How Experiential, On-Demand and Social Learning Impact Design

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A talk given by Reuben Tozman (@reubentozman) and myself at DevLearn 2011

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  • A "learning experience" is a series of activities (designed) to influence a person in a holistic way. This is something very different from making someone aware of a new policy or a new product, which describes much of corporate eLearning today.
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