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A bit about us…


   THE
                                 C4CC
   THINKING
                            Centre for 
   HOTEL®
                              Creative Collaboration

   An innovative project focused on     A collaborative space where people from
   designing Thinking Experiences,      many different backgrounds - universities,
   with headquarters inside LinkedIn,   large corporates, SMEs, freelancers - can
   and a world wide community of        work together on new things in the belief
   400 members and co-creators.
        that real innovation happens at the edge
   
                                    and in the gaps between disciplines.
   thethinkinghotel.com
                
                                        creativecollaboration.org.uk/
An Insightful Challenge…


In 2010 we had two 
unthinkable insights:
 
1.  The world is going mad.
2.  Too many business may be already
    obsolete ... most jobs depend on
    those companies. 




THE
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
The world is going mad…


              “
      …customers control the company, jobs are avenues of #
                      self-expression, the barriers to competition are out of control,
                      advertising drives customers away, stability is fantasy, imagination
                      beats knowledge, and empathy trounces logic…
                      


                                                                                             ”
                      The question is… whether you can change your business fast
                      enough to take full advantage of it.
                      
                      
                                                        Marty Neumeier, The Designful Company
                                                                                            




THE
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
Too many businesses may
be already obsolete…

Time to use our imagination and start mix
what exists in new ways. 

These new ways of combining totally
disconnected ideas and assets, are often
called intersectional innovation.
 


PS: There is nothing wrong with start-ups, we love
them... it just feels much better to get there by using
what we already have, in new ways.




THE
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
That’s Change Play Business™

…a new and synergistic way of working.
  
Designed as a game, a new process 
rooted in intersectional innovation
principles, combines techniques of
structured play with strategic thinking and
radical collaboration.

The goal is to ignite and energize a
transformational journey of co-creation and
collaborative leadership.




THE
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
Changing the rules! 
❏
   It´s illegal to compete - we recommend

    you replace this idea with collaboration

    (For help: call the Room Service!)

    
❏
   Failure is FUNTASTIC! If we fail, we

    have 2 minutes to find what we have

    discovered instead of achieving what we

    expected. (For help: ask other players) 

    
❏
   We never...ever...ever work against

    anything or anyone. Instead we work

    with others! (You will be at great risk if a

    spy spots you thinking that way!)

    
❏
   Some words are banned from our

    vocabulary: but, either/or, impossible,

    afraid of, bad, wrong, instead, we reward

    players who use words like and, wow,

    try it, why not, what if, we can. 

    
❏
   There is no End...We really believe this is

    the And and hope you you will Check-
     Out with Andless energy!
Who plays…?


            Purple Players:
          Inject imagination
                Into process
                           
                                                                                 Blue Players:
                                                                                                      25%
   Bring reality to the game




                                                    46%
                                                                                                             Green Players:
                                                                                                             Bring a different level
                                                                                                             of challenge to the
                                                                                                             game
                                                                                                      29%




WARNING:
This game will address challenges unique to new business thinking including innovation and
exploitation of IP. It may affect the ability to question and approach your market, your management
processes and business strategies. We do not recommend this game to businesses and people that
have an allergy to change, to collaboration or to co-creation.
Why play?

      61%
        Unlock creativity and find new ways of thinking
      
           
      59.3%
      Find new business models and value creation for our organisation
      
           
      27.1%
      Find new partners and new projects for my company
      
           
      18.6%
      Re-assess talents, assets, competencies in my team/organisation




THE
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
Why play?
New priorities: Are these included in your top 5 priority list?



    Remove silos
                 Assess / Rethink business &   Increase the sense of"
                                       revenue models
              fun & purpose



                                                                                                        Revalue business with"
                                                                                                            fresh lenses




            Be creative




                             Shift from competitive into
                                collaborative culture

                                                                     Promote curiosity, spontaneity &
                                                                 ‘cluelessness’ into our culture process &
                                                                               approaches
CHANGE PLAY BUSINESS JOURNEY BEGINS…
FROM THE MOON AND INTO THE FUTURE…


People look at the future with different lenses:
Some think about how to use it,
Others think about how to benefit from them…
Some don’t like to think about the future at all,
And others love to anticipate it…

We take Change Players to the moon and 
invite them to tell us what they imagine will happen.

Not because they already know, 
but because we allow players to imagine,
And then work backwards...
PLEASURE!


                                                                                        AMBITION!



                                                                           OPTIMISM!




                                                                                        IMAGINATION!




                                                                                        INFORMED VIEWS!

Insights about the future in a collective task in gathering the shared 
“knowns and unknowns and knowns” about the Future!
On the “Moon” we heard John Boult’s vision to open our minds, and challenge
our ways of thinking about the world and the Future.
Day 2: Good morning dear Player!
Now, time to describe your business in facts, figures and key words…
Meet the team!
STEP 1: CHECK MATCH

Explore random connections, fun, trial and
idea generation…to mix the purple, green
and blue businesses from each team.




                                             The first challenge is quantity: generate as
                                             many ideas as possible, as crazy as possible!
Results before mid-day:
12 tables…
300 intersectional new ideas…
In less than 2 hours!
Time to get the ROI…Returns on Ideas!




                                         Returns are paid in time-money to teams,
                                         who will use it to buy tools, experts and
                                         access master classes.
Team and idea assessment
Players can: abandon the team, stay and continue ideation or select on
idea and move forward
STEP 2: CHECK OUTSIDE
Ideas can´t flourish in isolation, they need a committed
team and the right context. Check-Outside is for
teams to find the context: mapping stakeholders, find
new trends and context, the new knowledge and
experts, meet other players who can help develop the
context for a new concept.
And all teams could use the Market Wall Street
to recruit talent and assets.
NETWORKING
Tango with designers, John Boult
              Co-creation, Zoe Fitzgerald
                     Designing business models that rock! 

                                              
                                                Nick de Mey
“excellent! I learned how to connect           “really useful and an excellent session! A new     
business, brand, experience and service with   way of using the most important resources in     “great discovery about new business models
innovation.” 
                                 my organization:  peopleand creativity” 
        with great applications in my organisation"
                       —Anonymous comment
                             —Anonymous comment
                
          
—Anonymous comment
Cooking ideas, CooperativaCreativa
Susana Branco and Maria A. Coutinho 

“great game of creativity, really well organized. Able to
apply the tools and processes into my own business”
                                  —Anonymous comment
STEP 3: CHECK UP

From ideas to business models!
Powerful tools, such as trends and
scenarios
But a lot more happened during the day…

  75%
       said they learned new ways of thinking, and actively shared new knowledge
  
          relevant for their innovation and/or business challenges. 
  
          
  15%
       said the game changed the way they think
  
          
  89%
       had fun
  
          
  68%
       said this process helped them discover new organisational models
  
          
  54%
       feel they achieved the goal to establish the basis for new partnerships.
             
  Data collected through feedback forms at the end of the day.
  Further research is being conducted to gather insights and measure its impact, post-event.
  Figures based on 60% of the players, who gave their feedback.




  Check out CPB videos to feel the energy!
  http://changeplaybusiness.com/news/change-play-business-lisbon
8 MONTHS 
 LATER…
What were your expectations when you decided to play/be involved?


          I was just very curious and had not define expectations...




         This game have not met original expectations, which were:




   Change Play Business met my original expectations, which were:




                                                                  0.0%
     10.0%
     20.0%
     30.0%
    40.0%
     50.0%
     60.0%




Expectations met                                                          Unmet expectations               Just Curious
•  Find out a different process of                                        •  To start analyzing and        •  This was the case
   generation of ideas                                                       defining a real business      •  But was very enthusiastic
•  Challenge my creativity                                                   plan                             about the idea
•  Learn new Innovation approaches,                                       •  Be aproached by               •  Change play business is is
   meet new people, have fun                                                 inovating methods                an innovative process to
•  To be inspired by talented people.                                     •  Find something completly         achieve netowrking
   (that was the case!)                                                      different in design           •  And i follow my intuition
•  Fun, team work, creativity and                                            thinking
   results!
•  See that we can work if we think out
   of the box and not mimit our ideas
Did you feel you learned something new? 


         Nothing that I am aware



                 Something else



               A way of working



               A way of thinking



                 A way of doing


                               0.0%
      10.0%
   20.0%
   30.0%
   40.0%
   50.0%
   60.0%
   70.0%




If yes, what?
•  Different ways of thinking the product strategy and business plan
•  (re)learned how to fly( think about bussines througt diferent methods)
•  This was the first time I've attended an innovation workshop with different people from my
   company, with different backgrounds and areas of expertise.
•  A diferent way of team work
•  A new way to develop an idea working wihin a group
•  I enjoy the Master Classes a lot, speacially the business model construction approach brought
   by Nick
•  The format of the game got everybody positively involved from the first minute.
•  Not limit ideas, even if they seem strange
Did you find a way to apply this new 'something' in your
                                                organisation/job?




                                                                                  Yes
    No




 If yes, what?
•  Developed new status meetings where the focus is on learnings, achievements and goals
•  Viewing issues/questions/problems from diferente aproaches
•  CPB presents a nice way of ideas generation that always can be applied to my organisation,
   once we want to incubate innovative projects.
•  In a process of implementing and measure impact
•  We started to look at more tangible tools.
•  Always try to bring new ideas/perspectives to the work group and really listen first without
   exclude them
Time to get your critical thoughts! Now the really tricky question…please say
                                 the truth and nothing but the truth: 
14


13


12


11


10


 9


 8


 7
                                                                                                                 No
 6
                                                                                                                 Yes

 5


 4


 3


 2


 1


 0
      Would you like to play again?
   Would you recommend Change Play   In your view, would your organization
                                              Business to others?
        benefit from playing a Change Play
                                                                                       Business?
A"er	
  CPB	
  –	
  did	
  you	
  meet	
  another	
  player/s?	
  if	
  yes,	
  for	
  what	
  reason:	
  




                                                                  17%	
  



                                                                                                             The	
  pleasure	
  of	
  mee3ng	
  for	
  personal/social	
  
         33%	
  
                                                                                                             reasons.	
  
                                                                                                             For	
  business	
  reasons.	
  

                                                                                                             YES!	
  We	
  met	
  to	
  follow	
  up	
  ideas	
  or	
  new	
  
                                                                                                             projects.	
  
                                                                                         17%	
  
                                                                                                             Well…	
  to	
  network,	
  as	
  we	
  never	
  know.	
  

                                                                                                             It	
  was	
  to	
  help	
  me/my	
  project.	
  

                                                                                                             We	
  met	
  to	
  collaborate.	
  
0%	
                                                                                        0%	
  




THE
                                       33%	
  
THINKING
HOTEL®
Join us to co-design cool thinking experiences.
ChangePlayBusiness.com

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What is Change Play Business? What happens 8 months later?

  • 1.
  • 2. A bit about us… THE C4CC THINKING Centre for HOTEL® Creative Collaboration An innovative project focused on A collaborative space where people from designing Thinking Experiences, many different backgrounds - universities, with headquarters inside LinkedIn, large corporates, SMEs, freelancers - can and a world wide community of work together on new things in the belief 400 members and co-creators. that real innovation happens at the edge and in the gaps between disciplines. thethinkinghotel.com creativecollaboration.org.uk/
  • 3. An Insightful Challenge… In 2010 we had two unthinkable insights:   1.  The world is going mad. 2.  Too many business may be already obsolete ... most jobs depend on those companies.  THE THINKING HOTEL® Join us to co-design cool thinking experiences.
  • 4. The world is going mad… “ …customers control the company, jobs are avenues of # self-expression, the barriers to competition are out of control, advertising drives customers away, stability is fantasy, imagination beats knowledge, and empathy trounces logic… ” The question is… whether you can change your business fast enough to take full advantage of it. Marty Neumeier, The Designful Company THE THINKING HOTEL® Join us to co-design cool thinking experiences.
  • 5. Too many businesses may be already obsolete… Time to use our imagination and start mix what exists in new ways.  These new ways of combining totally disconnected ideas and assets, are often called intersectional innovation.   PS: There is nothing wrong with start-ups, we love them... it just feels much better to get there by using what we already have, in new ways. THE THINKING HOTEL® Join us to co-design cool thinking experiences.
  • 6.
  • 7. That’s Change Play Business™ …a new and synergistic way of working. Designed as a game, a new process rooted in intersectional innovation principles, combines techniques of structured play with strategic thinking and radical collaboration. The goal is to ignite and energize a transformational journey of co-creation and collaborative leadership. THE THINKING HOTEL® Join us to co-design cool thinking experiences.
  • 8. Changing the rules! ❏ It´s illegal to compete - we recommend you replace this idea with collaboration (For help: call the Room Service!) ❏ Failure is FUNTASTIC! If we fail, we have 2 minutes to find what we have discovered instead of achieving what we expected. (For help: ask other players) ❏ We never...ever...ever work against anything or anyone. Instead we work with others! (You will be at great risk if a spy spots you thinking that way!) ❏ Some words are banned from our vocabulary: but, either/or, impossible, afraid of, bad, wrong, instead, we reward players who use words like and, wow, try it, why not, what if, we can. ❏ There is no End...We really believe this is the And and hope you you will Check- Out with Andless energy!
  • 9. Who plays…? Purple Players: Inject imagination Into process Blue Players: 25% Bring reality to the game 46% Green Players: Bring a different level of challenge to the game 29% WARNING: This game will address challenges unique to new business thinking including innovation and exploitation of IP. It may affect the ability to question and approach your market, your management processes and business strategies. We do not recommend this game to businesses and people that have an allergy to change, to collaboration or to co-creation.
  • 10. Why play? 61% Unlock creativity and find new ways of thinking 59.3% Find new business models and value creation for our organisation 27.1% Find new partners and new projects for my company 18.6% Re-assess talents, assets, competencies in my team/organisation THE THINKING HOTEL® Join us to co-design cool thinking experiences.
  • 11. Why play? New priorities: Are these included in your top 5 priority list? Remove silos Assess / Rethink business & Increase the sense of" revenue models fun & purpose Revalue business with" fresh lenses Be creative Shift from competitive into collaborative culture Promote curiosity, spontaneity & ‘cluelessness’ into our culture process & approaches
  • 12. CHANGE PLAY BUSINESS JOURNEY BEGINS… FROM THE MOON AND INTO THE FUTURE… People look at the future with different lenses: Some think about how to use it, Others think about how to benefit from them… Some don’t like to think about the future at all, And others love to anticipate it… We take Change Players to the moon and invite them to tell us what they imagine will happen. Not because they already know, but because we allow players to imagine, And then work backwards...
  • 13. PLEASURE! AMBITION! OPTIMISM! IMAGINATION! INFORMED VIEWS! Insights about the future in a collective task in gathering the shared “knowns and unknowns and knowns” about the Future!
  • 14. On the “Moon” we heard John Boult’s vision to open our minds, and challenge our ways of thinking about the world and the Future.
  • 15. Day 2: Good morning dear Player!
  • 16. Now, time to describe your business in facts, figures and key words…
  • 18. STEP 1: CHECK MATCH Explore random connections, fun, trial and idea generation…to mix the purple, green and blue businesses from each team. The first challenge is quantity: generate as many ideas as possible, as crazy as possible!
  • 19. Results before mid-day: 12 tables… 300 intersectional new ideas… In less than 2 hours!
  • 20. Time to get the ROI…Returns on Ideas! Returns are paid in time-money to teams, who will use it to buy tools, experts and access master classes.
  • 21. Team and idea assessment Players can: abandon the team, stay and continue ideation or select on idea and move forward
  • 22. STEP 2: CHECK OUTSIDE Ideas can´t flourish in isolation, they need a committed team and the right context. Check-Outside is for teams to find the context: mapping stakeholders, find new trends and context, the new knowledge and experts, meet other players who can help develop the context for a new concept.
  • 23. And all teams could use the Market Wall Street to recruit talent and assets.
  • 25. Tango with designers, John Boult Co-creation, Zoe Fitzgerald Designing business models that rock! Nick de Mey “excellent! I learned how to connect “really useful and an excellent session! A new business, brand, experience and service with way of using the most important resources in “great discovery about new business models innovation.” my organization:  peopleand creativity” with great applications in my organisation" —Anonymous comment —Anonymous comment —Anonymous comment
  • 26. Cooking ideas, CooperativaCreativa Susana Branco and Maria A. Coutinho “great game of creativity, really well organized. Able to apply the tools and processes into my own business” —Anonymous comment
  • 27. STEP 3: CHECK UP From ideas to business models!
  • 28. Powerful tools, such as trends and scenarios
  • 29. But a lot more happened during the day… 75% said they learned new ways of thinking, and actively shared new knowledge relevant for their innovation and/or business challenges. 15% said the game changed the way they think 89% had fun 68% said this process helped them discover new organisational models 54% feel they achieved the goal to establish the basis for new partnerships. Data collected through feedback forms at the end of the day. Further research is being conducted to gather insights and measure its impact, post-event. Figures based on 60% of the players, who gave their feedback. Check out CPB videos to feel the energy! http://changeplaybusiness.com/news/change-play-business-lisbon
  • 30. 8 MONTHS LATER…
  • 31. What were your expectations when you decided to play/be involved? I was just very curious and had not define expectations... This game have not met original expectations, which were: Change Play Business met my original expectations, which were: 0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% Expectations met Unmet expectations Just Curious •  Find out a different process of •  To start analyzing and •  This was the case generation of ideas defining a real business •  But was very enthusiastic •  Challenge my creativity plan about the idea •  Learn new Innovation approaches, •  Be aproached by •  Change play business is is meet new people, have fun inovating methods an innovative process to •  To be inspired by talented people. •  Find something completly achieve netowrking (that was the case!) different in design •  And i follow my intuition •  Fun, team work, creativity and thinking results! •  See that we can work if we think out of the box and not mimit our ideas
  • 32. Did you feel you learned something new? Nothing that I am aware Something else A way of working A way of thinking A way of doing 0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% If yes, what? •  Different ways of thinking the product strategy and business plan •  (re)learned how to fly( think about bussines througt diferent methods) •  This was the first time I've attended an innovation workshop with different people from my company, with different backgrounds and areas of expertise. •  A diferent way of team work •  A new way to develop an idea working wihin a group •  I enjoy the Master Classes a lot, speacially the business model construction approach brought by Nick •  The format of the game got everybody positively involved from the first minute. •  Not limit ideas, even if they seem strange
  • 33. Did you find a way to apply this new 'something' in your organisation/job? Yes No If yes, what? •  Developed new status meetings where the focus is on learnings, achievements and goals •  Viewing issues/questions/problems from diferente aproaches •  CPB presents a nice way of ideas generation that always can be applied to my organisation, once we want to incubate innovative projects. •  In a process of implementing and measure impact •  We started to look at more tangible tools. •  Always try to bring new ideas/perspectives to the work group and really listen first without exclude them
  • 34. Time to get your critical thoughts! Now the really tricky question…please say the truth and nothing but the truth: 14 13 12 11 10 9 8 7 No 6 Yes 5 4 3 2 1 0 Would you like to play again? Would you recommend Change Play In your view, would your organization Business to others? benefit from playing a Change Play Business?
  • 35. A"er  CPB  –  did  you  meet  another  player/s?  if  yes,  for  what  reason:   17%   The  pleasure  of  mee3ng  for  personal/social   33%   reasons.   For  business  reasons.   YES!  We  met  to  follow  up  ideas  or  new   projects.   17%   Well…  to  network,  as  we  never  know.   It  was  to  help  me/my  project.   We  met  to  collaborate.   0%   0%   THE 33%   THINKING HOTEL® Join us to co-design cool thinking experiences.