Gt adit ag-urb


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Gt adit ag-urb

  1. 1. Designing Townsaround theGrowing of Food
  2. 2. The Transect: Guiding PrinciplesThe Transect is a system of classification deploying the conceptual range rural-to-urban to arrange inuseful order the typical elements of urbanism.The Transect is a useful ordering system, as every element easily finds a place within its continuum.This gradient when rationalized and subdivided, becomes the rural-to-urban Transect, the basis of acommon zoning system.
  3. 3. Agrarian Urbanism• Applies same strategies of Design and Coding• Takes the benefits of sustainability, individual and community health to higher level• Potentially marketed to developers as a niche product (eg. the new golf)• Ensures food security
  4. 4. There are at least four significant reasons in favor of growing food within communities1. Health – Physical health from the control of food sources (what food is being consumed) – Physical health from participating in food production (exercise) – Social health from the integration of multiple sectors of society on a common goal1. Safety - Independence or quasi-independence from oil-based food sources3. Economy - Potential for job creation4. Sustainability
  5. 5. There are at least as many arguments against growing within populated areas1. Noise2. Smell3. Appearance4. Health/safety • Particularly in regard to unregulated meat and vegetables, disposal of waste1. Lack of knowledge • Particularly in regard to live animals, integration of pest or disease controls, or potential introduction invasive plants
  6. 6. Considerations for Agrarian Urbanism• There are valid reasons people moved away from producing their own food• New layer of resource use, including potential heavy demands on water, utilities, waste and services. The potential to decrease the demands on all of these systems also exists• When not coded, agricultural zoning has the potential to become sprawl.• In general, larger cities are doing a better job than small towns. In most instances, towns would have the easier time supplementing food supplies.
  7. 7. To have both successful agriculture andurbanism, places must be designed and coded to ensure both.
  8. 8. FourAgricultural Models
  9. 9. 1. Agricultural Retention Operates at the scale of the region. The ideal is to keep farmland in use (farmland trusts), which can be very difficult.An array of techniques deployed to save existing farmland.
  10. 10. 2. Urban Agriculture Cultivation within existing cities and suburbs. May use underutilized or distressed space.Usually a secondary activity for people concerned primarily with other economic pursuits.Urban agriculture (roof and allotment gardens) now viewed as public good.
  11. 11. 3. Agricultural Urbanism Settlements equipped with working farms.Agriculture economically associated with community, but not physically or socially integrated. Few participate in the productive activities (CSA management).
  12. 12. 4. Agrarian UrbanismSettlements where entire society is involved with food in all aspects: organizing, growing, processing, distributing, cooking & eating. Physical design of the settlement is integral to an intentional agrarian society and settles people back on the land. Pragmatic – what will work best in long-run.
  13. 13. AgrarianVillage Large Farms Agricultural Precinct Market Structure Community/ Allotment Gardens Small Farms “Toothed” Edge Green Wedge Existing Urbanism Forgeable Land
  14. 14. The Transect:Supporting Agriculture and Urbanism
  15. 15. Agrarian Urbanism Guidelines• 1/3 land is developed, production of the whole is tripled• All households participate in some way towards the growing of food, either through monetary contributions and/or labor• An agricultural board and master farmer hold significant responsibilities
  16. 16. SOUTHLANDS PROGRAM• Agricultural Precinct Program – 1/3 minimum • Open Space Amenities – 1/3 minimum • Development – 1/3 maximum
  17. 17. T2 Rural T4 General UrbanT2 Rural T5 Urban Center T6 Urban Core A. The farmyard, for agricultural operations. B. The barn, which is also the meeting house. C. The administrative offices and instruction rooms. D. The processing areas, grocery store and dining hall. E. The farmers market. F. Shops with dwellings above. G. Residential buildings.T3 Sub-Urban T5 Urban Center
  18. 18. Town and Economic Center Detail
  19. 19. 1-acre / Building density
  20. 20. 1-acre / Building density
  21. 21. Sky, Florida
  22. 22. Retrofitting the Village Centre
  23. 23. Ag. Plots / Phased Development
  24. 24. DPZ-Charlotte, NC. DPZ-DC Metro Area DPZ-Miami, FL DPZ-Boston, MA Garden Cities, can be purchased at The SmartCode and Modules can be downloaded at