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ofits LiveN onpr     Games!
Participate & Ask Questions!Use the chat window to talk with other guests andparticipants, share linksTry the Social Netwo...
lle Byrd           M iche                        @ MByrd                 e @G4C          r ChangGa mes fo
GamesforChange.org
WHY GAMES?             Games are expanding:             - $60B Global business             - 97% of teenagers in America* ...
21st CENTURY SKILL BUILDING  Playing and making games foster critical skills necessary    for success in a rapidly changin...
(1)                                  Audience                             Who is it designed for?  Region, age, demographi...
(3)                                   Impact                               What is the goal?Job skills, 21st century skill...
ENGAGING QUALIFIED TEAMS                                       Game                      Production                       ...
STRATEGIC PARTNERSHIPS                  Impact         Domain                 Partners        Experts     Platform        ...
http://www.gamesforchange.org/toolkitflash/Game Building Toolkit
n Stokes                              Be                                               e   s                              ...
Macon Money
Re:Activism
Commons
The Event:    • Twice per yearCicLAvia      • 10 miles ==> open space              • 100,000 participants                 ...
ResourcesGames for ChangeJune 18-20 in NYC  (Festival/conf.)http://GamesForChange.orgCivic Tripod for Real-World Games & M...
S o c ia l           A c t io n sGames that create:Voting & Civic DutyParticipation in Improving SystemsHelp in Research &...
D o u b le -c lic k t o e n t e r               t it leDouble-click to enter text
Dorado                sephine              Jo                                  p                                        @F...
T h is S p a r t a n L if e
Working group forming for nonprofits interested in game development, gamers & designers who like helping causes      and a...
PARTICIPATION COMPLEX CHOICESSOCIAL INTERACTIVITY  COLLABORATION
#NPLive 16 May 2012Josephine Dorado @funksoup
Ov e r 8 0 mil l io n
F o l d it : c r o wd s o u r c in g h e a l t h                 s o l u t io n s
C o l l a b o r a t io n
P la y e r s r a is e d           o ve r$ 1 .5 mil l io n in j u s t       f iv e d a y s
T r a n s me d ia s t o r y t e l l in gB r e a k t h r o u g h ’s A me r ic a 2 0 4 9
e n c o u r a g in g c r e a t iv e p r o b l e m-                    s o l v in g
No n p r o f it Ga me s .o r g
#NPLive 16 May 2012Josephine Dorado @funksoup
y Jos eph                     Barr                                         ph                               @BarryJose    ...
C o s t o f L if e .      org
t ools visit        ore greatFor   m              Soup Catalog      The Tech
AdobeCreativeSuiteIncluding:PhotoshopIllustratorFlash ProFlash CatalystPremiereAudition& more
T a c k le C F
P la y S p e n t . o r g
Do we play to do more than just have fun?
Entertainment Education
Urg e nt E vo keDouble-click to enter text
Z yn g a .o r gFarmvilles 80 million players = for HAITI = Over $1millionOperating Strategy:Every game should have a cause...
D o u b le -c lic k t o e n t e r               t it leDouble-click to enter text
mes.org      npro     fitgawww.no                       s              #N Pgame    #NPlive
Nonprofits Live! GAMES
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Nonprofits Live! GAMES
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Nonprofits Live! GAMES

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Nonprofits Live is a monthly interactive talk show with guest experts from the field sharing insights, case studies and answering questions from organizations.

In this episode on GAMES we share insights from Michelle Byrd from Games for Change, Ben Stokes at USC, Josephine Dorado and Barry Joseph who develop games in the nonprofit space. This event is hosted by Evonne Heyning, Interactive Producer for TechSoup.

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Nonprofits Live! GAMES

  1. 1. ofits LiveN onpr Games!
  2. 2. Participate & Ask Questions!Use the chat window to talk with other guests andparticipants, share linksTry the Social Networks (Twitter/Facebook) tab toinvite friends on other sites with a link to this event –do it now and tell us who you are!To ask a question click to the Questions tab and we’lltake on some of the best in our Q&A together
  3. 3. lle Byrd M iche @ MByrd e @G4C r ChangGa mes fo
  4. 4. GamesforChange.org
  5. 5. WHY GAMES? Games are expanding: - $60B Global business - 97% of teenagers in America* - 60% of casual gamers are women* - 27 is the average age of social gamers Pew Report, Nielsen
  6. 6. 21st CENTURY SKILL BUILDING Playing and making games foster critical skills necessary for success in a rapidly changing 21st Century world. + Systems thinking + Digital media literacy + Iterative process + Creativity + Problem solving + Team building + Planning & execution + Collaboration
  7. 7. (1) Audience Who is it designed for? Region, age, demographic, psychographic, media and gaming accessibility and ability (2) Context When & how is it played?Moderated vs. un-moderated, home, school, after-school, library, community center
  8. 8. (3) Impact What is the goal?Job skills, 21st century skills, motivation, awareness, fundraising, behavior change, real-world action (4) Platform What is the right technology? Console, console download, handheld, PC, Facebook, mobile
  9. 9. ENGAGING QUALIFIED TEAMS Game Production Design Business & Art & Project Team Fundraising Design Content Technology WritingMany fail: team does not have necessary skills to execute
  10. 10. STRATEGIC PARTNERSHIPS Impact Domain Partners Experts Platform Project Researchers Experts Leadership Assessment Game Partners Development
  11. 11. http://www.gamesforchange.org/toolkitflash/Game Building Toolkit
  12. 12. n Stokes Be e s @ bgstok ultant is t, Cons ,S trategRese archer
  13. 13. Macon Money
  14. 14. Re:Activism
  15. 15. Commons
  16. 16. The Event:  • Twice per yearCicLAvia • 10 miles ==> open space • 100,000 participants   (pedestrians, strollers, bikers) • ...but not in South LA (yet)
  17. 17. ResourcesGames for ChangeJune 18-20 in NYC  (Festival/conf.)http://GamesForChange.orgCivic Tripod for Real-World Games & Mobile:http://CivicTripod.com (Wednesday!)Grow a Game cardshttp://valuesatplay.org/game-tools
  18. 18. S o c ia l A c t io n sGames that create:Voting & Civic DutyParticipation in Improving SystemsHelp in Research & EducationRapidly Growing Knowledge BasesMovements & Mass ChangeUnderstanding, Empathy, CompassionSimulation for Disaster & Crisis Preparation
  19. 19. D o u b le -c lic k t o e n t e r t it leDouble-click to enter text
  20. 20. Dorado sephine Jo p @Fu nkSou nt st, Co nsulta gi StrateProducer,
  21. 21. T h is S p a r t a n L if e
  22. 22. Working group forming for nonprofits interested in game development, gamers & designers who like helping causes and allies in collaborative fields who are growing interactive challenges with the public sector.N o n p r o f it G a m e s org
  23. 23. PARTICIPATION COMPLEX CHOICESSOCIAL INTERACTIVITY COLLABORATION
  24. 24. #NPLive 16 May 2012Josephine Dorado @funksoup
  25. 25. Ov e r 8 0 mil l io n
  26. 26. F o l d it : c r o wd s o u r c in g h e a l t h s o l u t io n s
  27. 27. C o l l a b o r a t io n
  28. 28. P la y e r s r a is e d o ve r$ 1 .5 mil l io n in j u s t f iv e d a y s
  29. 29. T r a n s me d ia s t o r y t e l l in gB r e a k t h r o u g h ’s A me r ic a 2 0 4 9
  30. 30. e n c o u r a g in g c r e a t iv e p r o b l e m- s o l v in g
  31. 31. No n p r o f it Ga me s .o r g
  32. 32. #NPLive 16 May 2012Josephine Dorado @funksoup
  33. 33. y Jos eph Barr ph @BarryJose s o balKid id s @GlG lobal K
  34. 34. C o s t o f L if e . org
  35. 35. t ools visit ore greatFor m Soup Catalog The Tech
  36. 36. AdobeCreativeSuiteIncluding:PhotoshopIllustratorFlash ProFlash CatalystPremiereAudition& more
  37. 37. T a c k le C F
  38. 38. P la y S p e n t . o r g
  39. 39. Do we play to do more than just have fun?
  40. 40. Entertainment Education
  41. 41. Urg e nt E vo keDouble-click to enter text
  42. 42. Z yn g a .o r gFarmvilles 80 million players = for HAITI = Over $1millionOperating Strategy:Every game should have a cause that it benefits throughvirtual goods - an easy opt-in donation - created in a day
  43. 43. D o u b le -c lic k t o e n t e r t it leDouble-click to enter text
  44. 44. mes.org npro fitgawww.no s #N Pgame #NPlive

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