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Interaction Design L03 - Color

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Inside: color, rule of thirds and style.

Published in: Design
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Interaction Design L03 - Color

  1. 1. Android Cloud InteractionDesign
  2. 2. Colors
  3. 3. & Style
  4. 4. Color Wheel
  5. 5. Primary and Secondary Colors
  6. 6. Shades – Color + Black
  7. 7. Tints – Color + White
  8. 8. Harmonies - Triad
  9. 9. Mood
  10. 10. Mood
  11. 11. Mood
  12. 12. Mood
  13. 13. Mood
  14. 14. Color Sensitivity
  15. 15. Yellow Wins!
  16. 16. Attract Attention
  17. 17. Color and Background
  18. 18. Color and Background
  19. 19. Color and Background
  20. 20. White on Dark Background
  21. 21. White on Dark Background
  22. 22. Color Dificiency
  23. 23. Change Blindness
  24. 24. White Space vs Negative Space
  25. 25. + closure
  26. 26. Book: The Far Side
  27. 27. Let the space "breathe"
  28. 28. Rule of Thirds
  29. 29. Journey Game
  30. 30. SHOW ME THE TARGET!!!
  31. 31. [A Sense of Goal]
  32. 32. Journey Game
  33. 33. Rule of Thirds + Goal
  34. 34. & Style
  35. 35. & Feel
  36. 36. Prince of Persia
  37. 37. Prince of Persia
  38. 38. Prince of Persia
  39. 39. Journey
  40. 40. Fez
  41. 41. Ridiculous Fishing [Vlambeer]
  42. 42. Luftrausers [Vlambeer]
  43. 43. Luftrausers [Vlambeer]
  44. 44. Game Feel in Luftrausers [Vlambeer]
  45. 45. Game Feel in Luftrausers [Vlambeer]
  46. 46. Game Feel in Luftrausers [Vlambeer]
  47. 47. Monument Valley
  48. 48. Monument Valley
  49. 49. Monument Valley
  50. 50. Ori and The Blind Forest
  51. 51. Ori and The Blind Forest
  52. 52. Ori and The Blind Forest
  53. 53. Ori and The Blind Forest
  54. 54. Limbo
  55. 55. Limbo
  56. 56. Limbo

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