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Mobile presentation

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Mobile presentation

  1. 1. Native Apps vs. Mobile Web <ul><li>Advanced graphics capabilities (Unity3D, OpenGL)
  2. 2. Separate apps for each platform (Android, iPhone, Blackberry) </li><ul><li>Each platform uses different development tools and languages </li></ul><li>Can access native APIs
  3. 3. Mobile experience can be more game-like without relying on web APIs </li></ul><ul><li>Available on all platforms
  4. 4. Faster time to market
  5. 5. Gives us time to develop native apps
  6. 6. We can't rely on Flash </li><ul><li>New interfaces and APIs are required </li></ul><li>Slower experience </li><ul><li>Web API calls
  7. 7. Remote asset loading </li></ul></ul>
  8. 8. Hybrid Approach <ul><li>Use WebView (android) and UIWebView (iPhone) in our native app
  9. 9. Pros: </li><ul><li>We get apps on the Android Market and Apple App Store
  10. 10. Native look and feel for parts of the app
  11. 11. Still faster time to market than 100% native app </li></ul><li>Cons: </li><ul><li>We have to determine how native vs. how web-oriented our apps are </li><ul><li>100% native + API calls for data
  12. 12. Native wrapper around WebView for rendering mobile web pages
  13. 13. Need separate apps for each platform </li></ul></ul></ul>
  14. 14. Android vs. iPhone <ul><li>Java
  15. 15. Development is cross-platform
  16. 16. Male-oriented
  17. 17. ~65K-100K units shipping per day
  18. 18. 28% market share
  19. 19. ~60K apps in the Android Market
  20. 20. Users are not as inclined to purchase apps </li></ul><ul><li>Objective-C
  21. 21. Mac OS X development tools required
  22. 22. iPad support out of the box (generally)
  23. 23. Large female user base
  24. 24. 21% market share
  25. 25. Apple ToS is restrictive
  26. 26. ~150K apps in the App Store </li></ul>
  27. 27. Cross-Compilers <ul><li>Appcelerator Titanium </li><ul><li>Javascript framework that compiles to native code
  28. 28. It is an application for managing/compiling mobile apps </li></ul><li>PhoneGap </li><ul><li>Javascript framework
  29. 29. Looks like it integrates with XCode </li></ul><li>jQTouch </li><ul><li>Uses jQuery
  30. 30. Primarily iPhone </li></ul><li>Cons: </li><ul><li>Apple has been rejecting cross-compiled apps </li></ul></ul>

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