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Artificial Culture:Identity, Technology, and Bodies              An Overview               Tama Leaver
Book Structure   Introduction   Section I: Artificial Intelligence   Section II: Artificial Life   Section III: Artifi...
Introduction   Contexts:       Cybernetics (Norbert Wiener and Alan Turing)       Mind Children (Hans Moravec)       N...
I. Artificial Intelligence   Context: AI Research; ‘top-down’ replication of    the human mind.   Texts: 2001: A Space O...
2001 Stills
Terminator Stills
II. Artificial Life   ALife Research: Bottom-up ‘evolutionary’    approach to informatic life.   Framing narrative: Visi...
III. Artificial Space   Explores ‘spaces’ in William Gibson’s Bridge    trilogy (Virtual Light, 1993; Idoru, 1996; All   ...
IV. Artificial People   Argument: both at narrative and production    levels, informatic bodies are deeply material and  ...
Matrix trilogy stills
The informatic Cave Troll’s stages of development (from left to right, top to bottom):  Conceptual art; the clay maquette;...
Gollum; a pre-rendered Gollum; and Andy Serkis’ reference shot.      [Lord of the Rings, The Two Towers: Extended Edition]
Andy Serkis in a motion-capture suit, and the fully rendered Gollumcomposited using keyframe animation and the motion info...
V. Artificial Culture   Context: ‘artificial’ post-September 11?   Context: Hollywood, 2002 Oscars (Nora Ephron    post-...
Spider-Man stills from Marvels
Original 2001Spider-Man trailer
9/11 Spider-Man tribute comic
Spider-Man trilogy stills
Conclusion   Symbiotic connection between people,    techology and bodies. Politics of ambiguity (ie no    absolutes).  ...
Find the book …               More information:   http://www.tamaleaver.net/artificial-culture/                On Amazon.c...
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Artificial Culture: Identity, Technology, and Bodies (Book Overiew)

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Overview of the core elements of my book Artificial Culture: Identity, Technology and Bodies, released by Routledge in early 2012.

http://www.amazon.com/Artificial-Culture-Identity-Technology-Routledge/dp/0415899168/

Published in: Education, Technology, Spiritual
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Artificial Culture: Identity, Technology, and Bodies (Book Overiew)

  1. 1. Artificial Culture:Identity, Technology, and Bodies An Overview Tama Leaver
  2. 2. Book Structure Introduction Section I: Artificial Intelligence Section II: Artificial Life Section III: Artificial Space Section IV: Artificial People Section V: Artificial Culture Conclusion
  3. 3. Introduction Contexts:  Cybernetics (Norbert Wiener and Alan Turing)  Mind Children (Hans Moravec)  N. Katherine Hayles (‘Materiality of Informatics’)  Asimov (Three Laws of Robotics)
  4. 4. I. Artificial Intelligence Context: AI Research; ‘top-down’ replication of the human mind. Texts: 2001: A Space Odyssey (1968), Colossus: The Forbin Project (1970), Demon Seed (1977) and the four Terminator films (1984, 1991, 2003, 2003, 2009). AIs are always-already embodied in the way they are imagined in popular culture.
  5. 5. 2001 Stills
  6. 6. Terminator Stills
  7. 7. II. Artificial Life ALife Research: Bottom-up ‘evolutionary’ approach to informatic life. Framing narrative: Visible Human Project. Key texts: Greg Egan’s Permutation City (1994) & Diaspora (1997). Key points: artificial life is imagined as ‘other’ (replicating/challenging colonial metaphors) and ‘life’ is only ‘meaningful’ in the face of finitude.
  8. 8. III. Artificial Space Explores ‘spaces’ in William Gibson’s Bridge trilogy (Virtual Light, 1993; Idoru, 1996; All Tomorrow’s Parties, 1999). Argues that spaces of resistance exist interstitially in both material and digital cultures. The Walled City paralleled with Wikileaks. Rei (Idoru) & nanofax = nanotechnology challenging material/informatic divide.
  9. 9. IV. Artificial People Argument: both at narrative and production levels, informatic bodies are deeply material and embodied. Narrative reading: Matrix franchise (digital bodies matter, finitude once more re Neo/Smith finale). Production reading: Lord of the Rings production, through special effects fan cultures, focuses on WETA’s Massive software and synthespians (ie Gollum).
  10. 10. Matrix trilogy stills
  11. 11. The informatic Cave Troll’s stages of development (from left to right, top to bottom): Conceptual art; the clay maquette; the fully detailed model being scanned for a computersurface model; a wireframe surface; a Cave Troll skeleton; and a muscle-bound Cave Troll in search of its skin. [Lord of the Rings, Fellowship of the Ring: Extended Edition]
  12. 12. Gollum; a pre-rendered Gollum; and Andy Serkis’ reference shot. [Lord of the Rings, The Two Towers: Extended Edition]
  13. 13. Andy Serkis in a motion-capture suit, and the fully rendered Gollumcomposited using keyframe animation and the motion information captured. [Lord of the Rings, The Two Towers: Extended Edition]
  14. 14. V. Artificial Culture Context: ‘artificial’ post-September 11? Context: Hollywood, 2002 Oscars (Nora Ephron post-Towers New York montage). Context: Spider-Man as New York ‘everyman’. Texts: Spider-Man (2002, 2004, 2007) trilogy. Resistance to ‘911’, bodies as metaphors, Spider- Man as ‘diplomat’, artificial culture as questioning (but ambiguous) re Iraq etc.
  15. 15. Spider-Man stills from Marvels
  16. 16. Original 2001Spider-Man trailer
  17. 17. 9/11 Spider-Man tribute comic
  18. 18. Spider-Man trilogy stills
  19. 19. Conclusion Symbiotic connection between people, techology and bodies. Politics of ambiguity (ie no absolutes). Uses Wall-E and Avatar to link to environmental concerns and utility of ‘artificial culture’ as linking everything.
  20. 20. Find the book … More information: http://www.tamaleaver.net/artificial-culture/ On Amazon.com:http://www.amazon.com/Artificial-Culture-Identity-Tec On Routledge’s website:http://www.routledge.com/books/details/97804158991

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