Skills & ideas for #ProblemGamblingKTE. (2104). Part of the "Moving Research Forward" Workshop Series for the Ontario Problem Gambling Research Centre.
3. Reuse & Attribution
This work is licensed under a
Creative Commons Attribution 4.0 International License.
Attribute this work as:
Bergen, A. (2014). Skills & ideas for #ProblemGamblingKTE.
Moving Research Forward Workshop Series, Ontario
Problem Gambling Research Centre, Guelph ON.
Thanks to Georgia Simms for her expertise in movement and arts-based
learning. www.imageo.ca
10. key questions for KTE
1. What research knowledge should be transferred?
2. To whom should research knowledge be
transferred?
3. By whom should research knowledge be
transferred?
4. How should research knowledge be transferred?
5. With what effect should research knowledge be
transferred?
Adapted from: Lavis, J. N., Robertson, D., Woodside, J. M., McLeod, C. B., &
Abelson, J. (2003). How can research organizations more effectively transfer
research knowledge to decision makers? Milbank Quarterly, 81(2), 221-248.
14. SOAR
Analysis
Who needs to know about your research?
Who can act on the knowledge or influence
others to act?
Strengths
What can we build on?
Opportunities
What needs are unmet or changing?
Aspirations
What future state do we want?
Results
How will we know when we are
succeeding?
16. Part 1
List everything we can do to
achieve the worst result
imaginable of KTE for problem
gambling research.
Be inventive.
Adapted from http://www.liberatingstructures.com/
17. Part 2
Which of the items on our list are we
already doing, in some form or
other? What is the impact?
Be candid.
18. Part 3
What can you and I do to help stop
this unwanted practice? What is
the first step? Who else is needed?
Be specific.
27. Increasing Levels of Public Impact
Inform Consult Involve Collaborate Empower
Decreasing Levels of Researcher Control
Adapted from Arnstein’s (1969) Ladder of Public Participation and the
IAP2 Spectrum of Public Participation
Continuum of Stakeholder Engagement
28. KTE Throughout the Research Cycle
Develop
research
question
Design
methods
Project
manage
Interpret
results
Share
findings
Evaluate
project
success
Connect with
stakeholders
Adapted from Shantz & Hitchman, 2012; Canadian Water Network (http://www.cwn-rce.ca/)
29. Campbell, S. (2012). Knowledge translation curriculum module 1: An introduction
to knowledge translation. Canadian Coalition for Global Health Research
(CCGHR). Retrieved from http://www.ccghr.ca/wp-content/uploads/2013/04/
Module-1-KT-Curriculum.pdf
31. Persona Development
1. What is their job? Their level of seniority?
2. What are their demographic details?
3. What is a typical day at their workplace?
4. What are their goals? What do they value?
5. What are their problems/ pain points (real or perceived)?
6. Where and how do they seek information?
7. What do they count as evidence?
8. What kind of KTE experience do they want?
9. What are their common barriers to evidence use?
10. What do you do that helps them solve their problems and
reach their goals?
Adapted from City of Guelph 2014 Health Jam (http://open.guelph.ca) and GovJam materials http://www.govjam.org/
36. Scenario Testing
1. Who is the user and what is the KTE activity?
2. Why will the user engage with the KTE activity?
a. What motivated them to first engage?
b. What are their expectations & goals?
3. How will the user experience the KTE activity? Think about small tasks &
behaviours.
4. What does the KTE activity request/ require of the user? Is this a realistic
request (timing/ resources/ social capital/ cognitive capacity/ political
context)?
5. How can the KTE activity help the user achieve their goals? What aspects
of the KTE activity will be most/ least useful?
6. How will the KTE activity impact the user’s attitudes/ intentions/
behaviours?
7. How would this scenario change if it were a success story? If it were a
story of failure or lessons learned?
Adapted from City of Guelph 2014 Health Jam (http://open.guelph.ca) and GovJam materials http://www.govjam.org/
39. Plain Language Document Checklist
q written for the average reader
q organized to serve the reader’s needs
q uses question-and-answer format
q use “you” and other pronouns
q uses active voice
q uses short sections and sentences
q written to one person, not a group
q uses the simplest tense possible
q places words carefully (exceptions are last; subjects and verbs are
together)
q uses lists and tables
q avoids confusing words
q uses headings with no more than two or three sub-levels
40. • a number of many
• a sufficient amount of enough
• at this point in time now
• in order to to
• carrying out ongoing research researching
Remove extra words
41. • UAFAAP - Use as few acronyms as possible.
– Make sure you define them first.
• Use the same term for a concept throughout
• Make your document easy to navigate
Be consistent and predictable
42. Formatting strategies
• White space
– Short paragraphs
– Wide margins
– Padding around images
• Headings
• Bullets
• Tables & images (if they complement text)
43. Plain Language Synopses
• Research Questions
• Purpose
• Hypotheses
• Participants
• Procedure
• Main Outcome Measures
• Key Results
• Limitations
• Conclusions
http://www.gamblingresearch.org/synopsis-project
47. Memorable
Simple Easily Visualized
Environmental Triggers Chunks
Actionable
Simple Easily Visualized
Environmental Triggers Use Norms
Specify When to Act
(Ratner & Riis, 2014).
http://www.pnas.org/content/111/Supplement_4/13634.full.pdf+html
48. Instructions: Pitch a KTE Strategy
(convince your advisor…or a funder…or a collaborator
that your approach is worthwhile)
• Your group has 15 minutes to create 3 brief messages about
your KTE strategy
– title (if this is all someone reads…what will they learn)
– tweet (140 ch. w. link to richer content #hashtag)
– elevator pitch (60 seconds of verbal persuasion)
• At the end, hand in your title & tweet
– As you share your pitch with the group, your title & tweet will be on
the screen
– We’ll consider the impact and feasibility of the proposed KTE
strategies after each group’s pitch