Sigve preso june_28_2010

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Presentation at the ISTE 2010 SIG-VE Playground June 28, 2010

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Sigve preso june_28_2010

  1. 1. Project Based Learning for Exhibits on Health and Wellness Occupational Therapy Graduate Students in Second Life ISTE 2010 SIG-VE Playground Presentation Zsuzsa Tomsen (RL: Susan Toth-Cohen, PhD, OTR/L) Bodi MacIntyre, OTS (RL: Alyssa Sariano) Jefferson School of Health Professions Thomas Jefferson University, Philadelphia, PA
  2. 2. Project Based Learning <ul><li>Emphasizes: </li></ul><ul><li>teams of three or more students working on an in-depth project 3-8 weeks; </li></ul><ul><li>a complex entry question to establish the need to know about the project </li></ul><ul><li>Introduce activities and new information that helps students delve more deeply into the project </li></ul><ul><li>Frequent feedback about multiple aspects of the project (content, communication, teamwork, etc) From: Pearlman, 2006, http:// www.edutopia.org /new-skills-new-century </li></ul>
  3. 3. Occupational Therapy Project Structure Paid Graduate Assistants Infrastructure Support Department pays for land lease of Main OT Center in Eduisland 2 Intramural research grant for Healthy Aging project (Fatima’s Cherished) Recruitment of Graduate students for final MS projects Faculty Research drives project Work with researcher to develop initial concept Brainstorm with team to refine project ( or subproject) Review by Content refine Expert Revise based on feedback Conduct Research Get feedback from Research Participants Revise, develop new ideas
  4. 4. Project Team Members: What do they do? What do they learn? <ul><li>MS Students Completing Final Projects </li></ul><ul><li>Develop ideas for educating consumers on health and wellness </li></ul><ul><li>Research information to be used in educational exhibit </li></ul><ul><li>Participate in a team process </li></ul><ul><li>Develop surveys for research participants </li></ul><ul><li>Conduct or participate in interview with research participants </li></ul><ul><li>Utilize peer and expert review process </li></ul><ul><li>Learn to use consumer-friendly language </li></ul><ul><li>Graduate Student Assistants </li></ul><ul><li>Develop ideas for educating consumers on health and wellness </li></ul><ul><li>Research information to be used in educational exhibits </li></ul><ul><li>Participate in a team process </li></ul><ul><li>Utilize peer review process </li></ul><ul><li>Learn to use consumer-friendly language </li></ul><ul><li>Integrate “learning in school” with application to another setting. </li></ul>

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