Android Training - Part 2

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Android Training - Part 2

  1. 1. Android
  2. 2. Android System Architecture Source: Google
  3. 3. overview • Linux Kernel: memory management, process management, networking, and other operating system services. • Native Libraries: written in C or C++, including: Surface Manager, 2D and 3D graphics, Media codes, SQL database, Browser engine, etc. only to be called by higher level programs
  4. 4. overview • Android Runtime: including the Dalvik virtual machine and the core Java libraries. (not J2SE/J2ME) • Application Framework: Activity manager, Content providers, Resource manager, Notification manager • Applications and Widgets: the real programs display information and interact with users.
  5. 5. Media Framework • Android use OpenCore as core component of Media framework • OpenCore supports MP3, AAC, AAC+, 3GPP, MPEG-4 and JPEG,
  6. 6. Media Framework
  7. 7. Media Framework • Example: • MediaPlayer mp = new MediaPlayer(); • mp.setDataSource(PATH_TO_FILE); • mp.prepare(); • mp.start();
  8. 8. Media Framework • OpenCore lib has a C/S Architecture. • MediaPlayer invoke JNI to manipulate client. • The client request to the server to control hardwares.
  9. 9. Media Framework
  10. 10. Media Framework
  11. 11. Activity Manager • each user interface screen is represented by an Activity class. • Each activity has its own life cycle. • Activity uses Intent object to jump between them.
  12. 12. Life cycle of activity Source: Hello Adroid
  13. 13. Intent and Intent filters • Intent activates activities, services, and broadcast receivers. • Intent can be used in explicit way or implicit way. • The implicit way depends on parameters: Action, Data(url and MIME type) , Category
  14. 14. Intent and Intent filters • To receive other components' request, components’ need to register filters at activities framework. • When launch a intent object, framework will match and find the qualified components and leave them for users to choose which to run.
  15. 15. Intent and Intent filters • Example • <intent-filter> <action android:name="android.intent.action.VIEW" /> <action android:name="android.intent.action.EDIT" /> <action android:name="android.intent.action.PICK" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="vnd.android.cursor.dir/vnd.google.note" /> </intent-filter>
  16. 16. Activities and Tasks • A task is a stack which contain several activities share the same affinity. Source: http://blog.akquinet.de/20 10/02/17/androidactivities-thepredominance-of-the-uithread/
  17. 17. Activities and Tasks • There are four different launch modes that can be assigned to an <activity> element's launchMode attribute: • "standard" (the default mode) "singleTop" "singleTask" "singleInstance" • First two share the same affinity with application, the others don’t.
  18. 18. Content manager • Manage data • Client+server architecture. • Content Resolver provides API interface for applications. • Content Providers is the server managing the DB tables and database content with different application.
  19. 19. Content manager • URI identifies the data or the table Source: Google • A: Standard prefix indicating that the data is controlled by a content provider. • B: The authority part of the URI; it identifies the content provider. • C: The path that the content provider uses to determine what kind of data is being requested. • D: The ID of the specific record being requested.
  20. 20. Service Lifecycle
  21. 21. Security and permissions • security between applications and the system is enforced at the process level through standard Linux facilities • Application can't disrupt other applications, except by explicitly declaring the permissions it • Each Android package is given its own unique Linux user ID
  22. 22. References • http://www.j2medev.com/android/ShowArtic le.asp?ArticleID=5439 • http://docs.huihoo.com/google/io/2009/Mast ering_the_Android_Media_Framework.pdf • http://developer.android.com/

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