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Design Thinking

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I was invited with Professor Andy Gold from HCC by the University of Tampa MBA program to deliver a lecture and workshop on Design Thinking and how to apply it to rapid mobile app prototyping. We coached the students through a means analysis and then utilized their various skill sets to prototype new mobile app ideas.

Published in: Design
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Design Thinking

  1. 1. DESIGN THINKING exploring solutions instead of the problem @profandygold @taywall
  2. 2. the lean startup a human institution designed to deliver a new product or service under conditions of extreme uncertainty
  3. 3. There are many ways to contribute and get involved WELCOME TO OUR CULTURE AT
  4. 4. The Rules YES AND NO INVENTION THREE FEATURES LOWEST RISK THE CANVAS
  5. 5. The Brief $10K An app Why you? User Persona / Story Mini Pitch
  6. 6. What you got? Define your means define your persona go…
  7. 7. Validate Don’t surf alone…interview the sharks
  8. 8. Pick Features Features you love Features you hate Engrossing Experiences
  9. 9. Learn to sketch if you can’t write it down, your idea isn’t as good as you think it is if you can’t draw, someone else will bring your ideas to life
  10. 10. Make your app… define your user story based on your user persona draw it pop app www.popapp.in what’s the problem? What’s the pitch?
  11. 11. Show me don’t tell me
  12. 12. Resources designthinking.ideo.com invisionapp.com sketch app for mac You Can Draw in 30 Days by Mark Kistler Freitag - Start with your Means - Youtube taylor@wevue.com professorgold@gmail.com

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