A Treasure Map for Game Design Research

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A Treasure Map for Game Design Research

  1. 1. A Treasure Map for Game Design Research Annakaisa Kultima
  2. 2. Finnish Game Jam ry 2010 3 cities 98 participants 25 games 2011 5 cities 163 participants 39 games 2012 8 cities 280 participants 85 games 2013 12 cities 513 participants 138 games 2014 13 cities, one bus 644 participants 161 games 50+ volunteers
  3. 3. Global Game Jam 2013 Over 16 000 participants 319 locations worldwide 63 countries Over 3 200 games made 2014 over 20 000 participants 488 locations worldwide 72 countries over 4200 games made In 48 h Countries hosting for the first time in 2013: Bolivia, Chile, Egypt, Greece, Hungary, India, Latvia, Macedonia, Morocco, Nigeria, Serbia and Tunisia
  4. 4. Advocacy
  5. 5. Academic
  6. 6. Game Research
  7. 7. Brainstorming & creativity
  8. 8. Brainstorming games
  9. 9. field studies workshops
  10. 10. ”Your Research is shit.”
  11. 11. ”The uneasy relationship between research and design.” Bonsiepe 2007
  12. 12. “Rather than needing to know all that there is to know in a discrete field, design needs to know “just enough” of the multiple perspectives that frame and shape any project.” Marshall &Erlhoff 2008
  13. 13. Game Design Research
  14. 14. “A Treasure Map for Game Design Research”
  15. 15. Iteration
  16. 16. Additive / Simplifying iteration Opportunistic / Omissive iteration
  17. 17. Role of an idea in game development
  18. 18. Your ideas suck!
  19. 19. Making games for yourself
  20. 20. Making games for yourself Making games as business
  21. 21. Making games for yourself Making games as business Making games as art
  22. 22. Industry of passion
  23. 23. Where is this industry going?
  24. 24. mobile digital distribution free2play games as services
  25. 25. Indie e-sport
  26. 26. other countries other industries other actors
  27. 27. “Making games is easy, belonging is hard.”
  28. 28. 12 % 16 % 16 %
  29. 29. “Before the Global Game Jam, Chile had no game industry”
  30. 30. Active agency
  31. 31. Thank you, jam on! (see you at the Assembly Summer 2014!) Annakaisa Kultima @aakoo @aakooplays aakoosgamelab.com annakaisa.kultima@uta.fi

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