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Inspired by Detroit, indie artist Hristo Petrov creates a decidedly Unreal level, solo, in three weeks. Using Ürban PAD's GIS data import and procedural buildings features, he recreates Detroit, with a twist, and imports the city in UDK.
Hristo replicated some of Detroit's distinctive urban features using Google Maps and Ürban PAD's procedural building editor. Watch the slideshow for a step-by-step account of how he did it.