Applications and gamification for transport behaviour change. Includes examples and focus on active participation in planning and provision of city transport services.
Apps for Behaviour Change
Andrew
Nash
GreenCityStreets.com
TIDE
and
SUCCEED
Conference
Leipzig
May
28,
2015
Outline
• Gamifica(on
–
a
technique
• Behaviour
change
• Passive
behaviour
change:
use
• Ac(ve
behaviour
change:
supply
• Par(cipa(on:
supplying
sustainable
transport
GamificaKon
• Gamifica(on
applies
the
fun
and
addic)ng
elements
in
games
to
real-‐world
ac(vi(es.
• It
focuses
on
the
human
in
the
system,
as
opposed
to
pure
efficiency
of
the
system.
• When
it
comes
to
playing
games,
kids
have
amazing
work
ethics.
(Yu-‐Kai
Chou)
• "gamifica(on
is
exci(ng
because
it
promises
to
make
the
hard
stuff
in
life
fun”
(Google).
Game
QualiKes:
to
improve
society
1. Urgent
op(mism
(challenging
but
possible
tasks);
2. Social
fabric
(people
tend
to
like
people
beVer
aWer
playing
games
with
them);
3. Working
on
challenging
tasks
(people
are
happier
when
working
hard);
4. Games
provide
epic
meaning
(akin
to
purpose
in
the
real
world).
Source:
Jane
McGonigal
Core
Drives:
Yu-‐Kai
Chou
-‐
Octalysis
1. Meaning
(Wikipedia)
2. Challenges
(points,
badges,
leaderboards);
3. Crea(vity
and
feedback
(Lego);
4. Ownership
(virtual
goods,
stamp
collec(ng)
5. Social
connec(on
(compe((on,
coopera(on,
etc.);
6. Unpredictability
&
Curiosity
7. Scarcity
8. Loss
avoidance
GamificaKon
• Not
just
for
games:
Game
designers
were
first
to
iden(fy
and
use
the
techniques;
• Gamifica(on
is
extremely
powerful;
• But,
gamifica(on
is
also
very
complex:
it’s
much
more
than
just
adding
points,
badges
and
leaderboards
to
websites;
• Get
professional
advice!
Behaviour
Change
Four
stages
of
behaviour
change:
1. Pre-‐contempla(ve
stage
2. Contempla(ve
stage
3. Prepara(on/ac(on
stage
4. Maintenance
stage
Source:
MAX-‐SEM
from
EPOMM
website
Stages
of
behaviour
change:
Example
1. Pre-‐contempla(ve:
People
with
no
inten(on
to
reduce
their
car
use.
2. Contempla(ve:
People
thinking
about
reducing
their
car
use.
3. Prepara(on/ac(on:
People
who
have
a
strategy
and/or
have
tried
a
strategy
for
reducing
their
car
use
(e.g.
cycling
to
work).
4. Maintenance:
People
who
have
adopted
the
new
behaviour
and
formed
a
new
habit.
Source:
MAX-‐SEM
from
EPOMM
website
Passive
behaviour
change:
Use
sustainable
transport.
AcKve
behaviour
change:
Provide
sustainable
transport.
Passive:
use
sustainable
transport
• Mobility
management!
• Apps
and
gamifica(on
can
help
by:
– Providing
informa(on
(how)
– Encouraging
behaviour
change
(why)
– Maintaining
new
behaviour
(support)
• Develop
and
apply
apps,
social
networks
and
gamifica(on
to
mobility
management.
AcKve:
provide
sustainable
transport
• Informa(on
technology
has
vastly
increased
the
ability
of
people
to
par(cipate;
• This
increased
ability
to
par(cipate
is
revolu,onising
society.
• Here
are
some
cu0ng
edge
solu,ons
…
How
do
people
provide
sustainable
transport?
A. Provide
informaKon
&
ideas
B. Analyze
data
C. Decide
(people
collaborate)
D. Act
InformaKon
Analyze
Decide
Act
Support
A.
Input:
simple
and
ubiquitous
• Social
media
• ReporKng
applicaKons
• Sensor
data
Traffic
Check
hVp://www.trafficcheck.at/
User
friendly
features
needed
for
mobile
phone
reporKng:
• automaKc
geo
locaKon,
• logical
informaKon
flow,
• check
boxes
for
data
entry.
Designing
passionate,
people-‐powered
public
services
Casserole
is
an
example
of
how
understanding
ci,zens
as
producers
as
well
as
consumers
leads
to
services
that
help
communi(es
turn
the
issues
they’re
passionate
about
into
ways
to
be
more
self-‐
sufficient
and
less
invested
in
expensive
public
services.
Summary
1. Gamifica(on
is
a
powerful
tool
for
behaviour
change.
2. Informa(on
technology
has
fundamentally
changed
the
role
of
government.
3. IT
applica(ons
enable
ac(ve
par(cipa(on
–
government
must
embrace
this
development.
4. Recognise
that
if
you
don’t
do
it
–
someone
else
will.
Andrew
Nash
develops
engaging
public
par(cipa(on
applica(ons
and
games
designed
to
improve
city
livability
and
transport.
• GreenCityStreets.com
• Ringstrasse150.com/wp/
• AndyNash.com