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Sometimes a sign, sometimes a figure

Assistant Professor of Visual Communication Design
Apr. 24, 2016
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Sometimes a sign, sometimes a figure

  1. Hi! I’m Omar
  2. Hi! I’m Omar Passionate about colors, forms, and flavors
  3. Hi! I’m Omar Passionate about colors, forms, and flavors Design geek
  4. Alongtimeago…
 (my journey to become a designer)
  5. Background Born in Merida, Yucatan BS in Computer Science Guanajuato City MS in Computer Science Web-based Simulation Hypermedia Design Image Processing Usability
  6. Background (cont’d) Puebla City & Cholula City MA in Information Design • Designer
 Coord. of Communication
 Freelancer • Lecturer
 BA in Interaction Design
 BA in Information Design
 Digital Design GradDip • Teacher Assistant
 Human-Computer InteractionDesign Thinking Design Research Participatory Design Humanities
  7. MoviTalk Capstone Project
  8. Conference poster about user research methods and design process
  9. Final design
  10. LandingonEarth
 (the extraterrestrial infodesigner 
 in Bookland)
  11. CIRIA Information Architecture and Web Design
  12. Original site and information architecture
  13. Conference poster and evolution of the project
  14. Result (interface and architecture)
  15. OtherProjects Web, Communication, and Information Design
  16. Website for Franciscan Library (responsive design)
  17. Illustration and communication design
  18. UDLAP Institutional Seal
  19. Staringatthemoon
 (time to play and explore)
  20. Metaphorical thought, visual rhetoric, and fantasy
  21. Personal brand and the challenge of drawing letters
  22. Sketchnoting
  23. Conceptual mash-up, free style, own style
  24. MissiontoMars
 (journey to become an interaction design researcher)
  25. Indiana University: School of Informatics and Computing Informatics (track: HCI) PhD Candidate Rhetoric and IxD Argumentation • Instructor
 I300: HCI/IxD
 I400: Visual Design for UX • Research Assistant
 UX Methods and Competence
  26. Why? We designers create arguments! “Hearts”by United Colors of Benneton (1996)
  27. Swipe to 
 the right 
 for Like Swipe to the left 
 for Nope We designers create arguments… Don’t we?
  28. What am I trying to understand? HCI Design Rhetoric
  29. GazaEverywhere When a simple app works as a rhetorical argument Sosa-Tzec, O., Stolterman, E., and Siegel, M.A. (2015). Gaza Everywhere: exploring the applicability of a rhetorical lens in HCI. InProc.CriticalAlternatives2015.The5th DecennialAarhusConference.
  30. Argument •Software could be regarded as a visual (interactive) enthymeme, the form of the rhetorical argument
  31. Argument •Software could be regarded as a visual (interactive) enthymeme, the form of the rhetorical argument •“Gaza Everywhere” illustrates a case of application software working as enthymeme
  32. Argument •Software could be regarded as a visual (interactive) enthymeme, the form of the rhetorical argument •“Gaza Everywhere” illustrates a case of application software working as enthymeme •The paper suggests the use of rhetoric as a generative tool to be part of HCI/UX design pedagogy
  33. Why do we care?
  34. Rhetoric HCI The applicability of a rhetorical lens in HCI ?
  35. Rhetoric HCI Enthymeme ? Speaker delivering arguments in order to win an audience Truncated syllogism (leaving a premise unstated)
  36. Rhetoric HCI Enthymeme Visual Argumentation ?
  37. Rhetoric HCI Visual Argumentation Enthymeme ?
  38. Rhetoric HCI Visual Argumentation Enthymeme ?
  39. The possibility of visual arguments “Hearts”by United Colors of Benneton (1996)
  40. What did we do?
  41. Source/screenshots from: http://ahmadnassri.github.io/gaza-everywhere/ Gaza Everywhere
  42. Source/screenshots from: http://ahmadnassri.github.io/gaza-everywhere/ Gaza Everywhere
  43. Source/screenshots from: 
 http://i100.independent.co.uk/article/gaza-everywhere-app-highlights-true-scale-of-humanitarian-crisis--lJ7Dz3JgQg Publication on i100 from The Independent
  44. Source/screenshots from: 
 http://i100.independent.co.uk/article/gaza-everywhere-app-highlights-true-scale-of-humanitarian-crisis--lJ7Dz3JgQg Publication on i100 from The Independent
  45. Source/screenshots from: 
 http://i100.independent.co.uk/article/gaza-everywhere-app-highlights-true-scale-of-humanitarian-crisis--lJ7Dz3JgQg Publication on i100 from The Independent
  46. •Gaza Everywhere’s intent is not oriented to provide a territorial truth
  47. •Gaza Everywhere’s intent is not oriented to provide a territorial truth •Each user has a different awareness of the conflict in the Gaza Strip, which affects the perception of the application’s intent
  48. •Gaza Everywhere’s intent is not oriented to provide a territorial truth •Each user has a different awareness of the conflict in the Gaza Strip, which affects the perception of the application’s intent •Not only the interactive map, but the whole user interface (interactive map, stats, information design, and Twitter embedded timeline) functions to support the detected or interpreted claim
  49. What did we observe?
  50. •Unlike other traditional forms of visual enthymeme, Gaza Everywhere allows the user to play with the composition at will
  51. •Unlike other traditional forms of visual enthymeme, Gaza Everywhere allows the user to play with the composition at will •Interaction and experiential knowledge help the user to fill in the unstated premise
  52. •Unlike other traditional forms of visual enthymeme, Gaza Everywhere allows the user to play with the composition at will •Interaction and experiential knowledge help the user to fill in the unstated premise •The user might revisit the detected or interpreted claim, which makes the rhetorical/persuasive effect of Gaza Everywhere evolve with the user
  53. What does it mean?
  54. user user designer i j k user user UserExperience Context of Use appl.software (visualenthymeme) Discourse User-centric persuasive experience
  55. Notesfromthe SpaceshipLog
 (just to conclude…)
  56. • Design entails passion. 
 It starts with self-persuasion.
  57. • Design entails passion. 
 It starts with self-persuasion. • No design is neutral.
  58. • Design entails passion. 
 It starts with self-persuasion. • No design is neutral. • A designer is a rhetor.
 Designs are rhetorically infiltrated.
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