Njaet 10 2010 revised 10-11 conf version 0746pm

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NJAET conf Oct 12_2010

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Njaet 10 2010 revised 10-11 conf version 0746pm

  1. 1.  NJAET  October 12, 2010 Wanna Wimba the Web2.0 Wave? Presenter: Amy S. Ackerman, Ph.D.
  2. 2. Session Objectives  Apply instructional design to Web2.0 exploration  Identify framework standards for Web2.0 lesson plans  Boost student engagement and motivation with Web2.0  Transfer products to other classrooms  Identify virtual classroom tools  Discuss “Surprises, Successes and Challenges”  Analyze results of tryouts
  3. 3. ADDIE
  4. 4. Template ICT Matrix
  5. 5. New Jersey Core New Jersey Core The ISTE Curriculum Content Curriculum Content AASL Partnership for 21st National Educational Standards Standards Standards for the Century Skills Technology Standards for for 21st-Century Learner Skills Framework (NETS•S) Technology Technology 8.1 Educational 8.2 Technology Education, Technology Engineering, and Design 6. Technology Operations A. Technology Operations Standard 2: Draw and Concepts and Concepts conclusions, make informed decisions, apply knowledge 1. Creativity and Innovation B. Creativity and Innovation A. Nature of Technology: to new situations, and create Creativity and innovation Creativity and Innovation new knowledge. 2. Communication and C. Communication and Standard 3: Share Communication and Collaboration Collaboration knowledge and participate collaboration ethically and productively as members of our democratic society. 3. Research and Information E. Research and Information Standard 1: Inquire, think Information, media and Fluency Literacy critically, and gain technology skills knowledge. 4. Critical Thinking, Problem B. Design: Critical Thinking, Critical thinking and Solving, and Decision Making Problem Solving, and problem solving Decision-Making 5. Digital Citizenship D. Digital Citizenship C. Technological Citizenship, Standard 4: Pursue personal Information, media and Ethics, and Society and aesthetic growth. technology skills Previous Slide
  6. 6. Wanna Wimba?  Link up with someone on the outside Alternatives to Wimba  http://www.skype.com/  http://www.tokbox.com/  http://www.zorap.com/  http://www.elluminate.com/  http://prezi.com/learn/work-together-real-time-prezi- meeting/  http://www.virtualclassroom.org/ AT&T free virtual classroom  http://www.wiziq.com/ WiZ IQ -- free virtual classroom
  7. 7. Student Products  Cathy Moore animoto  Karen Casselman sketchcast  Kate Juliani picnik/moviemaker  Cris & Frank Thatcher squidoo
  8. 8. ANIMOTO.com BY CATHY MOORE http://www.youtube.com/watch?v=IsFx5brPJTU
  9. 9. Sketchcast.com By Karen Casselman http://sketchcast.com/view/dWg35Km
  10. 10. Picnik.com & Microsoft Moviemaker by Brandy Pavia & Kate Juliani 52, 3:28 http://www.youtube.com/watch?v=hRdXKRet-VA
  11. 11. Squidoo By Cris and Frank Thatcher http://www.squidoo.com/threebillygoatsgruff
  12. 12. Universal Design for Learning (UDL) Multiple means of  representation  action and expression  engagement http://www.cast.org/research/udl/index.html
  13. 13. Novel Web 2.0 Tools  http://www.wordle.net/  http://www.tagxedo.com/  http://bubbl.us/  http://photobucket.com/  http://www.zunal.com/  http://cacoo.com/  http://www.inspiration.com/WebspirationClassroom/Detail  http://prezi.com/  http://blabberize.com/  http://xtimeline.com/index.aspx  http://museumbox.e2bn.org/index.php  http://polldaddy.com/
  14. 14. Surprises, Successes and Challenges  Virtual Classroom – Single-Tasking Elsewhere  Trustworthy Tools?  Flaky  Can’t count on them  Always have a Plan B  Perpetual beta sites  Free – for now, upgrade for a premium  Student engagement and motivation  Improved classroom management
  15. 15. Review Session Objectives  Apply instructional design to Web2.0 exploration  Identify framework standards for Web2.0 lesson plans  Boost student engagement and motivation with Web2.0  Transfer products to other classrooms  Identify virtual classroom tools  Discuss “Surprises, Successes and Challenges”  Analyze results of tryouts
  16. 16. Questions?

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