Learning 2.0


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This presentation outlines some of the concepts and services offered by us for Learning 2.0.

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Learning 2.0

  1. 1. Learning 2.0 Presentation on Presentation to
  2. 2. Agenda <ul><li>Principles of Connectivism </li></ul><ul><li>Impact on Instructional Design </li></ul><ul><li>Impact on design of Learning Solutions </li></ul><ul><li>Possible Framework </li></ul><ul><li>Our Services </li></ul>
  3. 3. Principles of Connectivism <ul><li>Learning is the process of making new connections </li></ul><ul><li>Connections are a primary point of focus and could be to people or devices </li></ul><ul><li>Networked learning occurs at neural, conceptual and social levels </li></ul><ul><li>Types of connections define certain types of learning </li></ul><ul><li>Strength and nature of connections define how we learn </li></ul><ul><li>Networks are differentiated from Groups (autonomy, diversity, control…) </li></ul><ul><li>Knowledge is the network, is to be in a certain state of connectedness </li></ul><ul><li>All knowledge is associative in nature and resides in our connections </li></ul><ul><li>Connectivism is a new theory of learning that embraces and extends these principles </li></ul><ul><li>Connectivism is very different from existing theories of Behaviorism, Cognitivism and Constructivism and is more readily and efectively applied to today’s learners and their needs </li></ul>
  4. 4. Impact on Instructional Design <ul><li>ID has evolved under the influence of traditional theories, but needs reinterpretation in the context of the new theory of connectivism </li></ul><ul><ul><li>Contextualization, sequence of content and interaction complexity are typical factors in design </li></ul></ul><ul><ul><li>Ecology, learnscape (Jay Cross) – engendering connections through creation of learning architectures or landscapes is a new key factor </li></ul></ul><ul><ul><li>Being able to create capacity in learners to adapt as situations and circumstances change is a new key factor in a fast changing world </li></ul></ul><ul><ul><ul><li>Patterning – learning is pattern recognition and adaptation </li></ul></ul></ul><ul><ul><ul><li>Wayfinding – is a key skill in an overwhelming abundant information climate </li></ul></ul></ul><ul><ul><ul><li>Sensemaking- making sense or arriving at a framework to make sense of patterns and knowledge </li></ul></ul></ul><ul><ul><li>Currency of learning is another key factor because of the fast moving nature of knowledge. It is not sufficient to just take a course, we need to learn continuously </li></ul></ul><ul><ul><li>Learning is not deterministic and linear. There is chaos and complexity in learning </li></ul></ul><ul><ul><ul><li>Chaos theory tells us that learning is sensitive to initial conditions that can have a dramatic influence on the final outcome and that there is a degree of hidden order/structure within the chaos of learning </li></ul></ul></ul><ul><ul><ul><li>Complexity theory suggests that multiple interacting elements that result in particular outcomes. Outcomes are not something we draw out on a piece of paper. There are too many variables in the learning experience itself. </li></ul></ul></ul><ul><ul><li>Challenge for educators and instructional designer is now to achieve particular outcomes through distributed approaches </li></ul></ul><ul><ul><ul><li>Educator metaphors – curator, master artist, weaver, network administrator etc </li></ul></ul></ul><ul><ul><ul><li>Learning ecologies – web 2.0 tools, learning organization, learnscapes, social network analysis applied to learning </li></ul></ul></ul>
  5. 5. Impact on design of learning solutions <ul><li>Content, context and connections form the fabric of the new learning experience </li></ul><ul><li>Web 2.0 and evolving technologies provide the technical infrastructure for collaboration, information negotiation and connection making </li></ul><ul><ul><li>Blogs, Wikis, RSS, Podcasts </li></ul></ul><ul><li>Organizations need to rethink the roles of learning managers, instructional designers, experts and learners as well as curricula and content </li></ul><ul><li>New forms of collaboration and sense making need to be utilized </li></ul><ul><ul><li>Communities of Practice </li></ul></ul><ul><ul><li>Concept Maps </li></ul></ul><ul><ul><li>Journaling and collaborative content creation </li></ul></ul><ul><li>Structured very differently than traditional modes and technology such as LMS (LMS + Web 2.0 does not equal Learning 2.0) </li></ul>
  6. 6. Possible Framework George Siemens http://elearnspace.org/media/InstructionalDesignConnectivism/player.html   
  7. 7. Our Services <ul><li>Custom consultative solutions for every company </li></ul><ul><li>Training for existing training and development teams engaged in the process of administering, developing and delivering training </li></ul><ul><li>Communities of Practice as primary tools for creating learning experiences </li></ul><ul><li>Formal Social Network Analysis from a learning perspective to evaluate connection forming patterns </li></ul><ul><li>Tools for learners to self organize and collaborate </li></ul><ul><li>Tools for administrators to track learning activities </li></ul><ul><li>Tools for migrating existing connections and content to new formats </li></ul><ul><li>Creation of new modes of delivery of new information (RSS servers, collaboration activities design </li></ul>
  8. 8. Thank You