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  1. 1. P L A Y Experimenting , Tinkering , Failing , Problem Solving New Media Literacies Debbie Brooks Barrington Elementary School NH Technology Leaders Cohort
  2. 2. <ul><li>Time…Is this why play is leaving our classrooms? </li></ul>Play doesn’t keep track of time
  3. 3. Do you encourage play? <ul><li>Learning in Motion </li></ul>
  4. 4. <ul><li>“ Schools are currently still training autonomous problem-solvers, whereas students enter the workplace, they are increasingly being asked to work in teams, drawing on different sets of expertise, and collaborating to solve.” (NML’s White Paper) </li></ul>
  5. 5. Play <ul><li>“ The capacity to experiment with one’s surroundings as a form of problem solving .” </li></ul><ul><li>(NML’s White Paper) </li></ul>
  6. 6. Experiences ENCOURAGE wonder.
  7. 7. <ul><li>Play lowers the emotional stakes of failing </li></ul>
  8. 8. Have you noticed … … … … <ul><li>“ When children are deep at p l a y they engage with the fierce, intense attention that we’d like to see them apply to their schoolwork.” (S. Osterweill - NML’s White Paper) </li></ul>Video of 3rd graders Problem Solving
  9. 9. Owl Dissection Curriculum Integration Project, Grade 2
  10. 10. <ul><li>Doodle for Google Contest - Grades 3 & 4 </li></ul>State finalist
  11. 11. Collecting Data & Design
  12. 12. Out of the box thinking - open ended design project, Grades 3 & 4
  13. 13. Play as part of discovery can be difficult for some. I think we can all agree that life is much richer when we allow ourselves to play.
  14. 14. Student Links <ul><li>Wonderville </li></ul><ul><li> </li></ul><ul><li>KidWings Owl Dissection </li></ul><ul><li> </li></ul><ul><li>Moneyville - Lemonade Stand </li></ul><ul><li> - lemonade </li></ul><ul><li>World Problem Solvers </li></ul><ul><li> </li></ul><ul><li>Ed Heads - Activate your Mind </li></ul><ul><li> </li></ul><ul><li>Games for Change </li></ul><ul><li>http://www. gamesforchange .org/ </li></ul><ul><li>Study Jams </li></ul><ul><li>http: //studyjams .scholastic. com/studyjams/jams/science/ecosystems/water-cycle . htm </li></ul><ul><li>Web 2.0 Cool Tools for Schools </li></ul><ul><li>http: //cooltoolsforschools . wikispaces .com/Drawing+Tools </li></ul>
  15. 15. Break Out Activity … … … … <ul><li>Please share an experience you’ve had which involved experimenting, tinkering, failing, problem solving in the learning process. </li></ul>
  16. 16. Video Links <ul><li>Listed for Future Reference </li></ul><ul><li>Experimenting, Tinkering, Failing </li></ul><ul><li> </li></ul><ul><li>Gever Tulley teaches life lessons through tinkering </li></ul><ul><li> </li></ul><ul><li>Learning about Chicks </li></ul><ul><li>http://www. schooltube .com/video/0f585d946b854d13b460/Learning-About-Chicks </li></ul><ul><li>Learning with Rulers </li></ul><ul><li> </li></ul><ul><li>Expeditionary Learning Schools </li></ul><ul><li> </li></ul><ul><li>Viewed in Session </li></ul><ul><li>Learning in Motion </li></ul><ul><li>http://www. schooltube .com/video/f475ded8d02cd6a29f08/learning-in-motion </li></ul><ul><li>Puzzle Solvers </li></ul><ul><li> </li></ul>
  17. 17. Teacher Links <ul><li>Use Games to Enhance Your Classroom Teaching - </li></ul><ul><li>http://people. uncw . edu/ertzbergerj/msgames . htm </li></ul><ul><li>Lifelong Kindergarten </li></ul><ul><li>Sowing the Seeds for a More Creative Society </li></ul><ul><li>http: //llk .media. mit . edu/mission .php </li></ul><ul><li>Doodle for Google Conest Information </li></ul><ul><li>http://www. google .com/doodle4google/ </li></ul><ul><li>Institute of Play </li></ul><ul><li> </li></ul><ul><li>Learning through Play, David Elkind, Ph.D </li></ul><ul><li> </li></ul><ul><li>Top 25 Websites for Teaching and Learning (AASL)     </li></ul><ul><li> </li></ul><ul><li>Confronting the Challenges of Participatory Culture: Media Education for the 21st Century </li></ul><ul><li> </li></ul><ul><li>Importance of Play in the Classroom </li></ul><ul><li>http://www. teach-nology . com/forum/showthread . php ?t=1654 </li></ul>