Menu Key Points of BehaviorismPeople Associated with BehaviorismClassroom Implications of Behaviorism My Opinion on Behaviorism
Behaviorism All learning• is a response to external stimuli• deals with conditioning classical and operant• explainable without understanding mental states/consciousness• shaped through positive and negative reinforcement back to menu
Learning...• In relation to behaviorism Learning = a change in behavior in the learner back to key points
Reinforcement• Negative = removal of stimulus Positive = application of stimulus back to key points
People associated withbehaviorism• John B. Watson B.F. Skinner• E.L. Thorndike Ivan Pavlov
ivan Pavlov• Famous Russian psychologist and physiologist Attended the University of Saint Petersburg• Ran the Department of Physiology at the Institute of Experimental Medicine• Famous for: classical conditioning with dogs salivating on command of a bell ring back to menu
Classroom Implications• For the teachers• For the students
for the teacher...• The teacher creates specific behavior • through positive and negative reinforcement • rewarding and punishing With technology?
Lets add technology!• The teacher can use computers • online games and activities• dealing with rewards/punishments within game this reinforces certain values and thinking back to implications
for the student...• students respond to external stimuli -> • positive and negative reinforcement -> • change in their behavior With technology?
lets add technology!• technology for students can be used as a reward • earn computer time • as a punishment take away computer time • to participate in interactive assignments/games back to menu
My classroom• Behaviorism will be useful helps shape specific desired behaviors • can be used with all students • can modify for different topics/subjects bringing in other learning theories • will create a healthy learning environment • cater to everyones’ needs back to menu
example of these behaviors• Sharing: if student shows resistance • punishment (taking away computer time for day) • will reinforce that sharing must take place if student participates • reward (giving 30 minutes extra on computer) • will reinforce that sharing must take place back to my classroom