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2.
Presenters
Anne Derryberry John Bower
Donald W. Reynolds Fellow Chief Executive Officer
Reynolds Journalism Institute uBoost
University of Missouri School
of Journalism
2
wcet.wiche.edu
3.
Today’s Moderator
Ellen Wagner
Executive Director
3
wcet.wiche.edu
4.
What
Are
Badges?
• Record
of
stuff
one
does
• Visible
to
all
• Portable
• Independent,
3rd-‐party
acknowledgement
and
validaGon
• More
than
a
grade
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
5.
Badges
Represent
Many
Things
• Accomplishment
• Achievement
• Competencies
• Merits
• Rank
• Interests
• Belonging
• ContribuGon
• ReputaGon
• Status
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
6.
Digital
Badges
–
For
Learning!
In
their
simplest
form,
they
are
online
records
-‐-‐
• Evidence
of
accomplishment
or
achievement
• Means
of
assessment
• Skills
demonstraGon
• Issuer
informaGon
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
7.
The
Secret
Sauce
for
Making
Digital
Badges
Work
Metadata
– Content
– Role
and
idenGty
– Skills
– Level
– Assessment
– OpportuniGes
and
– Discrete
or
dynamic
privileges
– Scarcity
and
granularity
– Permanence
or
– QualificaGons
expiraGon
– Issuer
and/or
endorser
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
9.
“When
a
learner
earns
rewards
for
a7aining
high
standards,
this
creates
a
posi;ve
feedback
loop,
which
increases
interest
and
involvement,
leads
to
high
personal
evalua;ons
of
performance,
results
in
increased
competence,
and
builds
intrinsic
mo;va;on.”
Cameron, Pierce, Banko, & Gear,
2005; Hidi, 2001; Jinks & Lorsbach, 2003.
10.
Pre-‐Enrollment
Losses
Poten;al
Applicants
Enrolled
Students
11.
Enrolled
Grades
Students
PrioriGes
Financial
Bad
Habits
Social
Early
Warning
System
Adding
MoGvaGonal
Tools
Drop
outs
17.
Badges
and
Games:
What’s
the
ConnecGon?
AdopGng
badges
does
NOT
require
adopGng
games
for
learning.
HOWEVER
The
structure
of
games
for
learning
is
a
natural
pairing
with
badges.
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
18.
Skill-‐Building
Structure
of
Games
–
Not
a
Straight-‐Line
Progression
Level
4
Level
3
Level
2
Level
1
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
19.
Skill-‐Building
Structure
of
Games
–
Recursive
&
AccreGve
L4
L!
L3
L2
L1
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
20.
GamificaGon:
An
Alternate
Approach
• Game
design
strategies
and
game
dynamics
applied
to
non-‐game
applicaGons
to
increase
engagement
– CompeGGons
-‐
Social
Media
– Leaderboards
-‐
CollaboraGon
– Badges
-‐
ReputaGon
Badges for Learning
by
Anne Derryberry
is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
21.
Thank
you
for
joining
us!
John
Bower
Anne
Derryberry
uBoost
I’m
Serious.net
www.uboost.com
www.imserious.net
jbower@uboost.com
anne@imserious.net
650.395.8680