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  • What is virtual community? What is social networks?\nI believe everyone knows exactly what it is because we use both of them everyday, right?\n
  • \n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • First, let’s take a look at the beginning of social network and virtual community. In late 1980s, personal computer were totally disconnected from each other. However, the first big step was happened, when all computers got connected to the internet and after that the emerging digital network are changing social groups into the virtual community. You may ask, what is the virtual community then?\n
  • a virtual community, or online community, is a community of people sharing the same interests like \nmovie/music/cooking/traveling, or sharing experiences, ideas or even feeling over the internet, rather \nthan in person.\n\n
  • a virtual community, or online community, is a community of people sharing the same interests like \nmovie/music/cooking/traveling, or sharing experiences, ideas or even feeling over the internet, rather \nthan in person.\n\n
  • a virtual community, or online community, is a community of people sharing the same interests like \nmovie/music/cooking/traveling, or sharing experiences, ideas or even feeling over the internet, rather \nthan in person.\n\n
  • a virtual community, or online community, is a community of people sharing the same interests like \nmovie/music/cooking/traveling, or sharing experiences, ideas or even feeling over the internet, rather \nthan in person.\n\n
  • There are about 4 types of virtual community:\n\nFirst, the message board which is a forum that people can discuss their interest and  idea on various \ntopics by posting messages. After the rise of interest in message board and forum, people started to need \na new way of communication with their ‘community’ in ‘real time’.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • With that demand, the online chat rooms was created. In chat room, people send text message and wait \nuntil another user replied. Chat room is mainly designed for group communication but also allows \nprivate communication as well such as Yahoo, MSN, gTalk and so on. Moreover, real time chatting also \nused in virtual games where people play against one another and talk by text. So, chat rooms makes \ncommunication like reality and makes it easy for users to form a virtual community.\n\n
  • Next type is Virtual worlds. People are connected by living as an avatar in a computer-based world. \nUsers can create their own avatars like themselves or totally different personality. And user can control \ntheir character’s life and talk with other characters in 3D virtual world. Second Life is the most popular in virtual social world and world of warcraft is another example of virtual game world\n\n
  • Next type is Virtual worlds. People are connected by living as an avatar in a computer-based world. \nUsers can create their own avatars like themselves or totally different personality. And user can control \ntheir character’s life and talk with other characters in 3D virtual world. Second Life is the most popular in virtual social world and world of warcraft is another example of virtual game world\n\n
  • Next type is Virtual worlds. People are connected by living as an avatar in a computer-based world. \nUsers can create their own avatars like themselves or totally different personality. And user can control \ntheir character’s life and talk with other characters in 3D virtual world. Second Life is the most popular in virtual social world and world of warcraft is another example of virtual game world\n\n
  • Next type is Virtual worlds. People are connected by living as an avatar in a computer-based world. \nUsers can create their own avatars like themselves or totally different personality. And user can control \ntheir character’s life and talk with other characters in 3D virtual world. Second Life is the most popular in virtual social world and world of warcraft is another example of virtual game world\n\n
  • Next type is Virtual worlds. People are connected by living as an avatar in a computer-based world. \nUsers can create their own avatars like themselves or totally different personality. And user can control \ntheir character’s life and talk with other characters in 3D virtual world. Second Life is the most popular in virtual social world and world of warcraft is another example of virtual game world\n\n
  • Last is the social network services, the most famous type of virtual community. They can be a website or \nsoftware platform that focuses on creating and maintaining relationships. Facebook, Twitter and \nmySpace are all virtual community. These sites allows people to connect and encourage people to form a community on the internet. I will focus more on social network.\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Basically, social network is a social structure made of individuals or organizations called ‘nodes’ \nconnected by one or more types of relationships like friendship, common interest, like or dislike and so on. \nSocial network service uses this concept to focus on building online community of people who share interests and activities\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • Today the main technology for virtual community is Website. Here is a list of the top 10 social network \nsites and forum. The fist one is Facebook, then Youtube, Twister and so on. Now let’s look at the top 10 \nmost visited sites...you can see that top 3 in Social network sites are in top 10 of most visited sites! It can \nbe said that we now live with social network and virtual community.\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Virtual Community using mobile technologies\nIt’s no surprise that in these day our phones like the third hands for most of us. From this reason,  many \ntraditional virtual communities have been affected by mobile technologies because they allow the \ncommunity members to communicate with each other from anywhere and at anytime. \n\n-Smartphone boom still to come\nMobile is growing faster than any technology. There is a research that by the end of this year, \nAmericans will have smartphones more than feature phones! \n\n-Mobile Social Networking more popular than Desktop\nOne major trend that is already beginning is the move of social networking from traditional desktop \ncomputers to portable devices. But the most interesting thing is the fact that more American mobile users are using the mobile web to socialize (91%) compared to the 79% of desktop users who do the same. \n\n-More Application Development\none of the most successful trend of social network today is the design and development of Interactive \nApplications because it is easy to access with  mobile  and can be integrated into popular social network \nwebsites such as Facebook and MySpace.\n\n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • -Promote products, ideas and services\nStudies reveal that many people may trust direct advertisement such as banners and link ads but \nmore than 5 times that people would trust a product that recommend by their friends. \n\n- People spend more time on social network\nPeople use social network to get in touch with friends and family, but more than 40% of users are also staying \nup-to-date with brands. \n\n- Opportunity to small business owners\nIt's a great way to use social networks to reach customers and build brand image because \nsocial network is one of the cheapest ways of marketing and advertising can be done with small budgets. \nMoreover, The owner can provide a coupon, an offer, or deal via social network. \n\n- Social network advertising will continue to grow but slowly!\nMany of  the largest companies in the US are using Facebook, Twitter and  blogs to promote their \ncompany(show graph), but not much change  in the past year, as you can see in the graph - the line \ngraph is apparently slowing down of social advertising adoption \n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
  • - Communication equipment between students and teachers\nSocial education might be a new trend since teacher can use social network sites or online community to contact their students and discuss about detailed courses and assignments with informal way.\n\n- OpenStudy\nOpenStudy is social learning sites which is started by Emory University and Georgia Tech in the US. \nThe mission of OpenStudy is to make the world one big study group. Students can join communities and have the \nopportunity to learn from each other.\n\n- Virtual Classroom in Second Life\nSome universities and colleges use this tools. For example, Imperial College London uses Second Life in medical education to enhance educational opportunities. Students sit at the computer and enter in simulated 3D virtual hospital to do assignment because educator wants to know that medical students can  do things right or wrong while examining a virtual patient. There is a survey about using Second Life as a tool in medical education at University of Sydney and the feedback score is 84%! Maybe this will be the new way of studying!\n\n
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  • E-life

    1. 1. e-Life:Virtual communities and Social Networks: trends and opportunities Suthasinee Kraidarathikorn
    2. 2. Outline• The beginning• What is virtual community?• Type of virtual communities• What is social networks?• Trends and opportunities - Mobile - Advertising and Marketing - Education
    3. 3. The beginning
    4. 4. The beginning1980s
    5. 5. The beginning1980s disconnected
    6. 6. The beginning1980s1996 disconnected
    7. 7. What is Virtual Community?
    8. 8. What is Virtual Community?
    9. 9. Type of Virtual Communities: Message boards and forums
    10. 10. Type of Virtual Communities: Online Chat Rooms
    11. 11. Type of Virtual Communities: Online Chat Rooms
    12. 12. Type of Virtual Communities: Online Chat Rooms
    13. 13. Type of Virtual Communities: Virtual worlds
    14. 14. Type of Virtual Communities: Virtual worlds
    15. 15. Type of Virtual Communities: Virtual worlds
    16. 16. Type of Virtual Communities: Social network services
    17. 17. What is social networks?
    18. 18. What is social networks?
    19. 19. Statistic October 2011Top 10 Social Networking Top 10 Most Visited SitesSites and Forums 1. Facebook 1. Google 2.Youtube 2. Facebook 3. Twister 3.YouTube 4.Yahoo Answers 4.Yahoo 5. Tagged 5. Wikipedia 6. LinkedIn 6. Baidu 7. MySpace 7. Blogger 8. myYearbook 8. Window Lives 9.Yelp 9. Twister 10. Mylife 10. QQ
    20. 20. Statistic October 2011 Top 10 Social Networking Visited Sites Top 10 Most Sites and Forums 1. Facebook 1. Google 2.Youtube 2. Facebook 3. Twister 3.YouTube 4.Yahoo Answers 4.Yahoo 5. Tagged 5. Wikipedia 6. LinkedIn 6. Baidu 7. MySpace 7. Blogger 8. myYearbook 8. Window Lives 9.Yelp 9. Twister 10. Mylife 10. QQ
    21. 21. Statistic October 2011Top 10 Social Networking Top 10 Most Visited SitesSites and Forums 1. Facebook 1. Google 2.Youtube 2. Facebook 3. Twister 3.YouTube 4.Yahoo Answers 4.Yahoo 5. Tagged 5. Wikipedia 6. LinkedIn 6. Baidu 7. MySpace 7. Blogger 8. myYearbook 8. Window Lives 9.Yelp 9. Twister 10. Mylife 10. QQ
    22. 22. Statistic October 2011Top 10 Social Networking Top 10 Most Visited SitesSites and Forums 1. Facebook 1. Google 2.Youtube 2. Facebook 3. Twister 3.YouTube 4.Yahoo Answers 4.Yahoo 5. Tagged 5. Wikipedia 6. LinkedIn 6. Baidu 7. MySpace 7. Blogger 8. myYearbook 8. Window Lives 9.Yelp 9. Twister 10. Mylife 10. QQ
    23. 23. Trends and opportunity: Mobile
    24. 24. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies
    25. 25. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come
    26. 26. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come
    27. 27. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come
    28. 28. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come
    29. 29. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come• Mobile Social Networking more popular than Desktop
    30. 30. Trends and opportunity: Mobile• Virtual Community have been affected by mobile technologies• Smartphone Boom still to come• Mobile Social Networking more popular than Desktop• More Application Development
    31. 31. Trends and opportunity:Advertising and Marketing
    32. 32. Trends and opportunity: Advertising and Marketing• Promote products, ideas and services
    33. 33. Trends and opportunity: Advertising and Marketing• Promote products, ideas and services• People spend more time on social network
    34. 34. Trends and opportunity: Advertising and Marketing• Promote products, ideas and services• People spend more time on social network• Opportunity to small business owner
    35. 35. Trends and opportunity: Advertising and Marketing• Promote products, ideas and services• People spend more time on social network• Opportunity to small business owner• Social network advertising will continue to grow
    36. 36. Trends and opportunity: Advertising and Marketing Social Network Ad Revenues Worldwide, 2009-2013• 60 Promote products, ideas and 55.6 services 45 49.6• 45 People spend more time on 30 social network• 24.2 Opportunity to small 15 20 9.99 8.04 business2.38 owner 3.56 5.54 0• Social network advertising2011 2009 2010 2012 2013 will continue to grow % Change Social Network ad revenues(billion)
    37. 37. Trends and opportunity: Education
    38. 38. Trends and opportunity: Education• Communication equipment between students and teachers
    39. 39. Trends and opportunity: Education• Communication equipment between students and teachers• OpenStudy
    40. 40. Trends and opportunity: Education• Communication equipment between students and teachers• OpenStudy
    41. 41. Trends and opportunity: Education• Communication equipment between students and teachers• OpenStudy
    42. 42. Trends and opportunity: Education• Communication equipment between students and teachers• OpenStudy• Virtual Classroom in Second Life
    43. 43. Trends and opportunity: Education• Communication equipment between students and teachers• OpenStudy• Virtual Classroom in Second Life
    44. 44. References• Book and Journal Encyclopedia of Virtual Communities and Technologies The Virtual Community• Website http://edutechwiki.unige.ch/en/Virtual_community http://en.wikipedia.org/wiki/Virtual_community http://en.wikipedia.org/wiki/Social_network http://www.dreamgrow.com/googel-still-failing-top-10-social-networking- sites-by-market-share-of-visits-october-2011/ http://www.alexa.com/topsites/global http://blog.nielsen.com/nielsenwire/consumer/smartphones-to-overtake- feature-phones-in-u-s-by-2011/ http://socialmediainfluence.com/2011/10/05/what-ad-slump-social- network-ad-revenues-to-top-5-5-bln/ http://www.socialnomics.net/2010/02/19/mobile-social-networking-more- popular-than-desktop/ http://www.smartcompany.com.au/internet/20100108-the-next-15-trends- in-social-networking.html http://www.emarketer.com/Article.aspx?R=1008520
    45. 45. Thank You

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