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Architecture for Aliens IA Summit 2017

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How information architecture is well situated to help us design great environments and interactions with AI.

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Architecture for Aliens IA Summit 2017

  1. 1. ARCHITECTURE FOR ALIENS 2017 IA SUMMIT | VANCOUVER | ANDREW HINTON | @INKBLURT USING IA FOR SMARTER THINGS
  2. 2. ARCHITECTURE FOR ALIENS ACTIVE TECHNOLOGY: “DIGITAL AGENTS”
  3. 3. ARCHITECTURE FOR ALIENS
  4. 4. ARCHITECTURE FOR ALIENS ECOLOGICAL PERSPECTIVE: IT’S ABOUT ENVIRONMENTS Wikimedia Commons
  5. 5. ARCHITECTURE FOR ALIENS DESIGNING FOR THE ENVIRONMENT REQUIRES UNDERSTANDING ALL ITS “USERS” "...for the computer to operate at all for us first requires a wealth of interactions to take place for itself. As operators or engineers, we may be able to describe how such objects and assemblages work. But what do they experience?"
  6. 6. UMWELT “The world as experienced by a particular organism.” Organisms can have different umwelten, even though they share the same environment. Images from Wikimedia Commons
  7. 7. Clear communication framework of signals and rewards. Environment that works for cohabitation for human and dog.
  8. 8. ARCHITECTURE FOR ALIENS WE LEARN DIFFERENTLY from Understanding Context
  9. 9. ARCHITECTURE FOR ALIENS THIS RELATIONSHIP GOES BOTH WAYS from Understanding Context
  10. 10. ARCHITECTURE FOR ALIENS THIS RELATIONSHIP GOES BOTH WAYS from Understanding Context
  11. 11. ARCHITECTURE FOR ALIENS STRUCTURAL DESIGN OF THE SHARED ENVIRONMENT: FOR BOTH HUMAN & AGENT Physical Activity (Explicit or Tacit) Signifies Signifies Communication Environmental Structure
  12. 12. ARCHITECTURE FOR ALIENS START WITH LEGIBILITY FOR HUMANS is this agent like the other, similar agent? does this agent behave like it behaved yesterday? can i see and understand its behavior? can i see the agent or its behavior at all? are the agents talking with each other? are the agents really avatars of a shared “intelligence”? are there people behind the agent(s)?
  13. 13. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  14. 14. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  15. 15. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  16. 16. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  17. 17. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  18. 18. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  19. 19. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT
  20. 20. ARCHITECTURE FOR ALIENS MODEL THE ENVIRONMENT Makes invisible dynamics visible. Starts to surface categories for environmental taxonomy. Forces a conversation about complexity and coherence.
  21. 21. ARCHITECTURE FOR ALIENS IDENTIFY WHAT “LEGIBILITY” MEANS FOR THE AGENTS TOO what do I perceive? (color, temperature, shapes ?) do the signifiers humans use make sense to me too? do I need supplemental structures in the environment? am I acting based on factors that humans can’t perceive? what am I allowed to communicate vs not? what do I do with the inputs I get? what systems am I connected to and what do they need? what can I affect by my actions?
  22. 22. ARCHITECTURE FOR ALIENS WHAT’S THE SEMANTIC FRAMEWORK FOR THE HUMAN-AGENT RELATIONSHIP? 14 “BMR” height:weight:age:gender “Calories!” Arm Movements “Steps!” [algorithm]
  23. 23. ARCHITECTURE FOR ALIENS WE NEED A TAXONOMY OF ARTIFICIAL/DIGITAL AGENTS
  24. 24. ARCHITECTURE FOR ALIENS TAXONOMY FOR CLASSIFYING AGENT CAPABILITIES & BEHAVIOR
  25. 25. ARCHITECTURE FOR ALIENS
  26. 26. ARCHITECTURE FOR ALIENS SIGNIFIERS: WHAT KIND OF CREATURE ARE YOU?
  27. 27. ARCHITECTURE FOR ALIENS DEFINE THE CONTINUUMS THAT MATTER IN YOUR SERVICE’S DOMAIN Visible Invisible Acts Alone Acts Collectively Disconnected Connected No Human Human Supplement Invariant Behavior Variant Behavior Starts Over Each Time Learns & Remembers
  28. 28. ARCHITECTURE FOR ALIENS IT'S AN ECOSYSTEM: WE'RE PART OF THEM & THEY'RE PART OF US Physical Activity (Explicit or Tacit) Signifies Signifies Communication Environmental Structure
  29. 29. ARCHITECTURE FOR ALIENS RECAP … ▸ Frame the work from an ecological, creature-point-of-view perspective. ▸ Treat digital agents like users, but of another species. ▸ Map the environment, its elements, and actors/agents. Get invisible things into visible models. ▸ Use architectures that work for both human & digital agents, translating where needed. ▸ Share your ideas with the community -- we're all figuring this out together.
  30. 30. THANKS! Andrew Hinton | @inkblurt ah@andrewhinton.com contextbook.com

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