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Flow Charts
1. Level One – Spiritual Grove
All of the players spawn in their specific
spawn point while flashing quickly.
All of the players will have to go find and
pickup a gun from the spawn locations
around the arena.
After all of the players have picked up
guns, they will have to battle it out while
trying to out play each other
Level one isn’t going to have any
challenges within it to make sure the
players can get a hang of jumping around
etc.
To progress to level two, there will have to
be one player left to get the point for
winning the level.
2. Level Two – The Moonlit Jungle
Players will spawn in at their specific
locations, different locations every level.
As soon as the timer counts down,
weapons will spawn randomly around the
arena and then the players will have to go
and pickup a weapon.
To make the level harder, around the
arena there will be spikes placed around
and if a player walks or jumps onto it they
will die.
If the player’s stay on level two for at least
one minute, the spikes will keep changing
locations to make it harder for the players
to survive.
To progress to level three, there will have
to be one player left alive to get the point.
3. Level Three – Altar of the Patriarch
The players will spawn in the location
they have been set.
To progress through the level, the players
will have to kill each other till one player
is left alive.
Also some spikes will be placed around
the map near the weapons to make it
harder for the players to get the weapons.
Around the map there is going to be dart
traps placed so if the players are jumping
around and they jump on a dart trap, a
dart will shoot out of it and kill the player.
After everything has spawned in the map,
the game will start a 10 second
countdown, this will make sure that the
characters are ready for battle.
Guns will spawn a few seconds after the
characters have spawned
4. Level Four – The Cursed Kingdom
Guns will spawn after the players have
spawned, a gun will spawn in the middle
of the tunnel which means players will
have to be faster than one another to get
the gun
Guns re spawn every 10 seconds. There
will be 5 different gun locations for the
players to go and get. To make it even
more harder I’m going to add spikes that
appear and disappear at random times.
There will be two boxes, which connect by
a tunnel, 2 players will spawn in each box.
A gun will spawn near the lava, the
players will have to make a jump to get to
it and if they fail the jump they will die.
Also there will be dart traps there to make
it hard to get the gun
To proceed to the next level, all of the
players will have to battle it out until one
person is left.
Players will spawn first away from each
other.
At the bottom of the boxes there will be
lava, which will kill players if they touch it.
5. Level Five – Starnope
Players will spawn in their specific spawn
location
There will be 4 different boxes where the
players spawn and then tunnels
connecting them together.
In the tunnels there will be a door to go
into the middle of the map where there
will be another place for the players to
fight
Guns will only spawn in the tunnels and
one gun will spawn in the middle space in
the open. Also throughout the map there
will be gun spawns but some of them are
going to be traps. The traps will take some
health away.
This will make the map more difficult due
to the fact that the players will have to
beat each other to the weapons; also it’s
going to be difficult because it’s all very
close quarters
To make it more difficult for the players,
there will be doors on the other side of the
other doors in the tunnels, which will
open up now and again and suck people
out into space.
To proceed to the next level, they will
have to kill each other so there is one
person left standing to gain the point.
6. Level Six - The Emerald Depths
Players will spawn away from each other.
There will be a big box with four layers of
floors, which the players can jump on.
To make the level difficult there will be
beams going through the floors at random
times which will kill any players if they get
by it.
To make the level more difficult there will
be dart traps on each layer, which will
shoot 3 darts at once now and again.
The bottom layer will have little
platforms, which players can stand on and
pick up weapons but the floor is going to
be lava so if they players drop onto the
lava they will die.
Weapons will only spawn on the bottom
layer on the platforms, as soon as a
weapon is picked up, a countdown of 10
seconds will begin and after the 10
seconds is over another weapon will
spawn.
This will make it more difficult for the
players because they will have to dodge all
of the traps before getting the guns
For the players to proceed to the next
level they will have to be one man
standing so they can get a point.
7. Level Seven – Sking Harbour
Players will spawn on a little teleport pad.
There will be loads of different platforms
around the map but there will not be a box
around them, if they fall off the platforms
they will die.
Also there will be bounce pads around the
map, which lunch you into the air so you
can get to different platforms. Some pads will lunch you to into different
directions, for example if you jump on a
bounce pad on the left side of the map and
it lunches you to the left it might be
difficult to get onto another platform.
The bottom of the map will be water, and
from time to time a shark will jump out of
the water and if the player doesn’t dodge
the shark they will die.
Also there will be barrels around the map
which players can shoot and blow up, for
example if a player was next to the barrel
and another player shot it they would get
killed from the explosion.
Another way to make the map for difficult
is by having a counter on some of the
platforms and when the timer runs out the
platform disappears for about 3 seconds.
This will make sure that all of the players
are always active and not stay on the same
platform for the whole game.
Then to proceed they will have to make
sure that there is only one man standing
at the end so that they can gain a point.