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Wearing your heart on your sleeve: a wearable computing primer (of sorts)
How our brains see us
Somatosensory homunculous, first formulated by Wilder Penfield in the 1950s. This model shows what a man's body would look like if each part grew in proportion to the area of the cortex of the brain concerned with its movement.
Personal Space Intimate Personal Social
Public In his work on proxemics, Edward T. Hall separated his theory into two overarching categories: personal space and territory. Personal space describes the immediate space surrounding a person, while territory refers to the area which a person may "lay claim to" and defend against others. Taken from http://en.wikipedia.org/ wiki/Proxemics
Eudaemons The Eudaemons were a
group of UCSC students who created (another) gambling-oriented wearable computer in 1979. In his Nicomachean Ethics, (1095a15–22) Aristotle says that eudaimonia means ’doing and living well’. It is signiﬁcant that synonyms for eudaimonia are living well and doing well. On the standard English translation, this would be to say that ‘happiness is doing well and living well’. (Wikipedia)
Steve Mann The father of
wearable computing. Inventor, teacher and researcher. Full-time cyborg. further references: http://www.interaction-design.org/encyclopedia/wearable_computing.html
“The Borgs” from MIT Media
Lab were wearable computing pioneers during the 1990s. Some of them are now working on Google’s Project Glass. http://articles.boston.com/2012-07-15/business/32664324_1_microoptical-wearable-head-mounted-displays
remixing senses Stelarc I think
metaphysically, in the past, we've considered the skin as surface, as interface. The skin has been a boundary for the soul, for the self, and simultaneously, a beginning to the world. Once technology stretches and pierces the skin, the skin as a barrier is erased." -Stelarc