TenforFlow Internals

Kiho Hong 7 years ago

Parallel Random Generator - GDC 2015

Manchor Ko 9 years ago

Intrusive data structure 소개

종빈 오 12 years ago

5 Major Challenges in Interactive Rendering

Electronic Arts / DICE 13 years ago

Parallel Futures of a Game Engine (v2.0)

Johan Andersson 13 years ago

Bending the Graphics Pipeline

Electronic Arts / DICE 13 years ago

Shiny PC Graphics in Battlefield 3

Electronic Arts / DICE 12 years ago

[Kgc2012] deferred forward 이창희

changehee lee 11 years ago