GD - 1st - Introduction To Game Development

750 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
750
On SlideShare
0
From Embeds
0
Number of Embeds
8
Actions
Shares
0
Downloads
23
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

GD - 1st - Introduction To Game Development

  1. 1. Introduction<br />[ 1 ]<br />[ HadziqFabroyir . Department of Informatics ]<br />
  2. 2. Game Development<br />KI1376 / 3 sks / 7<br />[ 2 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  3. 3. Learning Objective<br />Students are able to know game development and the career by analyzing and designing it.<br />Mahasiswa mampu mengenal pengembangan dan karir dalam game, menganalisa serta melakukan perancangan game.<br />[ 3 ]<br />[ HadziqFabroyir . Department of Informatics ]<br />
  4. 4. Students are able to clasify the existing games; Mahasiswa mampu mengklasifikasikan game-game yang ada,<br />Students understand process and career in game development;Mahasiswamemahamiprosesdankarirdalampengembangan game,<br />Students are able to analyze and design the game based on career assignment; Mahasiswamampumenganalisisdanmelakukanperancangan game berdasarkanpembagiankarirdalampembuatan game.<br />Students know and able to create simple game prototype;Mahasiswamampumengenaldanmempraktekkanpembuatan prototype game sederhana.<br />Competencies<br />[ 4 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  5. 5. Introduction to Game: History, Classification, Game Genre and Platform<br />Game Industry<br />Game Development: Global Process and Career<br />Game Tools: Programming Language and Modelling Tools<br />Game Design: UI, Level, World Builder, AI, FSA Model<br />GameEngine: XNA, Flash<br />Subject Matter<br />[ 5 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  6. 6. Flint Dille & John Zuur Platten, “The Ultimate Guide to Video Game Writing and Design”, First Edition Lone Eagle Publishing Company 2007.<br />Steve Rabin, “AI Game Programming Wisdom”, ISBN: 1-58450-077-8, Charles River Media, Inc 2002<br />Chad Carter, “Microsoft XNA Unleashed”, SAMS Publising 2007<br />Benjamin Nitschke, “Professional XNA Game Programming”, Wiley Publishing, Inc 2007<br />Martin J Wells, “J2ME Game Programming”, Thomson Course Technology<br />References<br />[ 6 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  7. 7. Evaluation Mode<br />How is the score going to be …<br />[ 7 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  8. 8. Notice that …<br />There will be no mid-exam and final exam anymore<br />[ 8 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  9. 9. Students have to carry out this mini project individually. This mini project ‘subtitutes’ mid-exam.<br />Students create a mini game that meets following criterion :<br />Desktop / mobile game<br />Offline game<br />Deadline: 12th meeting (presentation/demo)<br />Score range: 0-70<br />Score criterion: Ideas, Audio Visual Presentation, Interactivity<br />Mini Game<br />[ 9 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  10. 10. This is the final project subtituting the final-exam<br />Students have to accomplish it within a team by the end<br />Students ought to build the team as early as possible. They could start the project from now on and might have some guiding from the teaching team if they wish<br />The project will be assessed by following criterion (score: 0-70):<br />Ideas<br />Design<br />Audio Visual Presentation<br />Artificial Intelligence<br />Networking<br />Ultimate Game<br />[ 10 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  11. 11. Psychomotoric Evaluation<br />How should we do for gaining the rest point …<br />[ 11 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  12. 12. [ 12 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  13. 13. Cendol Ijo<br />Presence (1 point in a day)<br />Asking question / Giving opinion (1 point in a day)<br />Accidental occasion (x point)<br />[ 13 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  14. 14. Bata Merah<br />Using Instant Messaging (Y!M, Skype, MSN, G-Talk, Fring, etc) and having a chat during lecture session (1 point)<br />Using internet for browsing except all the things related to the lecture (1 point)<br />…<br />[ 14 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  15. 15. Special Award for the Winners<br />Join competition!<br />Win it!<br />Get 100 score for your course (“A” mark)<br />[ 15 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  16. 16. We realize it …<br />[ 16 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />0,5 hour<br />O hour<br />1 hour<br />
  17. 17. We might get break …<br />If you wish …<br />[ 17 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  18. 18. Game Dev Teaching Team<br />2 classes - 1 lecturer – 2 assistants<br />[ 18 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  19. 19. Wijanarko Sukma<br />wijanarko.sukma@gmail.com | facebook.com/wiwing<br />Game Design | Game Programming (XNA) Specialist<br />[ 19 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  20. 20. Restuadi Studiawan<br />restuadi@gmail.com | facebook.com/restuadi.studiawan<br />Graphical Artist | Character Designer Specialist<br />[ 20 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  21. 21. Restuadi Studiawan<br />restuadi@gmail.com | facebook.com/restuadi.studiawan<br />Graphical Artist | Character Designer Specialist<br />[ 21 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  22. 22. Hadziq Fabroyir<br />hadziq@gmail.com | facebook.com/hadziq<br />Graphical Designer | Flash ActionScript Specialist<br />[ 22 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  23. 23. Please, join the group<br />[ 23 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />
  24. 24. ☺~ See You Later ~☺<br />Get move to 1st topic: Introduction to Game<br />[ 24 ]<br />[ Hadziq Fabroyir . Department of Informatics ]<br />

×