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Gathering (civil society) initiatives to develop digital skills A contribution by the HEIDI project

Web2Learn
Web2Learn
May. 13, 2022
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Gathering (civil society) initiatives to develop digital skills A contribution by the HEIDI project

  1. Gathering (civil society) initiatives to develop digital skills A contribution by the HEIDI project Katerina Zourou, Ph.D., Web2Learn, Greece. DigComp Community of Practice Consultation, May 14, 2022 Digital action at Higher Education Institutions as a catalyst for social change in the COVID-19 crisis (HEIDI project)
  2. Several informal learning situations we analyze from a digital skills perspective: ● social hackathons (UK) ● integration of migrant/refugee populations (Cyprus) ● voluntary sector organisations partnered with university students (UK) ● educational hackathons (DigiEduHack -pan European) ● environmental NGOs (Malta) ● maker communities (Paris) => a fruitful conversation between university students & staff and the outside world eager to commit to digital action for a social purpose. Context
  3. How feasible is to depict and assess digital skills across several informal situations/ third sector contexts? What kind of methodological tools for digital skills identification & assessment to use across various contexts/countries/understandings of “digital skills”? Questions
  4. Several frameworks dealing with digital skills potentially developed in informal digital action Zourou, K., Oikonomou, S., (2022). O4A4: Methodology, Survey on digital skills assessment. HEIDI consortium. https://heidiproject.eu/
  5. Depicting and analyzing digital skills : method Zourou, K., Oikonomou, S., (2022). O4A4: Methodology, Survey on digital skills assessment. HEIDI consortium. Digital Competence Framework for Citizens 2.2 Competence areas Digital Competences Communication and collaboration 2.3 Engaging in citizenship through digital technologies 2.4 Collaborating through digital technologies Digital content creation 3.1 Developing digital content 3.2 Integrating and re-elaborating digital content 3.4 Programming Problem solving 5.2 Identifying needs and technological responses 5.3 Creatively using digital technologies 5.4 Identifying digital competence gaps ● Choice of DigComp 2.2 as unique, common methodological tool across contexts ● across all competence areas, of DigComp 2.2, Identification of those more *likely* to occur in digital actions
  6. Next steps Edulearn 2022 paper ● Release of a common survey on digital skills across the several civil society contexts : September-November 2022 ○ assessment method: declarative knowledge from participants ● conducting the research ● publication of evidence-based research: early 2023 Current status ● Mapping of digital competence frameworks: Edulearn 2022 paper out. ● Refining the methodology Zourou, K., Oikonomou, S. 2022, Framing digital skills acquired in social participation and civic engagement actions inside and outside universities. Proceedings of the 14th annual International Conference on Education and New Learning Technologies. doi to be issued in July 2022
  7. https://heidiproject.eu/ https://web2learn.eu/ @web2learn_eu katerinazourou@gmail.com The views and opinions expressed in this presentation are the sole responsibility of the author and do not necessarily reflect the views of the European Commission. Thank you for listening! With the support of the ERASMUS+ programme of the European Union under Grant Agreement no. 2020-1-UK01-KA226-HE-094667.
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