LACLO + CcITA 2009 Merida, Yucatan, Mexico

621 views

Published on

slides from my keynote at the CcITA conference on Learning Objects in Merida, Yucatan on July 8th, 2009

Published in: Education, Business
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
621
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
13
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide

LACLO + CcITA 2009 Merida, Yucatan, Mexico

  1. 1. The Snowflake Effect The Future of Learning: for ALL 6.8 Billion of us! CCITA 2009 MÉRIDA, YUCATÁN, MÉXICO d ins W yne Ho g Wayne Hodgins Snowflake, Strategic Futurist, Velocity Made Good Inc. a Autodesk Fellow MG
  2. 2. www.CreativeCommons.org d ins W yne Ho g a
  3. 3. It’s ALL Yours! For Que s tions & Comme nts ple as e contact: w ayne @ve locitymg .com For s lide s , b log s , podcas ts and more : http:/ w ayne hodg ins .type pad.com / Slide s @ http://www.slideshare.net/WayneH/ d ins W yne Ho g Snow Flake Effe ct@ a http://www.longslowchat.wordpress.com
  4. 4. W yne Ho g a d ins
  5. 5. 18 05.937S 140 54.721W Hao, Tuamotu's, Polynesia d ins W yne Ho g a
  6. 6. W yne Ho g a d ins
  7. 7. A new perspective is worth 80 IQ points - Alan Kay d ins W yne Ho g Prepare to get much smarter! a
  8. 8. Disclaimer W yne Ho g a d ins
  9. 9. WARNING: Time Warp Ahead!! d ins W yne Ho g a
  10. 10. X W yne Ho g a d ins
  11. 11. Seeing Patterns & Trends: d ins W yne Ho g a
  12. 12. W yne Ho g a d ins
  13. 13. W yne Ho g a d ins
  14. 14. The Snowflake Effect d ins W yne Ho g a
  15. 15. W yne Ho g a d ins
  16. 16. The Snowflake Effect If this is so obvious If this always has and always will be d ins W yne Ho g Then why do we live in a world a designed for the opposite???
  17. 17. Mass Production Mass Personalization d ins W yne Ho g a
  18. 18. The Snowflake Effect The Ideal End State is getting: Just the right CONTENT, to Just the right PERSON, at Just the right TIME, on Just the right DEVICE, in d ins W yne Ho g Just the right CONTEXT, in Just the right WAY ……… a
  19. 19. The Snowflake Effect Ma S S P eR S O NA L i ZA iON T It’s not about “e” it’s about me!!  Personalized Learning Experiences for every person every day d ins  all 6.8 billion of us!! (and counting) W yne Ho g  Audiences of one: Billions of Audiences a
  20. 20. W yne Ho g a d ins
  21. 21. W yne Ho g a d ins
  22. 22. W yne Ho g a d ins
  23. 23. Pandora and the Music Genome Project d ins W yne Ho g a
  24. 24. W yne Ho g a d ins
  25. 25. W yne Ho g a d ins
  26. 26. Personalization via 3D Printing d ins W yne Ho g a
  27. 27. THE FUTURE IS A MONSTROUS & MARVELOUS M A SH UP ! d ins W yne Ho g a
  28. 28. That’s SOOOooooo yesterday Dad! Wayne’s definition:  A mash up is a unique new assembly of individual things from more than one source into a single integrated whole.  Mashups are for EVERYTHING!  Music, TV, video  Maps  Content  Wiki, blogs  Searching/finding  Tag Clouds d ins  Events W yne Ho g  Competencies, people a
  29. 29. Mashups simplified: You already know the model Think Lego blocks!
  30. 30. Learning Objects Fad or Future? d ins W yne Ho g a
  31. 31. CONTENT Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal L earning L earning Data & Blocks Media O bject Elements Audio O bject Text Procedure Principle illustration Concept Process ENABLING TERMINAL Objective Objective Fact Animation Overview d ins W yne Ho g Summary Simulation SkillObject a Repurposed with Permission: W.Hodgins ©1992 Learnativity
  32. 32. Learning Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal Collections L earning L earning (Courses, Stories,) T Data & Blocks X Media O bject O bject E Elements T Audio Text Procedure Principle Process O N C Procedure Principle Concept Objective Theme illustration Process Objective Concept Summary ReUSABIL Fact Animation Overview Fact ITY d ins Overview W yne Ho g Summary Simulation Enabling Terminal Objective Objective a SkillObject Repurposed with Permission: W.Hodgins ©1992 Learnativity
  33. 33. Future of Learning Objects?  Reusable Learning Objects are NOT the goal  Stop counting, start using  Manual search creation  Automated contextual assembly  Demand based Mashups  Objectives based  Context based d ins W yne Ho g a
  34. 34. Future Shifts  Design for Masses  Design for Uniqueness  Planned Readiness  Readiness for the Unexpected  Categorization  Personalization  Scarcity  Abundance  Invention  Discovery  Mass products  Mashups  Products  Services  Teachers vs Learners  Tearners  Rigid Brains  Plastic Brains  Nouns  Verbs  Design-Build-Use  Design – Use d ins Linear  Exponential W yne Ho g   Left Brain  Right Brain  Searching  Finding a
  35. 35. Flapping vs. Flying d ins W yne Ho g a
  36. 36. W yne Ho g a d ins
  37. 37. W yne Ho g a d ins
  38. 38. ¡Muchas gracias! For Que s tions & Comme nts contact me @ wayne@learnativity.org For s lide s , b log s , podcas ts and more s e e Off Cours e – On Targ e t @ http://waynehodgins.typepad.com d ins W yne Ho g Slide s @ http:/ w w w .s lide s hare .ne t/W / ayne H/ a

×