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Transforming Wellbeing Theory: Empowering Sustainable Change

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Majority of global problems and business challenges are byproducts of poor human attitude and behavior. Communities, societies, businesses, and organizations, basically everyone needs help with transformations. People often tend to perceive changes as something difficult, impossible, and mystical, thus are willing to avoid them. That attitude naturally leads to poorer decisions and consequent behavioral outcomes. This science-driven tutorial demystifies transformation by introducing:

Transforming Wellbeing Theory (TWT) — that explains the essentials of and inevitable necessity for transformation,

Typology of Change — that clarifies the variety of different changes, and

Transforming Framework — that provides 8 (eight) applicable tools for bending technological innovations with human nature to empower sustainable changes at scale.

Due to its scientific richness and practical nature, this transforming tutorial is applicable in many essential contexts, including wellbeing, health, innovation, leadership, autonomy, commercialization, education, diversity, culture, sustainability, dwelling, equality, social change, governance, automation, emergency, management, marketing, art, safety, ecology, and economy.

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Transforming Wellbeing Theory: Empowering Sustainable Change

  1. 1. TRANSFORMING WELLBEING THEORY transforms.me
  2. 2. TRANSFORMATION NO MYSTIC SELF- CONTAINED SELF- DRIVEN JANUARY 1st MEDIATED ALGORITHMIC MODERATED USER BEHAVIOR USER CONTENT DYNAMIC DESIGN DYNAMIC CONTENT PERSUASIVE DESIGN TRIANGLE CURVE METRIC CIRCLES ARCHITECTURE SOCIUM MODERATION ETHICS CT COMPETITION SL LEARNING SC COMPARISON CR COOPERATION NI NORMATIVE SF FACILITATION RE RECOGNITION INVOLVEMENT ENGAGEMENT PARTICIPATION POSITIVENEGATIVE INTENDED UNINTENDED MAJOR MINOR HIGH LOW BACKFIRING TARGET SURPRISE DARK GREY INVISIBLE VISIBLE DARK 1 2 3 4 5 6 7 8 TRANSFORMING CHANGE CARE SOCIOTECH DESIGN INTELLIGENCE CLASSIFY UNDERSTAND ANALYTICS DATA READ FEEL SENSORS
  3. 3. INTELLIGENT INSTINCTIVE 2 1 SOURCE: ONLINE
  4. 4. SOURCE: ONLINE
  5. 5. SOURCE: ONLINE
  6. 6. TRANSACTION TRANSITION TRANSFORMATION DOT DURATION DIRECTION 1 PERIOD ENDLESS
  7. 7. TRANSACTION TRANSITION TRANSFORMATION DOT DURATION DIRECTION 1 PERIOD ENDLESS 2 1 PERSUASION ?
  8. 8. SOURCE: ONLINE SOCIAL INFLUENCE
  9. 9. 1SOURCE: ONLINE
  10. 10. SOURCE: ONLINESOURCE: ONLINE
  11. 11. TRANSACTION TRANSITION TRANSFORMATION DOT DURATION DIRECTION 1 PERIOD ENDLESS
  12. 12. SELF- CONTAINED SELF- DRIVEN JANUARY 1st MEDIATED ALGORITHMIC MODERATED USER BEHAVIOR USER CONTENT DYNAMIC DESIGN DYNAMIC CONTENT PERSUASIVE DESIGN TRIANGLE CURVE METRIC CIRCLES ARCHITECTURE SOCIUM MODERATION ETHICS CT COMPETITION SL LEARNING SC COMPARISON CR COOPERATION NI NORMATIVE SF FACILITATION RE RECOGNITION INVOLVEMENT ENGAGEMENT PARTICIPATION POSITIVENEGATIVE INTENDED UNINTENDED MAJOR MINOR HIGH LOW BACKFIRING TARGET SURPRISE DARK GREY INVISIBLE VISIBLE DARK 1 2 3 4 5 6 7 8 TRANSFORMING CHANGE CARE SOCIOTECH DESIGN INTELLIGENCE CLASSIFY UNDERSTAND ANALYTICS DATA READ FEEL SENSORS
  13. 13. TRIANGLE
  14. 14. ATTITUDE BEHAVIOR ENVIRONMENT
  15. 15. FRAGILE CAREFUL TV IMAGE 1
  16. 16. CURVE
  17. 17. ATTITUDE BEHAVIOR ENVIRONMENT - + +
  18. 18. METRIC
  19. 19. PEOPLE METRIC BEHAVIOR TODAY TRANSFORMATION FUTURE
  20. 20. EMPLOYEES 2nd FLOOR ELEVATORS TO 2nd FLOOR USE ELEVATORS 100 / day CLIMB STAIRS 50 / day
  21. 21. CIRCLES
  22. 22. SELF- CONTAINED SELF- DRIVEN JANUARY 1st SELF- DRIVEN SELF- CONTAINED JANUARY 1st
  23. 23. I DON’T CARE I DON’T SMOKE JANUARY 1st I DON’T SMOKE I DON’T CARE ME TOO
  24. 24. ARCHITECTURE
  25. 25. DATA READ FEEL SENSORS
  26. 26. INTELLIGENCE CLASSIFY UNDERSTAND AI / BIG DATA DATA READ FEEL SENSORS
  27. 27. TRANSFORMING CHANGE CARE SOCIOTECH DESIGN INTELLIGENCE CLASSIFY UNDERSTAND AI / BIG DATA DATA READ FEEL SENSORS
  28. 28. TRANSFORMING HOW TO PROVIDE FEEDBACK ABOUT THE GREEN PEOPLE? INTELLIGENCE HOW TO COMPUTE THE GREEN PEOPLE? DATA WHAT DATA TO COLLECT?
  29. 29. http://inspiration.goreapparel.com/cycling-to-work/
  30. 30. https://echristensen42.com/2016/10/07/creating-your-own-pathways-through-the-cloud/usesidewalks/
  31. 31. http://levieva.blogspot.fi/2011/06/social-psychology.html
  32. 32. SOCIUM
  33. 33. USER FEEDBACK USER PHOTOS SOCIAL INFLUENCE FEATURES
  34. 34. SOCIAL INFLUENCE FEATURES SOCIAL LEARNING
  35. 35. USER FEEDBACK USER PHOTOS SOCIAL COMPARISON
  36. 36. USER FEEDBACK USER PHOTOS NORMATIVE INFLUENCE
  37. 37. USER FEEDBACK USER PHOTOS SOCIAL FACILITATION
  38. 38. USER FEEDBACK USER PHOTOS COOPERATION
  39. 39. USER FEEDBACK USER PHOTOS COMPETITION
  40. 40. USER FEEDBACK USER PHOTOS RECOGNITION
  41. 41. CT COMPETITION SL LEARNING SC COMPARISON CR COOPERATION NI NORMATIVE SF FACILITATION RE RECOGNITION SOCIAL INFLUENCE Downward Upward Injunctive Descriptive Goal Gain Goal Together Participants Onlookers INVOLVEMENT PARTICIPATION ENGAGEMENT
  42. 42. https://www.monster.ca/career-advice/article/serial-lateness-at-work
  43. 43. CT COMPETITION SL LEARNING SC COMPARISON CR COOPERATION NI NORMATIVE SF FACILITATION RE RECOGNITION INVOLVEMENT ENGAGEMENT PARTICIPATION
  44. 44. 0 10 20 30 40 50 60 70 80 90 Sanita Andris Gints Liena Ilze Ruta Inga Anita Aldis Juris Gunta Rita Meetings start on time 13.11. 14.11. 20.11. 27.11. 28.11. 01.12. 05.12. 06.12.
  45. 45. MODERATION
  46. 46. MEDIATED ALGORITHMIC MODERATED USER BEHAVIOR USER CONTENT DYNAMIC DESIGN DYNAMIC CONTENT PERSUASIVE DESIGN
  47. 47. 1274 03
  48. 48. INCREASE OTHER PEOPLE 12 0 MODERATE 74 DECREASE 1274 03
  49. 49. ETHICS
  50. 50. POSITIVENEGATIVE INTENDED UNINTENDED MAJOR MINOR HIGH LOW BACKFIRING TARGET SURPRISE DARK GREY INVISIBLE VISIBLE DARK
  51. 51. https://slideplayer.com/slide/8136824/
  52. 52. POSITIVENEGATIVE INTENDED UNINTENDED
  53. 53. APPLICATION
  54. 54. WELLBEING IN MY CITY I SEE HOW MY CITY DEVELOPS IN LINE WITH NOVEL TECHNOLOGIES AND INNOVATIONS. I WILL HAVE A HEALTHY LIFE HERE. COMMUNITIES HAVE STRONG COLLABORATIVE SPIRIT TOWARDS WELLBEING. I WILL BE ABLE TO FULFIL MYSELF. I WOULD SPEND MORE TIME OUTSIDE OF MY HOME TO INTERACT WITH OTHERS. WE WILL HAVE NICELY DESIGNED PUBLIC SPACES FOR THE RESIDENTS OF ALL AGES.
  55. 55. BUSINESS
  56. 56. SOURCE: ONLINE
  57. 57. SOURCE: HIGI
  58. 58. 0 0,5 1 1,5 2 2,5 TOTAL WEIGHT +20% +32%
  59. 59. SELF- CONTAINED SELF- DRIVEN JANUARY 1st MEDIATED ALGORITHMIC MODERATED USER BEHAVIOR USER CONTENT DYNAMIC DESIGN DYNAMIC CONTENT PERSUASIVE DESIGN TRIANGLE CURVE METRIC CIRCLES ARCHITECTURE SOCIUM MODERATION ETHICS CT COMPETITION SL LEARNING SC COMPARISON CR COOPERATION NI NORMATIVE SF FACILITATION RE RECOGNITION INVOLVEMENT ENGAGEMENT PARTICIPATION POSITIVENEGATIVE INTENDED UNINTENDED MAJOR MINOR HIGH LOW BACKFIRING TARGET SURPRISE DARK GREY INVISIBLE VISIBLE DARK 1 2 3 4 5 6 7 8 TRANSFORMING CHANGE CARE SOCIOTECH DESIGN INTELLIGENCE CLASSIFY UNDERSTAND ANALYTICS DATA READ FEEL SENSORS

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