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Learning in a Multi-device World

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Learning in a Multi-device World Infographic explores the Multidevice World and explains how you can get started with multi-device learning. Get a comprehensive insight into creating, testing and delivering learning across a plethora of devices.

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Learning in a Multi-device World

  1. 1. LEARNING IN A MULTI-DEVICE WORLD In 2012, Google's study, titled 'The New Multi-screen World: Understanding Cross-platform Consumer Behavior' gave us a glimpse of the multi-device world. It claimed we were using multiple devices in a day, often switching between them to complete tasks. Today that phenomenon is only getting stronger. THE MULTI-DEVICE WORLD Hillary Clinton “I don't throw anything away, I'm like two steps short of a hoarder. So I have, you know, an iPad, a mini iPad, an iPhone and Blackberry.” 4 3 2 1 0 3.6 3.1 3.1 3 2.9 2.4 2.4 1.9 1.1 Netherlands UnitedKingdom Australia Canada UnitedStates Russia Germany China Brazil Numberofconnecteddevices Our time online is spread between 4 primary media devices 90% Use Multiple screens sequentially to accomplish a task over time Cross Device Analysis for a website User behaviour is not limited to a single device, and very often people jump between devices expecting a smooth transition. Desktop Mobile Tab Learning that Ÿ Ÿ Ÿ Ÿ Ÿ is available on the device of your choice adapts to the device you are using you can take from one device to another is not just 'push' but 'pull' too critically is 'one source' WHAT IS MULTI-DEVICE LEARNING? 98% of users move between devices in the same day to complete a task Average number of connected devices used per person in selected countries in 2014 [1] 86.23% 5.10% 1.95% 5.64%0.65% 0.22% All Mobile and Tablet 0.43% Traditional eLearning Web / App mLearning Responsive eLearning / Multi-Device Learning Benefits Of Multi-Device Learning Enhanced reach – higher uptake Track acrossdevices Single source – lower cost, maintenance Future proofing GETTING STARTED WITH MULTI-DEVICE LEARNING DELIVERYDESIGN & DEVELOPMENT TESTING PRE CONSIDERATIONS Do you really need it to be Multi-Device? Are Desktops in the mix? Will Mobile need full content? Is Offline access needed? Mobile First? TOOLS OTHER ELEMENTS Breakpoints Font size, type Icon fonts Animations Images CONSIDER THE VARIABLES BYOD COY MIT PL LI IB AA NS CU E PY ET I R L F A O N R O M IT A C N N C U E F Device Platform Browser 1, v.X Browser 2, v.X Browser N, v.X Browsers Device Type 1 OS 1, v.X OS 2, v.X OS 3, v.X Device Type 2 OS 1, v.X OS 2, v.X OS 3, v.X Device Type 3 OS 1, v.X OS 2, v.X OS 3, v.X Start with 3 devices Fix issues, revalidate by testing again Expand testing environment to other devices 1 Desktop + 1 Tablet portrait + 1 smallest More effective to do this device type wise TESTING ENVIRONMENT CREATE TEST PLANSDEFINE TARGET TEST, TEST, & RE-TESTGET PHYSICAL DEVICES TESTING DELIVERY KEY FEATURES THE OPTIMAL PLATFORM Tracking - SCORM / xAPI / no tracking Offline – standalone app/ offline LMS player Firewall Responsive LMS Java needed to run on devices KEY BENEFITSRESPONSIVE LMS provides great user experience on all devices extends the reach of your eLearning to 'in the workflow' empowers your performance support initiatives can enable social/informal learning in the enterprise SUMMING UP We live and work in a multi-device world that allows us access to knowledge at our fingertips. Learning solutions need to be comprehensive and available anytime, anywhere and on any device. As a result, learning solutions providers need to be designing and developing a learning environment that is responsive and can be seamlessly delivered to the learners, and make 'Learning a lifestyle'. 1. http://www.statista.com/statistics/333861/connected-devices-per-person-in-selected- countries/ 2. http://think.withgoogle.com/databoard/media/pdfs/the-new-multi-screen-world- study_research-studies.pdf 3. http://online-behavior.com/analytics/cross-device 4. http://www.upsidelearning.com/blog/index.php/2014/03/11/elearning-in-a-multi-device- world/ 5. http://www.upsidelearning.com/blog/index.php/2014/04/15/design-challenges-and- considerations-for-responsive-elearning/ 6. http://www.upsidelearning.com/blog/index.php/2014/10/28/5-key-considerations-for- multi-device-testing/ 7. http://www.upsidelearning.com/blog/index.php/2014/12/22/top-4-ways-a-responsive- lms-improves-learning-experience/ References [2] [2] [2] [3] [4] [4] [5] [6] [7] Infographic by

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