8. WE HAVE BECOME VICTIMS OF HISTORY AND HABIT
1700s
COPPER TOKENS
1800s
COUPONS
1930s - 70s
TRADING STAMPS
1980s
DEREGULATION
1990s
DIGITIZATION
2000s
MOBILE
TOOLS
26. EXPERIENCES BUILD AFFINITY
Focused
on tasks
Focused on
experiences
FEW PROGRAMS
CROSS THIS LINE
MEANINGFUL
PLEASURABLE
CONVENIENT
USABLE
RELIABLE
FUNCTIONAL
28. LOYALTY IS AN EMOTION
A crowd is a tribe without a leader.
A crowd is a tribe without communication.
Most organisations spend their time marketing the crowd.
Smart organisations assemble the tribe.
SETH GODIN
40. CREATE THE PLATFORM FOR EXPERIMENTATION AND GROWTH
Concept
Ideas and
prototypes
Explore with
customers
Pilot
Few segments/
sites
Continue learning
Scale up
Refine and
expand
Manage capacity
Rollout
Loyal, free
and paid
Mainstream
Evolve
Becomes
commodity
Change the game
58. Baking innovation
into the mindset
and culture of your
brand and people
Creating a
capability that
evolves with your
customers over
time
59. • Emotion trumps transaction. Functional benefits have
become an expectation not a differentiator.
• Trust-building is incremental. Delivery against
expectations requires support of the whole value chain.
• Loyalty is a matter of habit. Create patterns that
encourage a specific action and build variable rewards.
• Sustainable loyalty is built by design. Leaders in
loyalty design experiences and platforms for continuous innovation.
TAKE-AWAYS