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Principles of learning activity

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This presentation is based on a Principles of Learning Activity.

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Principles of learning activity

  1. 1. Principles of Learning Simulation “ I am a Scientist”
  2. 2. The principles of Learning 1. Active involvement -  In active learning information is not delivered to students , rather the student creates it. 2. Patterns of Connection  Students “ make meaning" through learning situations.
  3. 3. The principles of Learning 3. Informal Learning  This refers to learning which , though not accidental, was not an outlined aim of the teacher. 4. Direct Experience  Students are aactively involved in creating their own patterns and connections in a real context
  4. 4. The principles of Learning 5. Reflection  Students are able to internalise what they have learnt and to apply their own relevance to their experience. 6. Compelling Situation  Students see or try to avoid havign first hand experience with the hazards which may occure if outline protocols are not followed.
  5. 5. The principles of Learning 7. Frequent Feed Back  Involves incentive as well as giving corrections to reinforce what has been learnt. 8. Enjoyable setting.  This involves creating an environment and learning situation where students are comfortable learning.
  6. 6. 1. Active Involvement  Students choose which experiment they want to do.  They gather their equipment and are in charge of the execution of the experiment
  7. 7. 2. Patterns of Connection  Students make meaning of what they have been taught in theory through this practical experiment  Students use class notes as the guide to conduct the experiment  Practical makes the theory more meaningful
  8. 8. 3. Informal Learning Hey why is yours pink and mine is  Students will learn from yellow ? their peers as they work in groups  Students learn team work , critical thinking, job ethics as they take on the role of a scientist in the lab . eg. They wear lab coat and a name tag as a scientist would
  9. 9. 4. Direct Experience  Students conduct actual experiments which prove concepts taught in class. 
  10. 10. 5. Reflection  Students through reflection are able to write discussions and conclusions after the experiment is complete.  Students verify if what was taught matches with what happened during the experiemnt.
  11. 11. 6. Compelling Situation  Students must follow proper procedure careful to avoid accidents or harmful errors Follow the rules or ……  They must follow correct procedure, employ safety techniques to reduce possibility of accidents.
  12. 12. 7. Frequent Feedback  Teacher walks around, views students’ work and then give feedback and assistance as they work
  13. 13. 8. Enjoyable Setting  Science is FUN!!!  Role playing the character of a Scientist will keep students enthused about the activity they are involved in .

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