1001 Game Ideas Package

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Introduction to the research material package for GameSpace study on game idea generation techniques.

1001 Game Ideas Package

  1. 1. Game Space Idea Generation Study Material Package
  2. 2. GameSpace <ul><li>Studying design and evaluation </li></ul><ul><li>methods for casual mobile multiplayer games </li></ul><ul><ul><li>Methodological approach to design </li></ul></ul><ul><ul><li>“ Expanding the game space” </li></ul></ul><ul><li>Frans Mäyrä Scientific Leader </li></ul><ul><li>Janne Paavilainen Project Manager </li></ul><ul><li>Annakaisa Kultima Researcher </li></ul><ul><li>Jussi Kuittinen Researcher </li></ul><ul><li>Johannes Niemelä Researcher </li></ul><ul><li>Hannamari Saarenpää Researcher </li></ul>
  3. 4. 1001 Game Ideas <ul><li>Instructions for the GameSpace tools </li></ul><ul><li>Basic knowledge on idea generation and creativity </li></ul><ul><li>Example ideas </li></ul><ul><ul><li>selection of recorded ideas from our workshops and testing sessions </li></ul></ul>
  4. 5. VNA <ul><li>Three card decks </li></ul><ul><li>Simple and fast </li></ul><ul><li>Casual word-set </li></ul><ul><li>Collaborating on a shared idea </li></ul>
  5. 6. PieceBox <ul><li>Collection of play tokens in a box </li></ul><ul><li>Brainstorming, playing, sharing thoughts, trying, demonstrating, drawing inspiration </li></ul><ul><li>Casual stimuli, inspiration </li></ul><ul><li>Close to prototyping </li></ul>
  6. 7. MorF <ul><li>USB-key </li></ul><ul><li>Computer aided morphological forced connections </li></ul><ul><li>Database </li></ul><ul><li>Game analysis, attribute variations, forced combinations, documenting </li></ul>
  7. 8. Mecano <ul><li>Mechanical aspects of common objects as a starting point for game ideas </li></ul><ul><li>trying, interacting objects, analysing, combining, elaborating </li></ul>
  8. 9. GameSeekers <ul><li>Inspirational pictures and game reference cards </li></ul><ul><li>Collaboration, making free associations </li></ul><ul><li>Idea coherence, simplifying actions, </li></ul>
  9. 10. GameBoard <ul><li>Cards, game boards, score and player tokens </li></ul><ul><li>Competitive idea generation game </li></ul><ul><ul><li>Competition not on ideas </li></ul></ul><ul><li>Shared idea or simultaneous individual idea generation </li></ul><ul><li>Playing the game for ideas or for socre </li></ul>
  10. 11. Commercial counterpart: Thinkpak <ul><li>Michael Michalko </li></ul><ul><li>Brainstorming cards </li></ul><ul><ul><li>idea-triggering questions </li></ul></ul><ul><ul><li>changing your thinking habits </li></ul></ul><ul><li>Working on pre-set problem </li></ul><ul><li>Using SCAMPER </li></ul><ul><ul><li>substitute something </li></ul></ul><ul><ul><li>combine it with something else </li></ul></ul><ul><ul><li>adapt something to it </li></ul></ul><ul><ul><li>modify or magnify it </li></ul></ul><ul><ul><li>put it to some other use </li></ul></ul><ul><ul><li>eliminate something </li></ul></ul><ul><ul><li>reverse or rearrange it </li></ul></ul>
  11. 13. comments or questions? In need for assistance with the package, please contact: Annakaisa Kultima [email_address] gamelab.uta.fi/GameSpace gameslices.wordpress.com

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