The following presentation is restricted. Viewer discretion is advice:  It contains nudity and some academic thoughts
Playful embodiment and identity performance   on Internet Edgar Gómez Elisenda Ardèvol Adolfo Estalella Internet Interdisc...
From disembodied identities…
To “fleshy” identities….
Body image Ubiquitous Camera presence Social software platforms Interactional Practices =
pLaYfuL EmbodiMent / iDentity perFormaNce <ul><li>Use of self produced photos as a key element for the mediated communicat...
Body-blogs and Ego-Logs
<ul><li>Playing with the “script” </li></ul><ul><li>Playing with his routine </li></ul><ul><li>Playing with the “audience”...
Daily record of: -Sleep hours -Food consumed in breakfast, lunch and dinner -Exercise Done -Food between meals -Dental Hyg...
- Identity consumption  - Social bonds based on the photo sharing and comments.
Underline These embodiment practices seem to occur in a playful way, either using the possibilities of the digital treatme...
For discussion  <ul><li>The online identity performance (in the “social software”) is growing in visual elements and throu...
  egomezcr   eardevol jestalellaf
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PLayful Embodiment

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  • This presentation has a lot of playfulness, but nothing to do with childhood… so we ask the audience to be aware of this presentation for adults (the nudity part is not a joke).
  • PLayful Embodiment

    1. 1. The following presentation is restricted. Viewer discretion is advice: It contains nudity and some academic thoughts
    2. 2. Playful embodiment and identity performance on Internet Edgar Gómez Elisenda Ardèvol Adolfo Estalella Internet Interdisciplinary Institute Universitat Oberta de Catalunya Internet Research 8.0: Let's Play Vancouver, 17-20 October, 2007
    3. 3. From disembodied identities…
    4. 4. To “fleshy” identities….
    5. 5. Body image Ubiquitous Camera presence Social software platforms Interactional Practices =
    6. 6. pLaYfuL EmbodiMent / iDentity perFormaNce <ul><li>Use of self produced photos as a key element for the mediated communication in “social software”. </li></ul><ul><li>The own body is one of the main photographed objects by users in these systems. </li></ul><ul><li>The identity construction is based on the interaction and performance using these photos. </li></ul>
    7. 7. Body-blogs and Ego-Logs
    8. 8. <ul><li>Playing with the “script” </li></ul><ul><li>Playing with his routine </li></ul><ul><li>Playing with the “audience” </li></ul><ul><li>The body as the main object. </li></ul>Daily record of: -Sleep hours -Food consumed in breakfast, lunch and dinner -Exercise Done -Food between meals -Dental Hygiene -Medicines
    9. 9. Daily record of: -Sleep hours -Food consumed in breakfast, lunch and dinner -Exercise Done -Food between meals -Dental Hygiene -Medicines Plays with an “audience” Plays with her body and her sexuality as a commodity
    10. 10. - Identity consumption - Social bonds based on the photo sharing and comments.
    11. 11. Underline These embodiment practices seem to occur in a playful way, either using the possibilities of the digital treatment of images, or with the constant and complex game of posing; the use of inter-textual references, or setting the images in wide and different contexts. What it seems a trivial practice at the beginning, becomes an elaborated process of setting a stage. We have called this practice “Playful Embodiment”. Which is in fact a set of different and interlinked practices where the body is central.
    12. 12. For discussion <ul><li>The online identity performance (in the “social software”) is growing in visual elements and through visual practices </li></ul><ul><li>The practice of self-portrait, as part of an identity performance, is a key element for the social interaction </li></ul><ul><li>This practice, far from being simple is performed in a complex and playful way </li></ul><ul><li>This practice creates social bonds and identity “consumption” which leaves to the creation of an “audience” around it </li></ul><ul><li>The body is central not only for the self identity shaping but for the interaction online. </li></ul>
    13. 13. egomezcr eardevol jestalellaf

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