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WTF... is happening?

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WTF... is happening?

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This is my speech from a Shared Gems seminar held at Helsinki June 2012. I talked to game students about how hard it is to know where the industry is going and tried to break their possible gamer-bubble. The slides are kinda toned, even though my speech was pretty harsh.

This is my speech from a Shared Gems seminar held at Helsinki June 2012. I talked to game students about how hard it is to know where the industry is going and tried to break their possible gamer-bubble. The slides are kinda toned, even though my speech was pretty harsh.

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WTF... is happening?

  1. 1. WTF... is HAPPENING? Annakaisa Kultima
  2. 2. aakoosgamelab.com if you are a game developer, Annakaisa Kultima (AK) I study you. annakaisa.kultima@uta.fi +358 50 443 7258 Kanslerinrinne 1, 33014 University of Tampere, Finland
  3. 3. Science and Design
  4. 4. “Game design is second order design.”
  5. 5. Iteration.
  6. 6. Game industry is still very personal.
  7. 7. But it’s kinda hard...
  8. 8. What is happening?
  9. 9. Casual turn
  10. 10. Everybody plays.
  11. 11. Social turn
  12. 12. Metrics are here.
  13. 13. Games are big.
  14. 14. Triple-A ??
  15. 15. We attract kids that love games.
  16. 16. “We don’t need another you.”
  17. 17. Girls have to wait in line too.
  18. 18. What to learn and what to teach?
  19. 19. Prepare!
  20. 20. Hybrid experiences.
  21. 21. More players.
  22. 22. Design is a bitch.
  23. 23. “If you love what you do, you will preserve.”
  24. 24. You are not the audience.
  25. 25. Don’t stand at the crossroads waiting.
  26. 26. Make brave games.
  27. 27. Don’t be afraid to stand out.
  28. 28. Prepare to fail.
  29. 29. And do it again.
  30. 30. Now let’s go cupcakes. @aakoo @AAKOOPLAYS annakaisa.KULTIMA@uta.fi

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