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GAMIFICATION
mechanics in
Education
A visual guide
by @AndoniSanz
images by Freepik
GAMIFICATION
Mechanic #1: story
Context, meaning, emotions,
interiorization, recreation,
motivation, epic meaning
Project ...
GAMIFICATION
Mechanic #2:
achievements
Recognition, trading, scoring, leaderboard, status,
ambassadors, attractors, random...
GAMIFICATION
Mechanic #3:
transactions
Trading, virtual economy,
stock market, barter
GAMIFICATION
Mechanic #4:
contests
Teamwork, challenges, critical thinking,
status, pressure, time, projects, leadership,
...
GAMIFICATION
Mechanic #5:
challenges
Level-up, next stage passage, boss
showdown, bonus
Project based learning, exams, web...
GAMIFICATION
Mechanic #6:
teamwork
Collaboration, trustworthiness,
synergy, bonds, ambassadors, honor,
lodge, p2p, level-b...
GAMIFICATION
Mechanic #7:
feedback
You-are-here, action/reaction,
interaction
GAMIFICATION
Mechanic #8:
inventory
Equipment, bag pack, achievements,
collection, level up, unlocking,
equipment, possess...
GAMIFICATION
Mechanic #9: time
Informative (approx time), positive
tension, mobilizer, multiformatted
(hours, moons, cycle...
GAMIFICATION
Mechanic #10:
tutorials
Micro learning, deployed when needed,
dynamic, embedded, visual, practical,
focused, ...
GAMIFICATION
Mechanic #11:
choice
One way or another, distinct plot lines, join
a team, discovery, level-based
Choose a qu...
GAMIFICATION
Mechanic #12: party
Break the routine, just for fun,
think differently, happy hour, sales
GAMIFICATION
Mechanic #13:
power up
Evolution, inventory, unlocker, level
up, evolution, ambassador, the bee’s
knees
GAMIFICATION
Mechanic #14:
avatars
Alter ego, socializer, personalization,
profile, social status, immerser, story,
aesthe...
GAMIFICATION
Mechanic #15:
sandbox
Try-it-first, onboarding, level zero
GAMIFICATION
Mechanic #16: free
lunch
Someone did it and you earned it
Improvedlearningexperience:
aligning everything
AIM
AUTONOMY MASTERY
PERSONALIZATION
POSITIVE
EMOTIONS
MEANINGFUL
RELATIONSHIPS
IMPROVEDLEARNINGEXPERIENCEAND
GAMIFICATION...
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More to come…
www.andonisanz.com
@andonisanz
#Gamification mechanics in #education (Andoni Sanz)
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#Gamification mechanics in #education (Andoni Sanz)

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A collection of gamification mechanics to be applied in education in order to improve the learning experience.

Published in: Education

#Gamification mechanics in #education (Andoni Sanz)

  1. 1. GAMIFICATION mechanics in Education A visual guide by @AndoniSanz images by Freepik
  2. 2. GAMIFICATION Mechanic #1: story Context, meaning, emotions, interiorization, recreation, motivation, epic meaning Project Based Learning, Case Based Scenario
  3. 3. GAMIFICATION Mechanic #2: achievements Recognition, trading, scoring, leaderboard, status, ambassadors, attractors, random, unlocking, loss aversion, progression, possession Items, collectibles, PBL, easter eggs, lottery, rewards, grades, market, virtual economy, reward schedules
  4. 4. GAMIFICATION Mechanic #3: transactions Trading, virtual economy, stock market, barter
  5. 5. GAMIFICATION Mechanic #4: contests Teamwork, challenges, critical thinking, status, pressure, time, projects, leadership, webquest, leaderboard, combos
  6. 6. GAMIFICATION Mechanic #5: challenges Level-up, next stage passage, boss showdown, bonus Project based learning, exams, webquest
  7. 7. GAMIFICATION Mechanic #6: teamwork Collaboration, trustworthiness, synergy, bonds, ambassadors, honor, lodge, p2p, level-based, ownership
  8. 8. GAMIFICATION Mechanic #7: feedback You-are-here, action/reaction, interaction
  9. 9. GAMIFICATION Mechanic #8: inventory Equipment, bag pack, achievements, collection, level up, unlocking, equipment, possession
  10. 10. GAMIFICATION Mechanic #9: time Informative (approx time), positive tension, mobilizer, multiformatted (hours, moons, cycles, sand clock), time as a coin, countdown
  11. 11. GAMIFICATION Mechanic #10: tutorials Micro learning, deployed when needed, dynamic, embedded, visual, practical, focused, cascading information theory
  12. 12. GAMIFICATION Mechanic #11: choice One way or another, distinct plot lines, join a team, discovery, level-based Choose a question, A or B model, adaptive learning
  13. 13. GAMIFICATION Mechanic #12: party Break the routine, just for fun, think differently, happy hour, sales
  14. 14. GAMIFICATION Mechanic #13: power up Evolution, inventory, unlocker, level up, evolution, ambassador, the bee’s knees
  15. 15. GAMIFICATION Mechanic #14: avatars Alter ego, socializer, personalization, profile, social status, immerser, story, aesthetics
  16. 16. GAMIFICATION Mechanic #15: sandbox Try-it-first, onboarding, level zero
  17. 17. GAMIFICATION Mechanic #16: free lunch Someone did it and you earned it
  18. 18. Improvedlearningexperience: aligning everything
  19. 19. AIM AUTONOMY MASTERY PERSONALIZATION POSITIVE EMOTIONS MEANINGFUL RELATIONSHIPS IMPROVEDLEARNINGEXPERIENCEAND GAMIFICATION:ELEMENTS 1. AIM a. Story b. Discovery c. Epic meaning 2. AUTONOMY a. Choice b. Feedback c. Tutorials d. Inventory e. Time f. Transactions 3. MASTERY a. Challenges/combos b. Power up c. Achievements/bonuses d. Progression 4. PERSONALIZATION a. Avatars b. Appointments 5. POSITIVEEMOTIONS a. Party b. Luck/lottery c. Free lunch d. Sandbox e. Ownership f. Status 6. MEANINGFULRELATIONSHIPS a. Contests b. Teamwork c. Ambassadors via @AndoniSanz #Haidei Images: Freepik.com haidei
  20. 20. Did you like it? Sharing is caring! ;) More to come… www.andonisanz.com @andonisanz

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