Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Games for Health 2013 - Quantified Self: Games & Gamification

2,986 views

Published on

Games for Health 2013
Quantified Self: Games & Gamification

  • How I Cured My Acne? Life-long Sufferer Discovers Powerful Secret To Acne Free Skin ♥♥♥ https://bit.ly/2SaU9sk
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • DOWNLOAD FULL. BOOKS INTO AVAILABLE FORMAT, ......................................................................................................................... ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y8nn3gmc } ......................................................................................................................... ......................................................................................................................... ......................................................................................................................... .............. Browse by Genre Available eBooks ......................................................................................................................... Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult,
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here

Games for Health 2013 - Quantified Self: Games & Gamification

  1. 1. Quantified Self: Games & Gamification Boston – June 28, 2013Alan Au 1
  2. 2. Biomedical informatics postdoc Game industry journalist Not a fashion/art director Not a quantified self expert http://twitter.com/#!/Alan_Au 2
  3. 3. What am I playing? 3
  4. 4. What is this talk about? Quantified Self Games & Gamification + = Games for Health? 1 2 3 4
  5. 5. Sense Think Act 5
  6. 6. Sense Think Act HOW WHY 6
  7. 7. There’s data everywhere! 7
  8. 8. What is data used for? • Identity • Research • Commerce • Health • Curiosity • Entertainment • Understanding • Improvement 8
  9. 9. Quantified Self (QS) 1 9
  10. 10. 10 Self-tracking is the cool new thing…
  11. 11. … but self-tracking isn’t really new. 11
  12. 12. What do people self-track? • Diet • Exercise • Mood • Sleep habits • Work habits • Energy levels • Personal performance • Decision-making • Happiness • Overall health 12
  13. 13. How do people self-track? 13
  14. 14. Sense Think Act HOW WHY 14
  15. 15. Why do people self-track? • How late can I drink coffee and still sleep well? • What’s contributing to my headaches? • Am I allergic to my laundry detergent? • Which type of pollen is making me sneeze? • Experiment (N=1): Does X cause Y? 15 http://quantifiedself.com/self-experiment/
  16. 16. 16 http://quantifiedself.com/conference/San-Francisco-2013/ Quantified Self -> Community
  17. 17. Sense Think Act 17 Quantified Self
  18. 18. Self- tracking Self- discovery Experiment (N=1) 18 Quantified Self
  19. 19. Quantified Self = Self-tracking? 19 Experiment (N=1)
  20. 20. Games & Gamification 2 20
  21. 21. What is a game? “A game is a series of interesting choices.” – Sid Meier "A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome." – Katie Salen & Eric Zimmerman 21
  22. 22. Choices -> Quantifiable outcome 22
  23. 23. Interesting choices = Engagement Flow Channel States from "The Art of Game Design" by Jesse Schell 23
  24. 24. Sense Think Act 24 Games
  25. 25. Goals & outcomes Understand rules Gameplay engagement 25 Games
  26. 26. Games for Health (maybe?) 3 26
  27. 27. The future of health? 27
  28. 28. Both QS and games utilize data 28
  29. 29. Can games support Quantified Self? • QS is about personalized experiments • Few games enable personalized experiments • QS is about community and lifestyle • Many games promote community and lifestyle • Maybe no, maybe yes 29
  30. 30. Self-tracking ≠ Game 30
  31. 31. Self-tracking ≠ Quantified Self 31
  32. 32. QS + Games = Games for Health? • Games are entertaining • Entertainment drives engagement • Engagement generates data • Data make tracking easier • Tracking informs outcomes • Are those outcomes meaningful to health? 32
  33. 33. Sense Think Act 33 Games for Health
  34. 34. Implications for health Sense = Outcomes, metrics, goals, rewards Think = Knowledge, understanding Act = Behavior, activity, intervention 34
  35. 35. Healthy outcomes Healthy knowledge Healthy behavior 35 Games for Health
  36. 36. We’re back where we started… Quantified Self Games & Gamification + = Games for Health? 1 2 3 36
  37. 37. … but with greater understanding. Self- Discovery Choices & Rewards + = Healthy Outcomes? 1 2 3 37
  38. 38. Thank you! Ben Sawyer Beth Bryant Games for Health 2013
  39. 39. Additional information • http://quantifiedself.com/ • http://social-qs.net/sqs/ • http://digitaltrends.com/gaming/game-on-the-two-trends-driving- wearable-fitness/ • http://guardian.co.uk/technology/2013/mar/27/nike-fuelband- google-glass-quantified-self • http://techcrunch.com/2012/03/24/worlds-a-game/ • http://techland.time.com/2013/03/11/south-by-southwest-sxsw- quantified-self/ • http://theregister.co.uk/2013/03/29/feature_the_quantified_self/ • http://venturebeat.com/tag/quantified-self/ 39

×