Gamifiying learning in my classroom

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This slideshow summaries how work in integrating video games and gaming dynamics in my science classes. The slideshow is made for the 1:1 Learning Uncoference.

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Gamifiying learning in my classroom

  1. 1. Gamifiying learning in my classroom<br />
  2. 2. What’s it about?<br />Using video games in class to enhance learning<br />Using gaming dynamics to motivate and reward students<br />
  3. 3. WHAT WAS DONE?<br />Formula 1 on Xbox was used for YR 10 Science & YR 11 Physics<br />
  4. 4. What was done?<br />Sonic Racing on Xbox was used for YR10 science to learn about experimental design<br />
  5. 5. WHAT WAS DONE?<br />Points and achievement badges were awarded for work submission. A leaderboard ranked student teams.<br />
  6. 6. What do students think?<br />
  7. 7. WHAT DO STUDENTS THINK?<br />
  8. 8. WHAT DO STUDENTS THINK?<br />
  9. 9. What do students think<br />
  10. 10. FOR MORE INFO<br />http://missaliceleung.wordpress.com<br />

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