Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

TwoWayView Executive Summary


Published on

Published in: Technology
  • Be the first to comment

  • Be the first to like this

TwoWayView Executive Summary

  1. 1. Being onthe other sideof the screenTarget Funding $324,000 12/12/2013 (c) 2013 Two Way View 1
  2. 2. Problems with Remote CollaborationComplexityData collaboration during ameeting is not an intuitiveexperience.Solution: a more Natural Interaction ParadigmSimplicityUsers meet and share whilestanding on opposite sidesof a semi-transparentwindow. 22/12/2013 (c) 2013 Two Way View 2
  3. 3. Transparent Collaboration is widelyillustrated in videos depicting the future 32/12/2013 (c) 2013 Two Way View 3
  4. 4. Natural Video and Data Collaboration As intuitive as being on opposite sides of a transparent window - Direct eye contact - Gaze awareness - Real size - Shared cloud data Brings users up to the shared surface permitting gesture and natural group collaboration, achieving a sense of proximity and shared space. 42/12/2013 (c) 2013 Two Way View 4
  5. 5. See-Through Technology & Products A breakthrough optical filter technology allows the camera to see right through the display. Universal • Semi-transparent screen Share • HD camera Station • • 30 inches “deep” x 6 feet high Projector • IR or Color • Touch interface • $15K/system Customer • Flat panel, digital signage HD camera Consultation • • Touch interface (keyboard opt.) Station • Customized UI • Secure • Calls into agents • $5K/system 52/12/2013 (c) 2013 Two Way View 5
  6. 6. Opportunities • Telepresence market growth is slowing down • Mid- and high-end terminal sales are stagnant • Need for remote collaboration in enterprise continues to grow • Deployments of lower cost and consumer software and hardware are on the rise • Two Way View adds a new dimension • Without disrupting existing and/or future telepresence deployments • In vertical markets that require collaboration with complex visualizations 62/12/2013 (c) 2013 Two Way View 6
  7. 7. Target Market: ACE Architecture, Construction and Engineering Improving interaction between project personnel throughout the design and construction phases of projects 72/12/2013 (c) 2013 Two Way View 7
  8. 8. Product Validation Steps and Cycle Requires Build and capital test units resources Deploy units in Study use and Adapt pilot customer validate/quantify offerings to locations benefits fit needs Demos Identify andand domain partner with knowledge thought leaders Resource Requirement per unit: $15K and 1.5 hours assembly time 82/12/2013 (c) 2013 Two Way View 8
  9. 9. The Team Co-Founder: Ignacio Mondine • Mechanical engineer [WPI] • User experience design [UPF Barcelona] • Founder at Daem Interactive, Mobile AR Co-Founder: Christine Perey • Business development, sales, channel • 20+ years experience UCC & AR Software Engineering: Tony Cabello • 3D and communications app development • Founder, Blit Software, UX design firm • Enterprise software, 3+ Software Engineers 92/12/2013 (c) 2013 Two Way View 9
  10. 10. June 2010 Spanish • 2 generations of prototypes services firm • Spanish Patent Application $200,000 Investment by Telefónica Jan 2013 Silicon Valley • Protect IP products firm • • Seed US market Target Funding • Prepare for A Round $324,000 Contact: Tel: (408) 560-2500 San Jose Innovation Center 10 10 S. Third St. 4th Floor, San Jose, CA 951132/12/2013 (c) 2013 Two Way View 10