “Harry Potter and the Sorcerer’s Stone” copyright of Warner Bros.   Screen shot from the Amiga game Archon copy...
Tabletop Strategy Games



ARhrrr is a hybrid game:

  Mobile/stationary

  Strategy/shooter



                          ...
Mobile Marker-Driven
AR Games
Mobile Marker-Driven
AR Games


Untethered from a single physical location per play session
Mobile Marker-Driven
AR Games


Untethered from a single physical location per play session

Kweekies and ARhrrr might qua...
Mobile Marker-Driven
AR Games


Untethered from a single physical location per play session

Kweekies and ARhrrr might qua...
Some Examples
Some Examples


     Puzzle hunts
Some Examples


     Puzzle hunts

     Set-collection games
Some Examples


     Puzzle hunts

     Set-collection games

     Augmented geocaching
“Laser Tag” by sombraala on Flickr, available under a Creative Commons Attribution-Noncommercial-ShareAlike 2.0 license.

...
Markerless AR Games
What’s Markerless AR?
What’s Markerless AR?

    AR objects drawn persistently and correctly
    without a marker
What’s Markerless AR?

    AR objects drawn persistently and correctly
    without a marker

    Computer analyzes and rea...
What’s Markerless AR?

    AR objects drawn persistently and correctly
    without a marker

    Computer analyzes and rea...
“Duck Hunt (NES) -playing around-” by skinny coder on Flickr, available under a Creative Commons Attribution-Noncommercial...
Whack
 -A-
Mole
Endless variations




                     “Whack A Mole Fever” by TPapi on Flickr, available under a Cre...
“The Mysterious Ballad of the Hidden Brick” by Dead Air on Flickr, available under a Creative Commons Attribution-Noncomme...
Location Detection
Location Detection


Probably GPS plus compass technology
Location Detection


Probably GPS plus compass technology

Two potential varieties:
Location Detection


Probably GPS plus compass technology

Two potential varieties:

  Location image drawn from static ma...
Location Detection


Probably GPS plus compass technology

Two potential varieties:

  Location image drawn from static ma...
Location Detection


Probably GPS plus compass technology

Two potential varieties:

  Location image drawn from static ma...
Input vs. Output Devices




Input is easy    Photo copyright University of Washington.




Output is hard

              ...
Mobile
First-Person
   Shooter
   ARQuake
“Maze Wallpaper Green” by Tiger Pixel on Flickr, available under a Creative Commons Attribution-Noncommercial-ShareAlike 2...
“Live Action Pitfall” by ekornblut on Flickr, available under a Creative Commons   “Parkour #2” by Josa Jr on Flickr, avai...
Other Technologies
Other Technologies


       Motion detection
Other Technologies


       Motion detection

       Face recognition
Other Technologies


       Motion detection

       Face recognition

       Object recognition
Other Technologies


       Motion detection

       Face recognition

       Object recognition

       Wearable computin...
Motion Detection
Motion Detection


    Beyond a device with an accelerometer
Motion Detection


    Beyond a device with an accelerometer

    Wearable peripherals or bodysuit
Motion Detection


    Beyond a device with an accelerometer

    Wearable peripherals or bodysuit

    Two or more camera...
“Dance Dance Revolution” by adobemac on Flickr, available under a Creative Commons
Attribution-ShareAlike 2.0 license.

“W...
Quidditch
         And
 other fantasy sports




                        Still from “Harry Potter and the Chamber of Secre...
Still from “Minority Report” copyright of Warner Bros.




                                                Face and Object...
“Rainbows End” cover copyright Tor Science Fiction.   Image Reference: http://cf.geocities.com/generationstartrek/biblegst...
Questions? Reach out.

Andrea Phillips

andrhia@gmail.com

Skype: Andrhia

AIM: Andrh1a

Twitter: Andrhia
                ...
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Ismar09 AR Games: Types and Technologies

  1. 1. Games in AR: Types and Technologies
  2. 2. Games in AR: Types and Technologies Andrea Phi!ips Neogence Enterprises
  3. 3. Some Clarifications
  4. 4. Some Clarifications Native vs. ported games and experiences
  5. 5. Some Clarifications Native vs. ported games and experiences Augmented reality
  6. 6. Some Clarifications Native vs. ported games and experiences Augmented reality Markerless AR
  7. 7. Some Clarifications Native vs. ported games and experiences Augmented reality Markerless AR Input devices vs. output devices
  8. 8. “Sky Diving” by chris-fritz on Flickr, available under a Creative Commons Attribution- Pac-Man Lite screenshot copyright Namco. Noncommercial 2.0 license. “World of Warcraft” by thms.nl on Flickr, available under a Creative Commons Attribution 2.0 license.
  9. 9. Augmented Reality
  10. 10. Augmented Reality Requires computer awareness of and reaction to the physical environment
  11. 11. Augmented Reality Requires computer awareness of and reaction to the physical environment Location awareness alone isn’t sufficient
  12. 12. Augmented Reality Requires computer awareness of and reaction to the physical environment Location awareness alone isn’t sufficient This isn’t a universal definition!
  13. 13. All The Hidden Park photos copyright of Bulpadok.
  14. 14. Definitely Not AR
  15. 15. Marker-Driven AR Games
  16. 16. Stationary Marker-Driven AR Games
  17. 17. Stationary Marker-Driven AR Games Tethered to a physical location by equipment
  18. 18. Stationary Marker-Driven AR Games Tethered to a physical location by equipment May be ported versions of familiar games
  19. 19. Stationary Marker-Driven AR Games Tethered to a physical location by equipment May be ported versions of familiar games Some of these games are coming to market already
  20. 20. Kweekies screenshot copyright int13. Arena Dueling Games
  21. 21. Still from “Harry Potter and the Sorcerer’s Stone” copyright of Warner Bros. Screen shot from the Amiga game Archon copyright of Electronic Arts.
  22. 22. Tabletop Strategy Games ARhrrr is a hybrid game: Mobile/stationary Strategy/shooter Arhrrr screengrab copyright of AEL at Georgia Tech.
  23. 23. Mobile Marker-Driven AR Games
  24. 24. Mobile Marker-Driven AR Games Untethered from a single physical location per play session
  25. 25. Mobile Marker-Driven AR Games Untethered from a single physical location per play session Kweekies and ARhrrr might qualify under this category
  26. 26. Mobile Marker-Driven AR Games Untethered from a single physical location per play session Kweekies and ARhrrr might qualify under this category Funded by sale of markers as tangible objects
  27. 27. Some Examples
  28. 28. Some Examples Puzzle hunts
  29. 29. Some Examples Puzzle hunts Set-collection games
  30. 30. Some Examples Puzzle hunts Set-collection games Augmented geocaching
  31. 31. “Laser Tag” by sombraala on Flickr, available under a Creative Commons Attribution-Noncommercial-ShareAlike 2.0 license. Assassin/Laser Tag Style Games
  32. 32. Markerless AR Games
  33. 33. What’s Markerless AR?
  34. 34. What’s Markerless AR? AR objects drawn persistently and correctly without a marker
  35. 35. What’s Markerless AR? AR objects drawn persistently and correctly without a marker Computer analyzes and reacts to physical environment in real time
  36. 36. What’s Markerless AR? AR objects drawn persistently and correctly without a marker Computer analyzes and reacts to physical environment in real time Location awareness optional
  37. 37. “Duck Hunt (NES) -playing around-” by skinny coder on Flickr, available under a Creative Commons Attribution-Noncommercial-No Derivative Works 2.0 license. Shooting Galleries
  38. 38. Whack -A- Mole Endless variations “Whack A Mole Fever” by TPapi on Flickr, available under a Creative Commons Attribution- Noncommercial-ShareAlike 2.0 license.
  39. 39. “The Mysterious Ballad of the Hidden Brick” by Dead Air on Flickr, available under a Creative Commons Attribution-Noncommercial-ShareAlike 2.0 license. Hidden Object
  40. 40. Location Detection
  41. 41. Location Detection Probably GPS plus compass technology
  42. 42. Location Detection Probably GPS plus compass technology Two potential varieties:
  43. 43. Location Detection Probably GPS plus compass technology Two potential varieties: Location image drawn from static maps via GPS
  44. 44. Location Detection Probably GPS plus compass technology Two potential varieties: Location image drawn from static maps via GPS Immediate area parsed for mapping on the fly
  45. 45. Location Detection Probably GPS plus compass technology Two potential varieties: Location image drawn from static maps via GPS Immediate area parsed for mapping on the fly Both methods at once ideal
  46. 46. Input vs. Output Devices Input is easy Photo copyright University of Washington. Output is hard Photo copyright Vuzix.
  47. 47. Mobile First-Person Shooter ARQuake
  48. 48. “Maze Wallpaper Green” by Tiger Pixel on Flickr, available under a Creative Commons Attribution-Noncommercial-ShareAlike 2.0 license. Mazes
  49. 49. “Live Action Pitfall” by ekornblut on Flickr, available under a Creative Commons “Parkour #2” by Josa Jr on Flickr, available under a Creative Commons Attribution- Attribution-Noncommercial-ShareAlike 2.0 license. Noncommercial 2.0 license. “Parkour Sunset” by Tyson Cecka on Flickr, available under a Creative Commons Attribution- Nonceommercial-No Derivative Works 2.0 license.
  50. 50. Other Technologies
  51. 51. Other Technologies Motion detection
  52. 52. Other Technologies Motion detection Face recognition
  53. 53. Other Technologies Motion detection Face recognition Object recognition
  54. 54. Other Technologies Motion detection Face recognition Object recognition Wearable computing devices
  55. 55. Motion Detection
  56. 56. Motion Detection Beyond a device with an accelerometer
  57. 57. Motion Detection Beyond a device with an accelerometer Wearable peripherals or bodysuit
  58. 58. Motion Detection Beyond a device with an accelerometer Wearable peripherals or bodysuit Two or more cameras building a stereoscopic or 3D image
  59. 59. “Dance Dance Revolution” by adobemac on Flickr, available under a Creative Commons Attribution-ShareAlike 2.0 license. “Wii Fit Normal Mii” by Daniel Greene on Flickr, available under a Creative Commons Attribution-NonCommercial-No Derivative Works 2.0 license.
  60. 60. Quidditch And other fantasy sports Still from “Harry Potter and the Chamber of Secrets” copyright of Warner Bros.
  61. 61. Still from “Minority Report” copyright of Warner Bros. Face and Object Recognition
  62. 62. “Rainbows End” cover copyright Tor Science Fiction. Image Reference: http://cf.geocities.com/generationstartrek/biblegst.html
  63. 63. Questions? Reach out. Andrea Phillips andrhia@gmail.com Skype: Andrhia AIM: Andrh1a Twitter: Andrhia “Aluminum Apple Keyboard” by Andrew* on Flickr, available under a Creative Commons Attribution-ShareAlike 2.0 license.

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