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How to design your gamification project workshop

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These are the slides we used with Sabrina Bruewhiler for our how to design your gamification project workshops in Thessaloniki and Athens

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How to design your gamification project workshop

  1. 1. Hashtags #greekgamification #gamification Image from: https://wall.alphacoders.com/big.php?i=445906
  2. 2. Vasilis Gkogkidis – Sabrina Bruehwiler How to design your gamification project
  3. 3. Sabrina Bruehwiler • Gamification designer and consultant at The Octalysis Group • Community Research Liaison at GamFed (International Gamification Confederation) • Gamification Adventure meetup organiser
  4. 4. Vasilis Gkogkidis • Gamification designer and consultant at GAMIFICATION+ • Greek Ambassador at GamFed (International Gamification Confederation) • Thessaloniki Gamification meetup organiser
  5. 5. Workshop Overview 1) Gamification case studies - inspiration 2) What do you want to do with gamification? 3) Brainstorming 4) Prototyping 5) Play testing
  6. 6. Avatar exercise • Draw your own avatar • Choose a name for it • Introduce yourself to the team as the avatar 10 minutes Game: https://www.baldursgateii.com/
  7. 7. Gamification Examples - Inspiration
  8. 8. https://www.youtube.com/watch?v=ttjt7NBOCV4&t=137s
  9. 9. https://www.youtube.com/watch?v=bbqTOdGU_NA&t=2s
  10. 10. James Bond Campaign Goals • Increase brand awareness for Coca Cola and James Bond • Increase ticket sales for Skyfall • Improving consumer engagement
  11. 11. Creatures such as we Storytelling
  12. 12. Depression Quest • Similar game but has different goals • Get to know depression
  13. 13. Game Mechanic Exercise • Challenge 2: Choose a game and a game mechanic that works well and present it to your team. 5 minutes
  14. 14. What do you want to do with gamification? Challenge 1: Write your vision on a piece of paper and hang it up on the wall or glass 5 minutes
  15. 15. Brainstorming 20 minutes
  16. 16. Prototyping Things to think about: • Mission and Vision • Goal • Metrics • Desired Actions • Theme • User • Technology • Gameplay • Rules • Characters • Story • World • Inspiration (50 minutes)
  17. 17. Play testing Try each others solution and give feedback. Try to find: • What works • What needs improvement • How it made you feel • How would you improve it (50 minutes)
  18. 18. Thank You! • #greekgamification • #gamification • Email: vasilis.gkogkidis@gamificationplus.uk • Facebook: Vasilis Gkogkidis • Twitter: @v_Gkogkidis • Email: useradventures@gmail.com • Facebook: User Adventure • Twitter: @User_Adventure Image from: https://mynintendonews.com/

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