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Invited talk held at the IEEE conference Hummanoids'06 in Genoa, Italy about Microsoft's recently released preview of the Microsoft Robotics Studio. Including a scalable runtime architecture supporting 8-bit up to 32-bit technologies with multi-core processors, the system provides access to simple touch sensors up to complex laser range finders. A 3D visual simulation environment and open architecture allows easy integration and simulation of newly constructed hardware platforms. While a wide variety of commercial and academic robots are already integrated within the Robotics Studio, there is a lack of humanoid platforms, yet. In this talk we will discuss the design of the software platform and the requirements to be met to integrate humanoid robots in the future.