Style&class Presentation

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Today, design needs to tell a story, and because of this, it is especially important for us as web designers to work and collaborate with not just other designers, but also developers, to understand how our design can tell better stories. Gathering unknown insights into problems is key to push boundaries and change the ways that we interact with technologies.
In this talk, I aim to highlight a few ways in which designers and developers can establish a good foundation to tell better stories through their craft, and by working together as interdisciplinary teams.

Published in: Design

Style&class Presentation

  1. Design as a story
  2. my story - @tylerwilman
  3. 3Ideas & Experiences
  4. Design is not just what is looks like and feels like, design is how it works. - Steve Jobs
  5. discovery
  6. discovery sitemap & userflow
  7. discovery sitemap & userflow research & exploration
  8. discovery sitemap & userflow research & exploration wireframes
  9. discovery sitemap & userflow research & exploration wireframes functionality
  10. discovery sitemap & userflow research & exploration wireframes functionality design
  11. discovery sitemap & userflow research & exploration wireframes functionality design development
  12. % Involved in a Project 0 100 design phase development phase
  13. % Involved in a Project 0 100 Designers design phase development phase
  14. % Involved in a Project 0 100 Designers design phase development phase
  15. % Involved in a Project 0 100 Designers developers design phase development phase
  16. % Involved in a Project 0 100 Designers developers design phase development phase
  17. 1working together, solving problems
  18. A sunflower seed and a solar system are the same thing; they both are whole systems. I find it easier to pay attention to the complexities of the smaller than pay attention to the complexities of the larger. That (...) is why I am a craftsman. It’s a small discipline, but you can put an awful lot into it. - Adam Smith, Knifemaker
  19. finding smarter solutions together
  20. 2asking why
  21. “Good designers concern themselves with the Who the What and the How. The Message, the Audience, and the Mechanics.” - Mark Boulton, The Manual
  22. 3telling a story
  23. storytelling with design has the same principles.
  24. There is power in storytelling.
  25. Communicate about details, design & function to reveal problems that need to be solved.
  26. Communicate about details, design & function to reveal problems that need to be solved. Get to the “Why” of a problem and understand reasoning.
  27. Communicate about details, design & function to reveal problems that need to be solved. Get to the “Why” of a problem and understand reasoning. Look at the ways people interact with technology to create a meaningful experience.
  28. There are greater stories in working together.
  29. thank you.

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