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Social Games: The Next Big Opportunity

  1. Advertising in Facebook Games Alex Rampell – CEO – alex@trialpay.com
  2. Facebook is one of the Largest Audiences for Advertisers Social games represent 40% of usage time on Facebook 40% Over 300 million people play social games every month 300M Virtual currency market is $10B globally (doubling y/y in US) $10B Facebook has over 750 million users (100% Y/Y growth) 750M
  3. Virtual Goods is a Multi-Billion Dollar Market 50,000+ virtual items sold every second
  4. Facebook Credits: The Virtual Currency of Facebook Games Facebook users buy and earn Facebook Credits to purchase virtual items for their games.
  5. How Facebook Users Earn Credits – Offer Wall 1
  6. Social games audience eclipsing primetime TV Larger audiences than TV during Sweeps Favorable & targetable demographics Male Female 14-17 18-24 25-34 35-44 45-54 55-64 65+ 77% of users aged 18 - 54 Sources: tvbythenumbers.com, App Data Source: CheckFacebook.com
  7. Social Gaming Ad Spend on the Rise
  8. Any Company Can Advertise In Social Games SHOPPING MEDIA ONLINE SERVICES CHARITY SURVEYS FINANCE / BANKING LOCAL DEALS TASKS VIDEO / BRANDS
  9. Move Transaction Initiation To Facebook Vertical Search Intent Catalysts
  10. Tips For Ensuring Relevancy Identify the types of games that attract your target demographic. Tie your promotion to seasonal events, such as Valentine’s Day, Back-To-School or the holiday shopping season. Offer users a discount or additional value to drive completions. 1 2 3
  11. Target Your Offer To The Game Demographic
  12. Tie Your Offer To Seasonal Events
  13. Time-Sensitive Promotions
  14. FOSTERING ENGAGEMENT
  15. Brand Dialogue Clinique promotes new product lines by asking users to share success stories. Unilever helps users find their “heart age.”
  16. Video Engagements
  17. Brands as part of the experience Brand Interaction becomes part of the game Brand Interaction provides game play benefit
  18. Conclusion Identify the types of games in which your brand or product can be naturally integrated. Offer players an incentive for the engagement (ex: virtual currency or virtual items). Create a sense of urgency by offering the branded content or promotion for a limited time. 1 2 3
  19. APPENDIX
  20. Recent Video Campaigns
  21. Video Engagement
  22. Video Engagement
  23. Brand Dialogue
  24. Grow - New Customer Acquisition
  25. Acquire New Customers

Editor's Notes

  1. Payment and Promotions Platform
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