Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Wearables PPT

  • Login to see the comments

  • Be the first to like this

Wearables PPT

  1. 1. Wearables
  2. 2. • Drew Radcliff • Jeff Chudik • Zach Ganz •Matthew Williams •Thomas Ramirez •Torrey Hutchison OUR TEAM
  3. 3. Hypothesis • If wearables have a primary role in the enterprise environment, then companies can benefit by improving security, saving money, and increasing efficiency. • Can they improve employee satisfaction and health? • Can they improve current business processes? • Can they be used as authentication?
  4. 4. Challenges • Security • Privacy • User Experience • Connectivity • Fragmentation • Immature Ecosystem • Scalability • Form factor • Battery life • Higher price point Percentage of consumers who would buy a fitness band a certain price points
  5. 5. FINDINGS • Corporate Wellness Programs • Can increase employee health and happiness • Reports show lower turnover rate after adopting corporate wellness and wearables • However, these programs should be optional • Some employees react differently to wearables and some can find tracking fitness information to increase anxiety[1], [2] Key Points: Studies have shown wearables can increase employee happiness and lower turnover rates
  6. 6. • Improves Employee Efficiency [3] • Employees wearing wearables while on job are more productive • Implementing wearables can also increases employee satisfaction FINDINGS CONT. Key Points: Wearables can make employees more efficient
  7. 7. FINDINGS CONT. • Employee Benefits Ultimately Lead to Enterprise Benefits • Employee wellness leads to lower insurance rates for enterprises • Happier employees leads to lower turnover and higher productivity [1], [3] • Increased employee efficiency leads to greater overall results Key Points: Improving employee health can create tangible benefits for the enterprise
  8. 8. • Disney MagicBand [4] • RFID Bands used for access control, guest tracking, and purchases in Disney Land • Epicenter [5] • Implanted wearable device used to authenticate users [5] • Theatro– The Container Store • Wearable voice recognition and Wi-Fi voice for employees [6] [7] FINDINGS CONT. Key Point: Wearables are useful for many applications in the enterprise environment
  9. 9. WEARABLE AUTHENTICATION • Multifactor Authentication systems in one of four ways 1.What you have 2.Presence factor or proximity factor 3.Biometrics 4.Proof of alternative knowledge [12]
  10. 10. TEST PLAN • Example Tasks • Typing a set of lines • Watch an exciting Youtube video • Walk 20 feet • Pickup and move a 20 lb box across the room • Why these tasks? • Tasks were designed to engage sensors that were available on all bands
  11. 11. PRELIMINARY RESULTS MATT VS JEFF Key Points: Peaks and valleys do not overlap/stride length
  12. 12. PRELIMINARY RESULTS MATT VS MATT Key Points: Peaks and valleys are very close. Distance between strides are the same
  13. 13. SUMMARY • Wearables can provide many benefits for the enterprise • Lower turnover rate • Save money on insurance • Potential use as authentication mechanism • Enterprise has intangible benefits too • Increased employee efficiency • Increased employee happiness • Increased employee health
  14. 14. NEXT STEPS 1. Compile literature review article 2. Acquire bands for study/testing 3. Discover or create a way to export data from band 4. Conduct experiments based on test plan 5. Collect and document testing results
  15. 15. REFERENCES • [1]E. Cath, “Can wearable technology boost corporate wellbeing? - ProQuest,” Proquest, 2015. [Online]. Available: 6680E54F48PQ/1?accountid=13360. [Accessed: 01-Apr-2016]. • [2]C. Wellness and C. Wheelock, “WHITE PAPER Enterprise Wearable Technology Case Studies 40 Profiles of Wearable Applications in Automotive ,” 2015. • [3]J. Boitnott, “Wearable Tech Is Improving Employee Productivity and Happiness,”, 2015. [Online]. Available: [Accessed: 01-Apr- 2016]. • [4]Disney, “MagicBands & Admission Cards | Walt Disney World Resort,” Disneyworld.disney.go. [Online]. Available: cards/. [Accessed: 01-Apr-2016]. • [5]L. Mearian, “Office Complex Implants RFID Chips in Employees’ Hands,”, 2015. [Online]. Available: implants-rfid-chips-in-employees-hands.html. [Accessed: 01-Apr- 2016]. • [6]Theatro, “How The Container Store Uses Wearable Tech to Think Outside the Box | CIO,” 2015. [7] A. Sacco, “Wearable computer for retail,”, 2014. [Online]. Available: Files/datasheet_wearablecomputerforretail-2.pdf. [Accessed: 01-Apr-2016]. [8] R. D. Labati, R. Sassi, and F. Scotti, “ECG biometric recognition: Permanence analysis of QRS signals for 24 hours continuous authentication,” Proc. 2013 IEEE Int.Work. Inf. Forensics Secur.WIFS 2013, pp. 31–36, 2013. [9] T. Lugovaya, “Biometric Human Identification based on ECG,” Electrotechnical University “LETI,” 2005. [Online].Available: [Accessed: 02-Mar-2016]. [10] D.Gafurov, E. Snekkenes, and P. Bours, “Gait authentication and identification using wearable accelerometer sensor,” 2007 IEEEWork. Autom. Identif. Adv.Technol. - Proc., pp. 220–225, 2007. [11] M. O. Derawi,C. Nickely, P. Bours, and C. Busch, “Unobtrusive user- authentication on mobile phones using biometric gait recognition,” Proc. - 2010 6th Int. Conf. Intell. Inf. Hiding Multimed. Signal Process. IIHMSP 2010, pp. 306– 311, 2010. [12] L. O’Gorman, “Comparing passwords, tokens, and biometrics for user authentication,” Proc. IEEE, vol. 91, no. 12, pp. 2021–2040, Dec. 2003.